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NPC Generator

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Advanced [show]


Quilla Welber, Female Gnome [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a custom-built plate barding that's adorned with tan lining and desert motifs. Her red hair is well kept. She has gleaming, smiling blue eyes.

Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born a particularly ugly child, much to the horror of her parents. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.

Motivation: Nothing but the best is good enough for her; and money/treasure

Ideals: Artistic, Impeccable. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Merchant

Voice: Scratchy, weak

Attributes [hide]

Quilla Welber, Female Gnome Cleric 4
Small (3'0") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)12 (+1) 18 (+4)12 (+1)
Skills Acrobatics +5, Performance +3
Senses Passive Perception 14
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14532000000

Possessions: 100 gp. Red-brown spinel (70 gp). Jet (70 gp). 1 Minor magic item.


Social Check DCs


Oloric Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a perfectly clean shirt and pair of pants. With a patchy silver beard and wild silver hair. His half smiles and amber eyes are beguiling and draw you in.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born several months after his mother was called into army service. He has chosen to use the inheritance that was left to him frivolously. He tends to his Healer job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and to be a assassin again

Flaws: Insane. Bonds: Attractive, Family, Rich, Military, Job. Occupation: Healer

Voice: Complex vocabulary, royal

Attributes [hide]

Oloric Torunn, Male Dwarf Warrior 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 11 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)8 (-1) 15 (+2)10 (+0)
Skills Insight +4
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 130 gp.


Social Check DCs


Simon Blankley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is well dressed, constantly wearing a brown suit, tan shirt, and green tie. His red hair, when down, is lengthy. His blue eyes dart from person to person to random spaces in the air.

Personality: Cocky and sure of himself, he believes he is the best Mayor born in the past three hundred years. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He worked as a nervous Mayor and found it very stressful. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is unsatisfied with his job; and he wants revenge against illithids

Ideals: Logical. Flaws: Forgetful. Bonds: Job, Slave, Enemies. Occupation: Mayor

Voice: Farmer accent

Attributes [hide]

Simon Blankley, Male Human Fighter 6
Medium (5'0") Human, Neutral Evil (CR 6)
Armor Class 13
Hit Points 51 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)17 (+3) 16 (+3)13 (+1)
Skills Acrobatics +6, Intimidation +4
Senses Passive Perception 13
Languages Common, Gnoll, Terran, Celestial
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +4

Possessions: 20000 cp. Blue quartz (11 gp). Black pearl (600 gp). Golden yellow topaz (600 gp).


Social Check DCs


Theodoric Brixton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a brown vest and prefers violet and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He sports a flattop hair cut. His thin eyebrows rest above his beady brown eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is a logical person and will generally grow upset if things defy logic and science.

History: From birth he was tutored by a cruel and relentless mentor. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and he wants revenge against giants

Ideals: Justice, Logical, Fighting. Flaws: Ugly. Bonds: Mentor. Occupation: Sage

Voice: Old thin voice

Attributes [hide]

Theodoric Brixton, Male Human Rogue 2
Medium (5'3") Human, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)9 (-1) 13 (+1)16 (+3)
Skills Investigation +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 70 gp. Coral (40 gp). Banded agate (4 gp). Deep green spinel (40 gp).


Social Check DCs


Fargrim Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society and is in decent physical shape. His hair is short and black. He has several tiny opal earrings on each ear.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Jeweler arts, while his mother instructed him in etiquette, music and courtly manner. There was a wharf not far from home where he often wandered off to fish. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has money and likes to spend it; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Disease. Bonds: Rich, In love, Nature. Occupation: Jeweler

Voice: Low and grunting

Attributes [hide]

Fargrim Bofdann, Male Dwarf Aristocrat 7
Medium (3'11") Dwarf, True Neutral (CR 7)
Armor Class 11
Hit Points 67 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)15 (+2) 8 (-1)15 (+2)
Skills Athletics +4, Performance +5
Senses Passive Perception 9
Languages Common, Dwarven, Giant, Goblin
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +5

Possessions: 1200 gp. Hematite (14 gp). Chrysoprase (70 gp).


Social Check DCs


Boddynock Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He wears a blue vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his blue boots flare out at the collars. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black hair, when down, is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: He is extraordinarily eccentric. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Boddynock was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Doesn't want to be a Weaver and was forced into it by his family; and regain custody of his son

Flaws: Insane. Bonds: Attractive, Family, Poor. Occupation: Weaver

Voice: Laughs frequently while speaking

Attributes [hide]

Boddynock Cobblelob, Male Gnome Monk 14
Small (3'8") Gnome, Chaotic Evil (CR 14)
Armor Class 12
Hit Points 101 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)11 (+0) 11 (+0)10 (+0)
Skills Perception +5, Sleight of Hand +6
Senses Passive Perception 16
Languages Common, Gnome
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1

Possessions: 2000 gp. Carnelian (60 gp). Chrysoberyl (90 gp). Blue star sapphire (1500 gp). Aquamarine (1400 gp). Onyx (60 gp). Lapis lazuli (10 gp). Golden yellow topaz (1400 gp). Sard (60 gp). Iolite (60 gp). Red-brown spinel (90 gp). Chrysoprase (60 gp). Blue star sapphire (1500 gp). Azurite (10 gp). 1 Medium magic item.


Social Check DCs


Dell Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is wearing the road beaten gear of a warrior. She sports black long hair. Her amber unseeing eyes seem to look past you.

Personality: She is erratic and paranoid. She believes drow are coming to abduct people. Further she is a bit of a stoner and is frequently out of it.

History: When she was but 3 years old her parents immigrated from the north. She was an athlete and attended two major summer competitions. She never won. She moves from town to town, unable to find a place to settle.

Motivation: Someone believes her a fraud; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Disease, Addict. Bonds: Enemies, Immigrant. Occupation: Locksmith

Voice: Loud with bravado

Attributes [hide]

Dell Fastfoot, Female Halfling Druid 8
Small (3'2") Halfling, Lawful Neutral (CR 8)
Armor Class 14
Hit Points 35 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)14 (+2) 18 (+4)12 (+1)
Skills Medicine +7, Sleight of Hand +6
Senses Passive Perception 14
Languages Common, Halfling, Undercommon, Ignan
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15643320000

Possessions: 1500 gp. Azurite (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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