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Advanced [show]


Zedaar Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'4" and usually wears his green robe and has his quarterstaff always slung over his shoulder. His left hand appears badly burned and disfigured. He sports a flattop crest cut. He wears round tiny glasses practically rammed into his face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Zedaar was born with his father's beautiful face. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Marry his brother to traveling adventurers; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Family, Attractive. Occupation: Locksmith

Voice: Thin and wheezing

Attributes [hide]

Zedaar Mohradyllion, Male Dragonborn Adept 1
Medium (6'4") Dragonborn, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 17 (+3)14 (+2) 14 (+2)12 (+1)
Skills Nature +4, Religion +4
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 100 sp.


Social Check DCs


Mardnab Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She wears her black hair up in a very large beehive style do. She is very pretty but has cold, dead eyes.

Personality: She hates brigands. She views them as having robbed her home of its proper glory. She feeds upon the attention of others.

History: She was born to loving parents in a slum to the south. She dropped out of school to support her sick father, and resented it. Days after completing her studies, news broke out that her hometown was attacked by brigands. Mardnab was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.

Motivation: Her spouse's relatives view her with great suspicion; and doesn't want to be a spice merchant and was forced into it by her family

Ideals: Logical. Bonds: Poor, Attractive, Enemies, Family. Occupation: Spice Merchant

Voice: Strong lisp

Attributes [hide]

Mardnab Scheppen, Female Gnome Expert 10
Small (3'5") Gnome, Lawful Evil (CR 10)
Armor Class 12
Hit Points 38 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 11 (+0)14 (+2) 18 (+4)13 (+1)
Skills Investigation +6
Senses Passive Perception 14
Languages Common, Gnome, Giant, Celestial
Attacks Melee +2 / 3d6-2, Ranged +5 / 3d6+1, Grapple +1

Possessions: 1800 gp.


Social Check DCs


Maiathah Hildenman, Female Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged woman wears a yellow tunic with tan highlights, and long grey pants that bunch up around her shoes and is in decent physical shape. Her black hair is heavily combed to the left. Her green eyes dart from person to person.

Personality: She hates Half-Elves with a passion. As such she is filled with self loathing. Flattery will make her almost putty in your hands.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Brewer arts, while her mother instructed her in etiquette, music and courtly manner. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Maiathah grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Maiathah. She has recently gotten a pet goose that steals things from people.

Motivation: To prove her worth to the world; and she is a bit of a kleptomaniac

Flaws: Racist, Selfish, Impulsive. Bonds: Rich, Criminal record. Occupation: Brewer

Voice: Smooth and feminine

Attributes [hide]

Maiathah Hildenman, Female Half-Elf Wizard 2
Medium (5'5") Half-Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 1 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 7 (-2)13 (+1) 15 (+2)10 (+0)
Skills Insight +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 50 gp. 1 Silver holy symbol.


Social Check DCs


Curran Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears suspenders and red workpants. His shirt is green, and he wears a heavy red leather apron most of the time. His red hair is greying along the sides and has receded to reveal a widow's peak. His eyes are green and beady.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He is the product a well kept family trust fund and as such has never really known need. In his 18th year, his parents were killed by a brigands raid, leaving Curran alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Many brigands want him driven away.

Flaws: Ugly. Bonds: Nature, Family, Rich, Enemies. Occupation: Barrister

Voice: Timid voice

Attributes [hide]

Curran Shadowquick, Male Halfling Adept 1
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)11 (+0) 13 (+1)5 (-3)
Skills Performance -1, Religion +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 60 gp.


Social Check DCs


Bertram Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a lot of dark rich colors, with gold accents. His hair is short and white. His violet eyes dart from person to person to random spaces in the air.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does not believe in violence as a means to an end. He is a dedicated Sellsword but believes his peers are too gung-ho.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Bertram was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Bertram's father didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Ideals: Philantrophist, Pacifist. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Sellsword

Voice: Middle-eastern accent

Attributes [hide]

Bertram Stoutman, Male Halfling Paladin 6
Small (3'4") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 55 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)13 (+1) 14 (+2)15 (+2)
Skills Investigation +4, Nature +4
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 900 gp.


Social Check DCs


Thakrak Upton, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a black collared shirt and grey pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. His blonde hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born at the edge of vast forest. After coming to the age of reason, Thakrak took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To clean up the streets; and he's repulsed by the pc

Ideals: Gifted. Flaws: Insane, Antagonistic. Bonds: Guardian, Nature. Occupation: Beggar

Voice: Voice breaks

Attributes [hide]

Thakrak Upton, Male Half-Orc Ranger 4
Medium (5'6") Half-Orc, Lawful Good (CR 4)
Armor Class 9
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)11 (+0) 11 (+0)9 (-1)
Skills Animal Handling +2, Investigation +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 40 pp. Blue quartz (14 gp).


Social Check DCs


Justin Halsey, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a grey coat over a black low-cut shirt, and a deerstalker hat upon his head. He sports a long silver beard, and similarly colored long hair. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Justin was born in the north. At a young age he loved to build and create. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Persistence. Flaws: Fearful. Bonds: Attractive, Debt. Occupation: Herbalist

Voice: Soothing and warm

Attributes [hide]

Justin Halsey, Male Human Aristocrat 1
Medium (6'2") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)10 (+0) 14 (+2)14 (+2)
Skills Persuasion +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 300 sp.


Social Check DCs

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