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NPC Generator

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Advanced [show]


Jezean Phrahdrandon, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her rusty crest is braided into rings. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is witty, but her monotone delivery comes off as unnerving She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: From birth she was tutored by a cruel and relentless mentor. While she appears to be a normal Dragonborn, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She now mingles about in high society.

Motivation: She is not mentally stable, and does not behave rationally; and she is greedy

Ideals: Joker, Extrovert. Flaws: Insane. Bonds: Rich, Mentor. Occupation: Baker

Voice: Can't modulate volume

Attributes [hide]

Jezean Phrahdrandon, Female Dragonborn Warrior 2
Medium (6'5") Dragonborn, Neutral Good (CR 2)
Armor Class 9
Hit Points 9 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 6 (-2)16 (+3) 11 (+0)15 (+2)
Skills Perception +2
Senses Passive Perception 12
Languages Common, Elven, Orc, Giant
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 110 pp.


Social Check DCs


Ishgha Quinton, Male Half-Orc [Permalink]

Personal [hide]

Description: He dresses like a well dressed Locksmith does. He carries a battered sword and tarnished hand crossbow as well. His black hair is knotted and matted. He wears an eyepatch.

Personality: His tongue was cut out and he uses sign language. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Ishgha was raised in a hard working conservative environment. A freak accident while working with his Carpenter mother left him crippled. He ran away from his former home and has been making his living as a Locksmith for the past few years.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Fighting. Flaws: Ugly, Disease, Fearful. Bonds: Job. Occupation: Locksmith

Voice: Breathy voice

Attributes [hide]

Ishgha Quinton, Male Half-Orc Adept 5
Medium (6'10") Half-Orc, True Neutral (CR 5)
Armor Class 12
Hit Points 9 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 6 (-2)15 (+2) 15 (+2)10 (+0)
Skills Persuasion +3
Senses Passive Perception 12
Languages Common, Orc, Halfling, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13321000

Possessions: 2000 sp.


Social Check DCs


Nim Heiser, Male Half-Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he usually wears his violet robe and has his warhammer always slung over his shoulder. His hair is long and red with streaks of white, and is pulled back with small violet clips. His beard is white, braided, and well cared for. He has brown eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Nim was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He found a children's book about a Half-Elf Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and nothing but the best is good enough for him

Ideals: Joker, Impeccable. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Detective

Voice: Soothing and warm

Attributes [hide]

Nim Heiser, Male Half-Elf Barbarian 14
Medium (5'7") Half-Elf, Neutral Good (CR 14)
Armor Class 13
Hit Points 122 (14d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 15 (+2)13 (+1) 10 (+0)15 (+2)
Skills Insight +5, Nature +6
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +3 / 4d6-2, Ranged +8 / 4d6+3, Grapple +3

Possessions: 2000 gp. Black pearl (1200 gp). Deep blue spinel (1200 gp). White pearl (80 gp). Violet garnet (1200 gp). Obsidian (15 gp). Amber (80 gp). Golden yellow topaz (1200 gp). Aquamarine (1200 gp). Black pearl (1200 gp). Red spinel (80 gp). Azurite (15 gp). Emerald (1200 gp). Deep blue spinel (1200 gp). Moss agate (15 gp). Blue sapphire (1200 gp). Alexandrite (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tricking Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is typically in his Sculptor uniform. He keeps his long cinnamon fur kept up in a rat tail. His eyes are a pleasant green.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He wants revenge against dire rats; and to be a map maker again

Ideals: Philantrophist, Gifted. Bonds: Job, Enemies, Religious. Occupation: Sculptor

Voice: Sleepy voice

Attributes [hide]

Tricking Of Wine, Male Tabaxi Fighter 4
Medium (5'7") Tabaxi, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)16 (+3) 14 (+2)14 (+2)
Skills Investigation +5, Religion +5
Senses Passive Perception 12
Languages Common, Celestial, Undercommon, Druidic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Duvamil Maekkelferce, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she dresses well, typically a more casual-formal manner. Her long blonde hair reaches down to her waist. Her fierce brown eyes like to dwell on things.

Personality: She is fixated on the number 38. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Duvamil was born with her mother's beautiful face. Her childhood dream was to be a Fletcher, but she was a colossal failure. She has drifted from career to career and currently works as a Sellsword.

Motivation: She has a rivalry with the Church that dominates her actions; and she possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Insane. Bonds: Attractive, Religious, Job, Criminal record. Occupation: Sellsword

Voice: Forgets to breathe while speaking

Attributes [hide]

Duvamil Maekkelferce, Female Gnome Barbarian 7
Small (3'1") Gnome, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 80 (7d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)16 (+3) 12 (+1)13 (+1)
Skills Acrobatics +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Elven, Druidic
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +4

Possessions: 12000 sp. 1 Minor magic item.


Social Check DCs


Arha Kendal, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is dressed in earthy colors with a white and brown handkerchief worn on her right side. Her red hair is wavy and long. She wears large thick round spectacles.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Arha was born the youngest of three triplets. When money was particularly tight she was walking through alleys when she overheard a Shepherd hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has been saving her money to try and buy her brother's freedom.

Motivation: Her spouse's relatives view her with great suspicion; and expand her business

Ideals: Philantrophist. Flaws: Shy. Bonds: Family, Poor, Job. Occupation: Shepherd

Voice: Prounounces S like Z

Attributes [hide]

Arha Kendal, Female Half-Orc Warlock 1
Medium (4'7") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)8 (-1) 17 (+3)10 (+0)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp. 1 Masterwork Common Melee.


Social Check DCs


Krakhorn Tenley, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a black deerstalker hat and black clothes. His hair is white and curly. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father took him hunting and taught him how to get in the mind of other creatures. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He doesn't get along with people that don't share his tastes; and find a way to reverse the transformation of his sister

Ideals: Impeccable. Bonds: Family, Military, Nature. Occupation: Courier

Voice: Ums and uhs a lot

Attributes [hide]

Krakhorn Tenley, Male Half-Orc Expert 6
Medium (5'8") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 29 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)11 (+0) 9 (-1)11 (+0)
Skills Survival +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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