Burana Argenthrixus, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is well dressed, constantly wearing a green suit, blue shirt, and grey tie. Her bronze crest is lengthy and is close to two feet long. She has gold eyes and a green hat with a blue feather.
Personality: She is extraordinarily eccentric. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She found a children's book about a Dragonborn Cleric who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: To reunite with her absent mother; and meet up once more with her childhood friend
Ideals: Opinionated. Flaws: Insane. Bonds: Military, Adventurer, Family. Occupation: Fisher
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 53 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 13 (+1) | 15 (+2) | 9 (-1) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Auran, Aquan
Attacks Melee +8 / 3d6+4, Ranged +5 / 3d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 2200 gp. Deep blue spinel (1500 gp). Emerald (900 gp). Amethyst (120 gp). Violet garnet (1500 gp). Blue star sapphire (900 gp).
Valanthe Galanodel, Female Elf [Permalink]
Personal [hide]
Description: This woman stands a little under 5'2" and is a bit bulky. She is very muscular particularly in the legs. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has a long red ponytail with little hanging trinkets. She wears large thick round spectacles.
Personality: Always inclined to offer people food she seems plenty friendly. She has a small toy that she constantly fidgets with.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She helped her father out around the business and became quite the natural. She tends to her Carter job now, and dutifully fulfills any obligations she has.
Motivation: Expand her business; and seeks redemption
Ideals: Philantrophist. Flaws: Addict, Antagonistic. Bonds: Job, Criminal record. Occupation: Carter
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 12)
Armor Class 11
Hit Points 61 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 16 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Celestial, Infernal
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 | 3 |
Possessions: 3000 gp. Black velvet mask with numerous citrines (30 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Gold and topaz bottle stopper cork (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). Solid gold idol (900 gp). Golden circlet with four aquamarines (6000 gp). A miniature golden chest with tiny emeralds lining the top (30 gp). 1 Minor magic item.
Claira Hanali, Female Elf [Permalink]
Personal [hide]
Description: This woman wears blue painted combat armor at almost all times. She is muscular with a powerful set of arms. She keeps her long red hair kept up in a rat tail. She tend to wears goggles to shield her eyes.
Personality: She is very quiet and rarely speaks above a whisper. She has a small toy that she constantly fidgets with.
History: Claira was born into a poor family. Growing up, she dreamt of becoming a Warlock, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warlock in service of a powerful lord somewhere. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Meet up once more with her childhood friend.
Flaws: Shy, Addict. Bonds: Poor, Adventurer. Occupation: Architect
Voice: Speaks with a cold
Attributes [hide]
Medium (4'8") Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 90 gp.
Agnes Tatum, Female Human [Permalink]
Personal [hide]
Description: She wears a grey collared shirt and blue skirt. She accessorizes with a grey scarf around the waist and a strap diagonally across her shirt. She wears her hair in dreadlocks. She wears large thick round spectacles.
Personality: Abrasive and pushy, she has a hard time making friends. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: The child of northern immigrants she idolized her father. Her parents enrolled her in a Bard school at a young age so that she could practice her necromantic talents. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: To settle down with her crush; and she wants to get laid
Ideals: Gifted. Flaws: Antagonistic, Secretive. Bonds: Immigrant, Has a crush. Occupation: Carter
Voice: Low and grunting
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 14 (+2) | 8 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Don Hill, Male Half-Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'10" has a big stupid grin on his face most of the time. He wears dull violet sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case. His hair is white, silky, and of moderate length. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not believe in violence as a means to an end. He is a dedicated Miller but believes his peers are too gung-ho.
History: The child of northern immigrants he idolized his mother. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Pacifist. Flaws: Insane, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Miller
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Evil (CR 15)
Armor Class 10
Hit Points 83 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 6 (-2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 2 | 1 |
Possessions: 6000 gp. Golden yellow topaz (1000 gp). Alexandrite (1000 gp). Banded agate (6 gp). Aquamarine (1000 gp). Tourmaline (140 gp). Moss agate (6 gp). Rose (70 gp). Freshwater pearl (6 gp). Chrysoberyl (140 gp). Onyx (70 gp).
Harbek Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is wearing a long, brown, dusty cloak. His chestnut hair is cut short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is witty, but his monotone delivery comes off as unnerving He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: He served in the navy to pay for his family's outstanding loans. When Harbek reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was always very intelligent and has formed a secret society of philosophers.
Motivation: To find somewhere to settle down; and he is content
Ideals: Joker. Flaws: Secretive, Mundane. Bonds: Family, Military. Occupation: Stableman
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 7)
Armor Class 8
Hit Points 54 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 16 (+3) | 8 (-1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Fire opal pendant on a fine gold chain (1900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ar-Gul Astley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is lean but muscular and wears white painted combat armor at almost all times. His hair is always cut to a buzz. He tend to wears goggles to shield his eyes.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born several months after his father was called into army service. He dropped out of school before completing his studies. After a long history of fighting, Ar-Gul and his spouse have recently divorced.
Motivation: He wants nothing more than to rejoin the army; and he is unsatisfied with his job
Ideals: Joker, Logical. Flaws: Antagonistic. Bonds: Military. Occupation: Interpreter
Voice: Soothing and warm
Attributes [hide]
Medium (6'7") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 9
Hit Points 31 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 13 (+1) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 7000 sp.
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