Damaia Murder, Female Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her red hair is slicked back into a classic pompadour. Her gold eyes dart from person to person to random spaces in the air.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born to a poor family in the city she treasured whatever gifts she got. Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. She was granted arcane powers by her dying sister.
Motivation: Several ex partners dislike her way of doing things and want revenge; and someone believes her a fraud
Ideals: Gifted. Bonds: Poor, Enemies. Occupation: Scribe
Voice: Smoker's lung
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Evil (CR 14)
Armor Class 10
Hit Points 64 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 14 (+2) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Druidic, Abyssal
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 |
Possessions: 400 pp. Fire opal pendant on a fine gold chain (500 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp).
Sindri Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: This malnourished man wears blue trousers with brown and tan striped suspenders. He wears various colorful collared shirts. His long auburn hair reaches down to his waist. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: A deeply religious man he believes everything happens for a reason. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born to a poor family in the city he treasured whatever gifts he got. There was a wharf not far from home where he often wandered off to fish. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wishes to resurrect an old love; and his religion dominates his actions
Bonds: Poor, Attractive, Religious, In love, Nature. Occupation: Baker
Voice: Italian accent
Attributes [hide]
Small (3'8") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 15 (+2) | 18 (+4) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Elven, Undercommon, Abyssal, Terran
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 1 Minor magic item.
Eida Reedfellow, Female Halfling [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She likes to wear ponchos typically of a light red in addition to tight pants. She wears a top hat to cover her moderate length brown hair. She is baby faced.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was born in the south. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Sculptor. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Nothing but the best is good enough for her; and balancing her hectic life and new sculptor responsibilities is difficult
Ideals: Logical, Impeccable. Flaws: Shy. Bonds: Immigrant, Job. Occupation: Sculptor
Voice: Creaky witch voice
Attributes [hide]
Small (2'8") Halfling, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 29 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 13 (+1) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Terran, Druidic
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 6000 sp.
Mella Dalanthan, Female Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who does not wear sleeves and tends to eschew shirts when she can avoid it. Her chestnut hair is drawn into a tight pony tail with a butterfly scrunchie. She wears an eyepatch.
Personality: She is extraordinarily eccentric. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She served in the navy to pay for her family's outstanding loans. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has dedicated herself to building a better world.
Motivation: To reunite with her old friends.
Flaws: Ugly, Insane. Bonds: Rich, Military, Adventurer. Occupation: Shoemaker
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 4)
Armor Class 13
Hit Points 13 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 9 (-1) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 200 gp. Freshwater pearl (9 gp). Chalcedony (80 gp). Freshwater pearl (9 gp). Bloodstone (80 gp).
Dreali Fasharash, Male Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Elf, and stands approximately 5'1". He has the majority of his body covered in plate, and his gloved hand is found clutching a nunchaku. His blonde hair is unkempt and raggedy. His eyes are likewise green.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Dreali was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Through the years after Dreali was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Dreali's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Dreali and his spouse have recently divorced.
Motivation: He feels threatened by others; and he's repulsed by the pc
Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Seamstress
Voice: Jittery and nervous
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 9 (-1) | 14 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Infernal, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 200 gp. Deep green spinel (130 gp). Emerald (500 gp).
Bulzo Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: 2'10" and muscular, this southern man wears red trousers with black and green striped suspenders. He wears various colorful collared shirts. He keeps his chestnut hair in a flapper bob. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Bulzo hails from a village terrorized by dire rats. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to work out more often.
Ideals: Athletic, Logical. Flaws: Mundane, PTSD. Bonds: Enemies. Occupation: Farmer
Voice: Pronounces O like U
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 2)
Armor Class 8
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 5 (-3) | 11 (+0) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +1 / 1d6-1, Ranged -1 / 1d6-3, Grapple -1
Possessions: 1000 cp. Hematite (16 gp). Pink pearl (130 gp).
Ralf Eastoft, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is typically in his Assassin uniform. He is an epitome of beauty. His auburn hair is still thick. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ralf is combative with any and all who dare try his patience in the slightest.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He worked as a nervous Assassin and found it very stressful. He inherited the family business which he has now maintained for 8 years.
Motivation: Expand his business; and sabotage a competitor
Ideals: Justice, Artistic. Flaws: Antagonistic. Bonds: Job, Attractive. Occupation: Assassin
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 52 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 18 (+4) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Draconic, Halfling, Gnome, Sylvan
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
Possessions: 3000 gp. Brass mug with jade inlays (200 gp). Jeweled electrum ring (5000 gp). Cloth of gold vestments (140 gp). Gold dragon comb with red garnet eye (600 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (40 gp). Silver chalice with lapis lazuli gems (140 gp).
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