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NPC Generator

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Advanced [show]


Theriatis Galanodel, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a long, blue, dusty cloak. With bright white hair and a scraggly beard. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born into a rich family. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Retire the richest man in the south; and money/treasure

Ideals: Joker, Entrepeneur. Bonds: Immigrant, Attractive, Rich, In love. Occupation: Guard

Voice: Uses sign language

Attributes [hide]

Theriatis Galanodel, Male Elf Monk 13
Medium (4'9") Elf, Lawful Evil (CR 13)
Armor Class 12
Hit Points 65 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)14 (+2) 9 (-1)13 (+1)
Skills History +6, Intimidation +5
Senses Passive Perception 9
Languages Common, Elven, Celestial, Ignan
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2

Possessions: 2000 gp. Aquamarine (1000 gp). Black pearl (1000 gp). Blue quartz (13 gp). Amber (110 gp). Moss agate (13 gp). Malachite (13 gp). Rhodochrosite (13 gp). Alexandrite (1000 gp). Chrysoprase (80 gp). Alexandrite (1000 gp). 1 Medium magic item.


Social Check DCs


Cask Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears tattered old clothes. His gray fur is drawn into a tight pony tail with a card scrunchie. His blue eyes are slightly larger than normal.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: The child of western immigrants he idolized his mother. Cask was born on a far western plains where he grew up under the tutelage of his mother, an expert Masseuse. He left for the west, certain he would find work there.

Motivation: To protect his home; and he feels the way he acts is they only way to get by in the world

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Guardian, Immigrant. Occupation: Masseuse

Voice: Squeaky

Attributes [hide]

Cask Of Storm, Male Tabaxi Warrior 8
Medium (5'4") Tabaxi, Chaotic Good (CR 8)
Armor Class 13
Hit Points 37 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 7 (-2)9 (-1) 13 (+1)11 (+0)
Skills Acrobatics +6, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +4

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears dull red sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed monstrous two handed axe, just in case. His silver hair is drawn into a tight pony tail with a cross scrunchie. His face is scarred and worn.

Personality: Overbrimming with self-confidence, Bertram isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his mother. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Athletic, Impeccable, Fighting. Flaws: Ugly. Bonds: Rich. Occupation: Miller

Voice: Shortens vowels

Attributes [hide]

Bertram Bigheart, Male Halfling Paladin 6
Small (3'2") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 37 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)11 (+0) 15 (+2)16 (+3)
Skills Investigation +3, Nature +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 700 gp.


Social Check DCs


Mardred Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: She stands about 4'3" and sports brown clothing, slightly heavier than average wear. Her right hand appears badly burned and disfigured. Her blonde hair is cut short with large spiked bangs in the front. She wears large thick round spectacles.

Personality: She is almost excessively polite to everyone, even when angry. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was raised in a mountains tribe. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She bought a shortbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is greedy; and she has money and likes to spend it

Ideals: Entrepeneur. Flaws: Shy. Bonds: Nature, Rich. Occupation: Stableman

Voice: French accent

Attributes [hide]

Mardred Graybeard, Female Dwarf Adept 1
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 8 (-1)11 (+0) 15 (+2)14 (+2)
Skills Investigation +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: A delicate silver chain set with a tourmaline (70 gp).


Social Check DCs


Manfred Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears rags and sports a simple walking cane. His whole body is exceptionally muscular. His moppish red hair is in a traditional bowl cut. He has a dull look in his blue eyes.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in the north his family was never financially stable. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Manfred fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A strong sense of loyalty to Half-Elven people; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Fighting. Flaws: Racist. Bonds: Poor, Immigrant, Enemies, Debt. Occupation: Marshal

Voice: Low range voice

Attributes [hide]

Manfred Aloro, Male Half-Elf Wizard 5
Medium (5'4") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 26 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)9 (-1) 16 (+3)9 (-1)
Skills Deception +2, Nature +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Loopmottin Dunben, Female Gnome [Permalink]

Personal [hide]

Description: She is lean but muscular and prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her blonde hair is well kept. Her gray unseeing eyes seem to look past you.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. Energy wise she seems alert and responsive.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Miner work with an outfit from a few towns over. Miner work suited her well, and with each successful project, she earned more gold and more respect from her peers. She tends to her Miner job now, and dutifully fulfills any obligations she has.

Motivation: She is greedy; and she is currently in port desperately looking for someone to get her out

Ideals: Professionalism. Flaws: Disease, Mundane. Bonds: Rich, Slave, Job. Occupation: Miner

Voice: American accent

Attributes [hide]

Loopmottin Dunben, Female Gnome Warrior 2
Small (3'4") Gnome, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 13 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 12 (+1)9 (-1) 13 (+1)9 (-1)
Skills Religion +1, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1000 sp.


Social Check DCs


Susannah Kemmerer, Female Half-Elf [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her skin is fair and her fingers are delicate and long. She keeps her chestnut hair in a flapper bob. Her face is covered beneath a completely black helmet.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is used to getting what she wants. In part because she is a meticulous planner.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Tanner. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Meet up once more with her childhood friend; and obtaining odd cultural tabaxi artifacts is her passion

Ideals: Professionalism. Bonds: Job, Religious, Adventurer. Occupation: Tanner

Voice: Hard of hearing, loud

Attributes [hide]

Susannah Kemmerer, Female Half-Elf Fighter 5
Medium (5'9") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 12 (+1)17 (+3) 16 (+3)17 (+3)
Skills Arcana +6, Intimidation +6
Senses Passive Perception 13
Languages Common, Elven, Terran, Giant, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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