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NPC Generator

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Advanced [show]


Juliana Clinton, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'6" and wears just a brown suit. Her right hand appears badly burned and disfigured. Her hair is chestnut, silky, and of moderate length. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.

Personality: She hates Humans with a passion. As such she is filled with self loathing. She is frequently practicing swordplay.

History: She was raised in a island tribe. There was a wharf not far from home where she often wandered off to fish. She's also a talented Barkeep, but doesn't like to broadcast it.

Motivation: A strong sense of loyalty to Dwarven people.

Flaws: Racist. Bonds: Attractive, Military, Nature. Occupation: Animal Trainer

Voice: Rolls R's

Attributes [hide]

Juliana Clinton, Female Human Monk 9
Medium (5'6") Human, Chaotic Evil (CR 9)
Armor Class 10
Hit Points 42 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)11 (+0) 14 (+2)15 (+2)
Skills Intimidation +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2

Possessions: 1800 gp. Citrine (40 gp). Black pearl (600 gp). Chrysoprase (40 gp). Deep blue spinel (600 gp). Freshwater pearl (5 gp). Golden pearl (90 gp). Moss agate (5 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ronobe Power, Female Tiefling [Permalink]

Personal [hide]

Description: She is dressed in a clean green cloak covering her clean studded leather, and carries flails. Her red hair, when down, is lengthy. Her fierce black eyes like to dwell on things.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She is the product a well kept family trust fund and as such has never really known need. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. After a long history of fighting, Ronobe and her spouse have recently divorced.

Motivation: Several ex partners dislike her way of doing things and want revenge; and someone believes her a fraud

Ideals: Fighting. Flaws: Antagonistic, Racist. Bonds: Rich, Enemies. Occupation: Fletcher

Voice: Low rumbling, strings words together

Attributes [hide]

Ronobe Power, Female Tiefling Sorcerer 1
Medium (6'0") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)17 (+3) 13 (+1)15 (+2)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Celestial, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 30 pp. Jade (120 gp).


Social Check DCs


Seebo Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears tattered old clothes. His golden hair is braided into rings. He wears an eyepatch.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When money was particularly tight he was walking through alleys when he overheard a Marshal hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted divine powers by his dying sister.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Ideals: Gifted, Joker. Flaws: Ugly, Mundane. Bonds: Poor. Occupation: Marshal

Voice: Smoker's lung

Attributes [hide]

Seebo Oomtrowl, Male Gnome Sorcerer 3
Small (3'6") Gnome, Chaotic Good (CR 3)
Armor Class 14
Hit Points 6 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 9 (-1)13 (+1) 14 (+2)13 (+1)
Skills Investigation +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 8000 cp.


Social Check DCs


Nora Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a white shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them. She has done her best to style her silver hair to look like a famous performer. Her green eyes peer out from beneath her feathered white hat.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Nora was born with her father's beautiful face. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nora fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Her spouse's relatives view her with great suspicion; and to unite with her sister

Ideals: Athletic, Joker, Fighting. Bonds: Family, Attractive. Occupation: Assassin

Voice: Scratchy, weak

Attributes [hide]

Nora Greenleaf, Female Halfling Druid 6
Small (2'9") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 36 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)10 (+0) 11 (+0)15 (+2)
Skills Athletics +3, Stealth +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 700 gp. Alexandrite (600 gp).


Social Check DCs


Loopmottin Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears many layers of old clothing at all times. Her red hair is still thick. Her eyes, though not visible through her cowl, are hazel.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Loopmottin lived on a farm with her mother, near the main road leading to a nearby town. Her first spouse was a Shoemaker, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She struck the Shepherd job and began her own company from there.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Family. Occupation: Shepherd

Voice: Sighs a lot, exhausted

Attributes [hide]

Loopmottin Quillsharpener, Female Gnome Aristocrat 4
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 13 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 6 (-2)12 (+1) 16 (+3)11 (+0)
Skills Athletics +0, Insight +5
Senses Passive Perception 13
Languages Common, Gnome, Ignan
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +5

Possessions: 43000 sp. 1 Minor magic item.


Social Check DCs


Andry Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her golden hair is cut short with large spiked bangs in the front. Her violet eyes lackadaisically let the world flow into them.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Andry was born the youngest of three triplets. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She now spends her time doing works of charity.

Motivation: Her spouse's relatives view her with great suspicion; and wants to work out more often

Ideals: Fighting, Athletic, Philantrophist. Flaws: Shy. Bonds: Family. Occupation: Barkeep

Voice: High pitched and raspy

Attributes [hide]

Andry Wildheart, Female Halfling Rogue 3
Small (2'10") Halfling, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 12 (+1)12 (+1) 15 (+2)14 (+2)
Skills Arcana +3, Insight +4
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Solid gold idol (700 gp). A pair of silk slippers encrusted with tiny pearls. (150 gp).


Social Check DCs


Duergath Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His skin is fair and his fingers are delicate and long. His blonde hair is slicked back into a classic pompadour. This green eyed westerner is not easily forgotten.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. A few years later when the south was not economically sound they moved to his current location. He left for the west, certain he would find work there.

Motivation: To share knowledge with the world; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist, Logical. Flaws: Antagonistic. Bonds: Immigrant, Religious. Occupation: Barkeep

Voice: Creaky witch voice

Attributes [hide]

Duergath Bloodkith, Male Dwarf Warlock 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)15 (+2) 14 (+2)10 (+0)
Skills Athletics +4, Deception +2
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12220000

Possessions: 400 gp.


Social Check DCs

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