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NPC Generator

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Advanced [show]


Anverth Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He has the majority of his body covered in plate. His auburn hair is knotted and matted. His eyes are likewise violet.

Personality: Anverth wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is a ruthless business man, a trait he acquired from his mother.

History: He was born to a criminal king-pin and mafia family His mother was a soldier and died while he was still young. Anverth was left his mother's suit of armor and trained in its use and care. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Retire the richest man in the east; and seeks redemption

Ideals: Disciplined, Entrepeneur. Bonds: Criminal record, Military. Occupation: Interpreter

Voice: Relaxed voice

Attributes [hide]

Anverth Folkor, Male Gnome Fighter 4
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)19 (+4) 7 (-2)12 (+1)
Skills History +6, Religion +6
Senses Passive Perception 8
Languages Common, Gnome, Elven, Undercommon, Auran, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Fargas High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears an entirely red suit with white socks and a vest with buckled shoes. He sports a long auburn beard, and similarly colored long hair. He wears round tiny glasses practically rammed into his face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mason arts, while his father instructed him in etiquette, music and courtly manner. His mother was a soldier and died while he was still young. Fargas was left his mother's suit of armor and trained in its use and care. He has never given up on his painting dream.

Motivation: Money/treasure.

Ideals: Impeccable, Artistic. Bonds: Family, Rich, Military. Occupation: Mason

Voice: Timid voice

Attributes [hide]

Fargas High-hill, Male Halfling Druid 6
Small (2'11") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 49 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)16 (+3) 12 (+1)14 (+2)
Skills Perception +4, Stealth +4
Senses Passive Perception 14
Languages Common, Halfling, Auran, Goblin, Giant
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Edge Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a custom-built plate barding that's adorned with pastel lining and desert motifs. Her cinnamon fur is braided into rings. Her eyes, though not visible through her cowl, are hazel.

Personality: Edge wants to be seen as a stoic, levelheaded, noble Rogue, so she tries to act the part. She does a good job, for the most part... She is a big fan of imagination and believes people should spend more time reading and writing.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Brilliant and gifted she never wanted to apply herself. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Retire the richest woman in the west; and she is greedy

Ideals: Disciplined, Logical, Gifted, Entrepeneur. Bonds: Rich. Occupation: Seamstress

Voice: Squeaky

Attributes [hide]

Edge Of Claws, Female Tabaxi Rogue 4
Medium (5'2") Tabaxi, Lawful Evil (CR 4)
Armor Class 11
Hit Points 7 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)10 (+0) 8 (-1)15 (+2)
Skills Athletics +4, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 7000 sp. Deep blue spinel (800 gp). 1 Minor magic item.


Social Check DCs


Erevan Iathrana, Male Elf [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears blue leather gloves, a blue jacket, and tight pants. His brown hair has been sun bleached extensively. He is baby faced.

Personality: He is very quiet and rarely speaks above a whisper. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He comes from a rich eastern family. While studying, he fell in love. They married and had a son. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Flaws: Ugly, Shy. Bonds: Family, Rich, In love. Occupation: Dilettante

Voice: Mumbles to self between sentences

Attributes [hide]

Erevan Iathrana, Male Elf Warlock 13
Medium (5'2") Elf, Neutral Good (CR 13)
Armor Class 11
Hit Points 59 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 10 (+0)14 (+2) 12 (+1)8 (-1)
Skills Insight +5, Medicine +5
Senses Passive Perception 11
Languages Common, Elven, Draconic, Dwarven
Attacks Melee +2 / 4d4-2, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443333

Possessions: 400 pp. Lapis lazuli (9 gp). 1 Medium magic item.


Social Check DCs


Modean Intellect, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a card on it. His hair is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His mother raised him in a mountain cabin. He worked as a nervous Fisher and found it very stressful. He became a Fisher soon after.

Motivation: Marry his sister to traveling adventurers; and expand his business

Ideals: Disciplined, Philantrophist. Bonds: Nature, Job, Family. Occupation: Fisher

Voice: Ums and uhs a lot

Attributes [hide]

Modean Intellect, Male Tiefling Cleric 4
Medium (5'8") Tiefling, True Neutral (CR 4)
Armor Class 10
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)11 (+0) 9 (-1)19 (+4)
Skills History +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Peridot (40 gp). Azurite (12 gp). Golden yellow topaz (900 gp). Amethyst (140 gp).


Social Check DCs


Heather Hornsby, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has wavy chestnut hair. She wears crescent spectacles with a black brim.

Personality: She hates brigands. She views them as having robbed her home of its proper glory. She is a logical person and will generally grow upset if things defy logic and science.

History: She is the product a well kept family trust fund and as such has never really known need. Her father had invested heavily in several trade routes and wanted her to inherit them. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Regain custody of her son.

Ideals: Logical. Bonds: Enemies, Rich, Family. Occupation: Stableman

Voice: Scottish accent

Attributes [hide]

Heather Hornsby, Female Human Aristocrat 9
Medium (4'11") Human, True Neutral (CR 9)
Armor Class 12
Hit Points 37 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)15 (+2) 15 (+2)13 (+1)
Skills Athletics +3, History +5
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +5

Possessions: 16000 sp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (40 gp). Black velvet mask with numerous citrines (90 gp). Large well-done wool tapestry (200 gp).


Social Check DCs


Theobald Marley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and is pretty ugly. He is bald on top and has large black tufts of hair around his ears. His eyes are gray and he is always smoking a pipe.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He uses divination through singing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Theobald took refuge in the ruined castle and found the beat up halberd and armor he uses now. He used his abilities to travel the world and help people.

Motivation: He has money and likes to spend it.

Ideals: Gifted, Philantrophist. Flaws: Ugly. Bonds: Rich, Job, Nature. Occupation: Mason

Voice: Squeaky

Attributes [hide]

Theobald Marley, Male Human Aristocrat 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)9 (-1) 12 (+1)10 (+0)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 100 pp. 1 Bullseye lantern.


Social Check DCs

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