Left-Handed Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He usually wears his pastel robe and has his rapier always slung over his shoulder. He sports a flattop fur cut. He wears large thick round spectacles.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. The war was a terrible time for him, and Left-Handed does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born in a small plains village. Left-Handed liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. By chance he met his brother recently and the two have been together since.
Motivation: To reunite with his absent father; and his spouse's relatives view him with great suspicion
Ideals: Optimist. Flaws: Depressed. Bonds: Military, Nature, Family. Occupation: Bellfounder
Voice: Scandinavian accent
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 36 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 18 (+4) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Draconic, Gnoll, Dwarven, Gnome
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 1000 gp. Freshwater pearl (16 gp). Violet garnet (1400 gp). Sard (70 gp). Banded agate (16 gp). 1 Minor magic item.
Georgina Greenbottle, Female Halfling [Permalink]
Personal [hide]
Description: She has a missing right leg. She dresses in white turtlenecks beneath a green coat with pastel slacks. Her hair is black and curly. She has a tattooed face.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She uses divination through singing.
History: Born to a Hunter, her father struggled to pay the bills. Her arcane abilities were realized during a raid on her village. Days after completing her studies, news broke out that her hometown was attacked by giants. Georgina was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the giants.
Motivation: She feels threatened by others; and she wants revenge against giants
Ideals: Gifted. Flaws: Fearful. Bonds: Poor, Enemies. Occupation: Bather
Voice: Voice breaks
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 8)
Armor Class 13
Hit Points 53 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Adrie Mystralath, Female Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a tan cloak and cross-gartered grey stockings. Her silver hair is cut jaggedly and amateurishly. She wears an eyepatch.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was born in the north, but her parents moved at a very young age to the south. A gifted student she started as a Mortician, but she got bored and became a Sellsword. She has achieved small success as a Sellsword.
Motivation: Sabotage a competitor; and obtaining odd cultural tiefling artifacts is her passion
Flaws: Ugly, Fearful. Bonds: Adventurer, Immigrant, Job. Occupation: Sellsword
Voice: Timid voice
Attributes [hide]
Medium (5'4") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 100 gp. Azurite (5 gp).
Claira Qualanthri, Female Elf [Permalink]
Personal [hide]
Description: She wears a blue coat over a tan low-cut shirt, and a top hat upon her head, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'1" when asserting herself. Her chestnut hair is cut short with large spiked bangs in the front. Her amber eyes have a joyful gleam in them most of the time.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born in a small village she learned the ways of the warrior from her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She hasn't been sleeping well lately.
Motivation: A deep hatred of gnolls.
Ideals: Fighting. Flaws: Antagonistic, Insomniac. Bonds: Enemies. Occupation: Barber
Voice: Dark and ominous
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 9 (-1) | 14 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Draconic, Auran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: Just what you see.
Emerald Running, Female Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged woman, she likes to wear brown tank tops with blue skirt, and is pretty ugly. Her orange fur is long and unkept. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Cocky and sure of herself, she believes she is the best Bricklayer born in the past three hundred years. She uses divination through singing.
History: She was always a brilliant, if unscrupulous mind. Ostracized due to the psionic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She has achieved small success as a Bricklayer.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Gifted, Logical. Flaws: Ugly, Insane. Bonds: Job. Occupation: Bricklayer
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 52 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 14 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Celestial, Ignan
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 200 gp.
Zunn Snape, Male Half-Orc [Permalink]
Personal [hide]
Description: He tends to wear a large white jacket. His auburn hair is kept up in a ponytail inside a top hat. He is very pretty but has cold, dead eyes.
Personality: Aggressive, abrasive, and angry, Zunn embodies much of what other species detest in the Half-Orcs. He also has developed a complete distrust of the Farmer profession.
History: He was born at the edge of vast mountains. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He tends to his Sculptor job now, and dutifully fulfills any obligations he has.
Motivation: Money/treasure; and sabotage a competitor
Flaws: Antagonistic, Insane. Bonds: Attractive, Job, Nature, Rich. Occupation: Sculptor
Voice: Sore throat, cough
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 21 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 12 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 400 gp. Rock crystal (30 gp). Sardonyx (30 gp). Deep green spinel (160 gp). Pink pearl (160 gp).
Willow Wiseacre, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears tight fighting clothing, which leaves very little to the imagination. Her hair is red and curly. She wears a mask on her face.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is a ruthless business woman, a trait she acquired from her mother.
History: Willow was born with her mother's beautiful face. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting giants, the young Willow began to lead the lost caravan. Days after completing her studies, news broke out that her hometown was attacked by giants. Willow was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.
Motivation: Several ex partners dislike her way of doing things and want revenge; and someone believes her a fraud
Ideals: Fighting, Joker, Entrepeneur. Bonds: Attractive, Enemies. Occupation: Glassblower
Voice: Pronounces O like U
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 23 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 6 (-2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 100 gp.
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