Egelina Lindsey, Female Human [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is well dressed, but even with her fine clothing she looks run-down. She wears her auburn hair up. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: While she acts the brute, she is far gentler than she would appear. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.
History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has been saving her money to try and buy her brother's freedom.
Motivation: Her relatives are trying to arrange a marriage; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Artistic. Bonds: Family, Religious, Enemies. Occupation: Ruler
Voice: Loud with bravado
Attributes [hide]
Medium (4'11") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 32 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 16 (+3) | 7 (-2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.
Chad Bradshaw, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He prefers to wear grey clothing when he does not wear armor. He is an epitome of beauty. He sports a long auburn beard, and similarly colored long hair. He is very pretty but has cold, dead eyes.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born the only child of a wealthy merchant. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He desires power and/or immortality; and to reunite with his old friends
Ideals: Optimist, Entrepeneur. Flaws: Shy. Bonds: Attractive, Family, Adventurer. Occupation: Spice Merchant
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 100 sp.
Gerbo Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with broad hat. He has a moderate pudge and is not very fit. He wears a broad hat to hide his balding. His thin eyebrows rest above his beady green eyes.
Personality: He is a Herbalist first and foremost. He believes firmly that knowledge should be universal. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He served in the navy to pay for his family's outstanding loans. He worked as a nervous Herbalist and found it very stressful. He has never given up on his writing dream.
Motivation: He wants to meet his childhood hero; and to be a architect again
Ideals: Artistic. Flaws: Ugly. Bonds: Job, Adventurer, Military. Occupation: Herbalist
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 37 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 20 (+5) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Orc, Celestial
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 21000 cp. 1 Minor magic item.
Maagog Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: This malnourished man wears suspenders and green workpants. His shirt is tan, and he wears a heavy green leather apron most of the time. His scarlet crest is heavily combed to the right. His red unseeing eyes seem to look past you.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Doesn't want to be a Bookbinder and was forced into it by his family.
Flaws: Disease, Shy. Bonds: Poor, Family, Mentor. Occupation: Bookbinder
Voice: American accent
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Neutral (CR 14)
Armor Class 13
Hit Points 78 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 16 (+3) | 8 (-1) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 3000 gp. Gold and topaz bottle stopper cork (1300 gp). Old masterpiece painting (1200 gp). An abacus with copper, silver and gold markers (120 gp). Gold music box (3000 gp). Silver comb with moonstones (100 gp). A delicate brass dragon egg (30 gp). 1 Medium magic item.
Sindri Sympony, Male Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is cut close to his head. His hazel eyes are slightly larger than normal.
Personality: He will rave to anyone who will listen. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born to a pair of adventurers, Sindri grew up listening to his father's many stories. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is searching for what he claims is his rightful reward.
Motivation: He desires power and/or immortality; and obtaining odd cultural halfling artifacts is his passion
Flaws: Ugly, Insane. Bonds: Adventurer, Poor, Religious. Occupation: Weaver
Voice: Pirate accent
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 37 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 16000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Pyra Serenity, Female Tiefling [Permalink]
Personal [hide]
Description: Standing 4'11", this woman is constantly adorned with expensive silk clothing, often dyed in bright green and black, and wears rings and necklaces with large, colorful gems. Her blue hair is braided into rings. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She enjoys reading and quiet.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She struck it rich when she found rare goods in large quantities. She now travels the world, in search of power and loot.
Motivation: She wants to meet her childhood hero; and she has passion for adventuring and risk
Ideals: Joker, Logical, Gifted. Bonds: Rich, Adventurer. Occupation: Bowyer
Voice: pre-pubescent
Attributes [hide]
Medium (4'11") Tiefling, Neutral Evil (CR 5)
Armor Class 10
Hit Points 36 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 17 (+3) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Sylvan, Abyssal
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 400 gp.
Left-Handed Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: 6'4" and muscular, this eastern man has the majority of his body covered in plate. He has wavy brown fur. He wears large thick round spectacles.
Personality: He speaks before he thinks and is too direct. He would rather hide behind his crafts than deal with other people.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He has had some formal painting training, and achieved minor success. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To prove his worth to the world.
Ideals: Athletic, Artistic. Flaws: Impulsive, Shy. Occupation: Laborer
Voice: Whispers
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Evil (CR 5)
Armor Class 11
Hit Points 19 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 9 (-1) | 8 (-1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 600 gp. 1 Full Plate. 1 Masterwork Heavy steel shield.
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Their contribution stands as a beacon of hope for all adventurers!
