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NPC Generator

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Advanced [show]


Mijira Qyxpahrgh, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a fancy black dress. Her attire stands in sharp contrast to her monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a rose on it. Her crest is greying and her face has many wrinkles. She wears crescent spectacles with a black brim.

Personality: She is a Layabout first and foremost. She believes firmly that knowledge should be universal. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Mijira was born the youngest of three triplets. Mijira abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.

Motivation: To settle down with her crush; and find a way to reverse the transformation of her brother

Ideals: Gifted. Bonds: Attractive, Job, Family, Adventurer, Has a crush. Occupation: Layabout

Voice: Forgets to breathe while speaking

Attributes [hide]

Mijira Qyxpahrgh, Female Dragonborn Fighter 4
Medium (6'2") Dragonborn, Neutral Good (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)15 (+2) 9 (-1)14 (+2)
Skills Performance +4, Survival +1
Senses Passive Perception 9
Languages Common, Gnoll, Gnome
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Sarah Zheng, Female Half-Elf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'11" has a big stupid grin on her face most of the time. She dresses well, typically a more casual-formal manner. Her chestnut hair is cut short with large spiked bangs in the front. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She likes to make people angry or surprised. Sarah enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She comes from a rich southern family. Her father had invested heavily in several trade routes and wanted her to inherit them. She now spends her time doing works of charity.

Motivation: She has money and likes to spend it; and she uses money and sex appeal to get what she needs

Ideals: Philantrophist. Flaws: Antagonistic, Hedonist. Bonds: Attractive, Rich. Occupation: Shipwright

Voice: Uses lots of figures of speech

Attributes [hide]

Sarah Zheng, Female Half-Elf Cleric 5
Medium (4'11") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)16 (+3) 8 (-1)7 (-2)
Skills Insight +2, Nature +6
Senses Passive Perception 9
Languages Common, Elven, Aquan, Abyssal, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trail Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: She is typically in her Apothecary uniform. Her gray fur is still thick. She wears a mask on her face.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was born the only child of a wealthy merchant. She has had some formal poetry training, and achieved minor success. She inherited the family business which she has now maintained for 12 years.

Motivation: Wants to open a new tavern; and her religion dominates her actions

Ideals: Entrepeneur, Artistic. Flaws: Selfish. Bonds: Job, Religious. Occupation: Apothecary

Voice: Smooth and feminine

Attributes [hide]

Trail Of Ale, Female Tabaxi Wizard 5
Medium (6'3") Tabaxi, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)12 (+1) 11 (+0)13 (+1)
Skills Acrobatics +6, Medicine +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 300 gp.


Social Check DCs


Crampernap Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'8" has a big stupid grin on his face most of the time. He wears dull blue sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hand crossbow, just in case. He has a long chestnut beard with little hanging trinkets. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Crampernap was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He got away from his former life and has fallen to alcoholism.

Motivation: A rival would like him out of the picture.

Flaws: Addict, Emotional. Bonds: Has a crush, Poor, Criminal record. Occupation: Courier

Voice: Raspy

Attributes [hide]

Crampernap Miggledy, Male Gnome Druid 6
Small (3'8") Gnome, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 45 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)17 (+3) 16 (+3)14 (+2) 7 (-2)12 (+1)
Skills Nature +5, Performance +4
Senses Passive Perception 8
Languages Common, Gnome, Draconic, Abyssal
Attacks Melee +0 / 2d6-3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. A silver and pearl hairclip (100 gp). 1 Minor magic item.


Social Check DCs


Lagazi Digby, Female Half-Orc [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her whole body is exceptionally muscular. With bright auburn hair. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She speaks before she thinks and is too direct. She uses divination through singing.

History: Lagazi was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Servant hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She's since become an addict/alcoholic.

Motivation: To prove her worth to the world.

Ideals: Gifted. Flaws: Addict, Impulsive. Bonds: Immigrant, Poor. Occupation: Servant

Voice: Uses sign language

Attributes [hide]

Lagazi Digby, Female Half-Orc Druid 14
Medium (5'11") Half-Orc, Chaotic Good (CR 14)
Armor Class 12
Hit Points 98 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)15 (+2) 13 (+1)12 (+1)
Skills Animal Handling +6, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Orc, Aquan, Goblin
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146554

Possessions: 1000 pp. Silver pearl (80 gp). Red spinel (80 gp). Jasper (70 gp). Citrine (70 gp). Jasper (70 gp). Lapis lazuli (14 gp). Chrysoberyl (80 gp). Hematite (14 gp). Violet garnet (800 gp). Tiger eye turquoise (14 gp).


Social Check DCs


Susannah Marley, Female Human [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. Her chestnut hair has been sun bleached extensively. Her eyes are a pleasant hazel.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Sold as a small child to a slaver, Susannah was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. In her 12th year, her parents were killed by a goblins raid, leaving Susannah alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by goblins. Susannah was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.

Motivation: Many goblins want her driven away; and to be a fortune-teller again

Flaws: Impulsive. Bonds: Job, Mentor, Enemies. Occupation: Spy

Voice: Strong lisp

Attributes [hide]

Susannah Marley, Female Human Barbarian 1
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)16 (+3) 15 (+2)7 (-2)
Skills Insight +4, Stealth +3
Senses Passive Perception 12
Languages Common, Draconic, Elven, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 5000 cp. Tiger eye turquoise (12 gp).


Social Check DCs


Valanthe Amakiir, Female Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears a well pressed and immaculate suit (or dress). She wears her hair in dreadlocks. Her fierce gray eyes like to dwell on things.

Personality: A deeply religious woman she believes everything happens for a reason. She receives visions of the future at random moments

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her mother was a mechanic, and taught her how to fix just about anything. She struck the Shipwright job and began her own company from there.

Motivation: She doesn't get along with people that don't share her tastes; and balancing her hectic life and new shipwright responsibilities is difficult

Ideals: Gifted, Persistence, Impeccable. Bonds: Religious, Job. Occupation: Shipwright

Voice: Boston accent

Attributes [hide]

Valanthe Amakiir, Female Elf Barbarian 7
Medium (4'8") Elf, Neutral Good (CR 7)
Armor Class 12
Hit Points 21 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 5 (-3)10 (+0) 16 (+3)11 (+0)
Skills Deception +3, Nature +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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