Ronobe Grace, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a black costume with the symbols of the sun god on her torso. Her black hair is smooth and relatively long. She wears an eyepatch.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is wracked by social anxiety; and regain custody of her son
Ideals: Artistic. Flaws: Ugly, Antagonistic, Fearful. Bonds: Family. Occupation: Barber
Voice: Scandinavian accent
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 43 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 9 (-1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: Just what you see.
Hrathy Tinley, Female Half-Orc [Permalink]
Personal [hide]
Description: 4'11" and muscular, this eastern woman wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her tied-back hair is golden. Her hazel eyes lackadaisically let the world flow into them.
Personality: Cocky and sure of herself, she believes she is the best Shoemaker born in the past three hundred years. A friendly and beautiful Half-Orc, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Hrathy was raised in a hard working conservative environment. Her childhood dream was to be a Cook, but she was a colossal failure. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Money/treasure; and sabotage a competitor
Ideals: Athletic. Bonds: Job, Attractive, Rich. Occupation: Shoemaker
Voice: Irish accent
Attributes [hide]
Medium (4'11") Half-Orc, True Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 14 (+2) | 8 (-1) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Orc
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
Possessions: 1 Chain shirt. 1 Chain shirt. 1 Masterwork Heavy steel shield.
Left-Handed Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a brown shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He has a moderate pudge and is not very fit. He has moderate length beige fur. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Prone to second guessing himself, he comes off as nervous. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Sold as a small child to a slaver, Left-Handed was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.
Motivation: To settle down with his crush; and he's in love
Ideals: Joker. Flaws: Shy. Bonds: Mentor, Criminal record, Has a crush. Occupation: Shipwright
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 31 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 9 (-1) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 2 | 2 |
Possessions: 2400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ahrim Compassion, Male Tiefling [Permalink]
Personal [hide]
Description: He is lean but muscular and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is brown, silky, and of moderate length. His black eyes dart around the room hyper actively observing anyone and anything.
Personality: He is overprotective of those who hire his services. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Ahrim lived on a farm with his father, near the main road leading to a nearby town. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: To unite with his sister.
Flaws: Fearful. Bonds: Rich, Attractive, Guardian, Family. Occupation: Butcher
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 36 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 18 (+4) | 15 (+2) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Elven, Dwarven, Infernal, Aquan
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
Possessions: Cloth of gold vestments (120 gp). Large well-done wool tapestry (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp).
Fenriz Rescue, Male Tiefling [Permalink]
Personal [hide]
Description: This tall, slender man usually wears his green robe and has his rapier always slung over his shoulder. His hair is blue and very short. His black eyes lackadaisically let the world flow into them.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a small toy that he constantly fidgets with.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Like his father and his brother before him, after school he went straight into learning to become a Butcher. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has passion for adventuring and risk; and to be a cartwright again
Flaws: Shy, Addict. Bonds: Rich, Job, Adventurer. Occupation: Butcher
Voice: Hissing voice
Attributes [hide]
Medium (6'1") Tiefling, Lawful Good (CR 4)
Armor Class 7
Hit Points 20 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 5 (-3) | 14 (+2) | 13 (+1) | 14 (+2) | 21 (+5) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged -1 / 1d10-3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: 34000 sp. 1 Minor magic item.
Jheri Kimbatuul, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a green small hat and green clothes. Her rusty crest is heavily combed to the right. Her eyes are red and she is always smoking a pipe.
Personality: She is calm most of the time but flees social interaction. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: Jheri lived on a farm with her mother, near the main road leading to a nearby town. When money was particularly tight she was walking through alleys when she overheard a Servant hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs
Flaws: Shy, Mundane. Bonds: Family, Poor, Religious. Occupation: Servant
Voice: Excited and jittery
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 16 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 8 (-1) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 4 |
Possessions: Deep blue spinel (1400 gp). Iolite (80 gp). Amber (120 gp). Tourmaline (120 gp). 1 Minor magic item.
Spear In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His lavender fur is kept up in a ponytail inside a deerstalker hat. He is baby faced.
Personality: Aggressive, abrasive, and angry, Spear embodies much of what other species detest in the Tabaxis. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Spear was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Spear's father didn't care for him much, and the feeling was mutual. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: His religion dominates his actions; and money/treasure
Flaws: Antagonistic. Bonds: Adventurer, Enemies, Rich, Religious. Occupation: Adventurer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 1000 sp.
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