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NPC Generator

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Advanced [show]


Bharash Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a mite stocky and wears bulky black painted plate armor. He has no crest. He has several tiny ruby earrings on each ear.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born in the west, but his parents moved at a very young age to the east. He took every job he could get his hands on, but the opportunities for Dragonborns in the west were limited. He left for the west, certain he would find work there.

Motivation: He loathes his own lifestyle; and he has money and likes to spend it

Flaws: Ugly, Antagonistic, Depressed. Bonds: Rich, Immigrant. Occupation: Mayor

Voice: Gruff and masculine

Attributes [hide]

Bharash Mystan, Male Dragonborn Cleric 9
Medium (6'3") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 75 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)12 (+1) 14 (+2)14 (+2)
Skills Acrobatics +4, Deception +5
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Helja Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears just a brown suit. She has styled her white hair well, parting it to the left. Her eyes, though not visible through her cowl, are green.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She enjoys reading and quiet.

History: Her father raised her in a mountain cabin. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Joker, Logical. Flaws: Insane. Bonds: Attractive, Nature. Occupation: Marshal

Voice: Aggressive tone

Attributes [hide]

Helja Ungart, Female Dwarf Sorcerer 5
Medium (4'0") Dwarf, Lawful Good (CR 5)
Armor Class 11
Hit Points 25 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)9 (-1) 14 (+2)10 (+0)
Skills Deception +3, Performance +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Purah Moral, Female Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she has a large green mantle and cape that has been intricately interwoven into her pastel robe. Her dark red hair is braided into rings. Her gold eyes have a joyful gleam in them most of the time.

Personality: She is happy with her job as a Weaver. She turns her eye from what people do, preferring to live and let live. She is obsessed with finding treasure.

History: Purah lived on a farm with her mother, near the main road leading to a nearby town. Through the years after Purah was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Purah's mother didn't care for her much, and the feeling was mutual. She has been saving her money to try and buy her brother's freedom.

Motivation: A need for knowledge about a nearby landmark; and marry her brother to traveling adventurers

Flaws: Antagonistic. Bonds: Job, Adventurer, Family. Occupation: Weaver

Voice: Nasally tone

Attributes [hide]

Purah Moral, Female Tiefling Cleric 10
Medium (6'3") Tiefling, Chaotic Good (CR 10)
Armor Class 10
Hit Points 64 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)13 (+1) 11 (+0)15 (+2)
Skills History +5, Religion +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264

Possessions: 50 pp. 1 Minor magic item.


Social Check DCs


Salanop Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her hair is silver and very short. She wears round tiny glasses practically rammed into her face.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Salanop was raised in a hard working conservative environment. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has gone from town to town working and never settling down anywhere, but has fallen for a local Glassblower. She hasn't told them the truth, but wants to settle down with them.

Motivation: Sabotage a competitor; and wants a kiss

Flaws: Shy, Forgetful. Bonds: Attractive, Job, Has a crush. Occupation: Shoemaker

Voice: Old Prospector

Attributes [hide]

Salanop Musgraben, Female Gnome Monk 10
Small (3'1") Gnome, True Neutral (CR 10)
Armor Class 11
Hit Points 74 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)11 (+0) 5 (-3)11 (+0)
Skills Perception +1, Stealth +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1

Possessions: Silver comb with moonstones (500 gp). Carved bone or ivory statuette (40 gp). Large well-done wool tapestry (500 gp). Brass mug with jade inlays (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Meriele Withrethin, Female Elf [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She wears her black hair up in a very large beehive style do. Her skin is flawless and her hazel eyes scan people very quickly.

Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She would rather hide behind her crafts than deal with other people.

History: She is the product a well kept family trust fund and as such has never really known need. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Several ex partners dislike her way of doing things and want revenge; and revenge

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Enemies, Rich. Occupation: Ruler

Voice: Scandinavian accent

Attributes [hide]

Meriele Withrethin, Female Elf Commoner 4
Medium (4'9") Elf, Neutral Evil (CR 4)
Armor Class 14
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 15 (+2)8 (-1) 10 (+0)16 (+3)
Skills Investigation +1, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Dain Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears skinny pants and wears a grey and brown robe with the hood down. He wears a colorful flower in his black hair. This blue eyed easterner is not easily forgotten.

Personality: He is happy with his job as a Bounty Hunter. He turns his eye from what people do, preferring to live and let live. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and further expansion of business

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Job, Rich. Occupation: Bounty Hunter

Voice: pre-pubescent

Attributes [hide]

Dain Fireforge, Male Dwarf Rogue 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)14 (+2) 14 (+2)11 (+0)
Skills Nature +4, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 2000 cp. Chalcedony (70 gp). 1 Banded mail.


Social Check DCs


William Nibley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He carries a battered kukri and tarnished shortbow as well. He has a long blonde beard with little hanging trinkets. His eyes are blue and beady.

Personality: He dislikes all the random violence that takes place in the west. He has a minor phobia of water and hates getting wet.

History: Born to a Ploughman, his father struggled to pay the bills. His father was very strict, and drilled into him lessons on being the perfect gentleman. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. William fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels threatened by others; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Pacifist, Impeccable. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Brewer

Voice: Rhymes sentences (sorry)

Attributes [hide]

William Nibley, Male Human Wizard 8
Medium (6'1") Human, Neutral Evil (CR 8)
Armor Class 12
Hit Points 22 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)17 (+3) 17 (+3)15 (+2)
Skills Intimidation +5, Religion +6
Senses Passive Perception 13
Languages Common, Elven, Gnome, Druidic
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444332000

Possessions: Violet garnet (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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