Ahrim Vice, Male Tiefling [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears many layers of old clothing at all times. His chestnut hair is thinning but still full. He wears large thick round spectacles.
Personality: Prone to second guessing himself, he comes off as nervous. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His psionic abilities were realized during a raid on his village. Days after completing his studies, news broke out that his hometown was attacked by brigands. Ahrim was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.
Motivation: A deep hatred of brigands; and revenge
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Enemies, Slave. Occupation: Baker
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'0") Tiefling, Neutral Good (CR 9)
Armor Class 10
Hit Points 42 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 13 (+1) | 10 (+0) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0
Possessions: 9000 sp.
Adrie Withrethin, Female Elf [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a blue suit, black shirt, and white tie, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'4" when asserting herself. Her long silver hair reaches down to her waist. Her amber eyes peer out from beneath her deerstalker blue hat.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was raised in a forest tribe. Over the years she perfected her riding and shooting skills. She has gone from town to town working and never settling down anywhere, but has fallen for a local Spy. She hasn't told them the truth, but wants to settle down with them.
Motivation: Marry her sister to traveling adventurers; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Impulsive. Bonds: Nature, Has a crush, Family. Occupation: Bricklayer
Voice: Mousy voice
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 6 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 5 (-3) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Auran, Halfling
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4
Possessions: 1800 sp.
Drusilia Selevarun, Female Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is dressed in an above average manner. Her white hair is cut jaggedly and amateurishly. Her face is covered beneath a completely black helmet.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is used to getting what she wants. In part because she is a meticulous planner.
History: Drusilia lived on a farm with her mother, near the main road leading to a nearby town. Her first spouse was a Cartwright, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has since lost track of the people in her past.
Motivation: Wants to raise her children well; and regain custody of her son
Ideals: Professionalism. Flaws: Depressed. Bonds: Attractive, Family. Occupation: Sage
Voice: Scottish accent
Attributes [hide]
Medium (5'1") Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 9 (-1) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Halfling
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: 210 gp.
Shadow Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a pastel tunic with white highlights, and long grey pants that bunch up around her shoes. She keeps her orange fur in a pixie cut. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was raised in a white middle class family as the only child. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She inherited the family business which she has now maintained for 7 years.
Motivation: Balancing her hectic life and new Servant responsibilities is difficult; and to settle down with her crush
Flaws: Ugly, Shy, Mundane. Bonds: Job, Has a crush. Occupation: Servant
Voice: Stutters
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 52 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
Possessions: 11000 sp. Iolite (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Don Mellerelel, Male Half-Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Elf, and stands approximately 4'11". He is renowned for his bright violet suits and hats, and his gloved hand is found clutching a whip. He has styled his auburn hair well, parting it to the right. His gray unseeing eyes seem to look past you.
Personality: Don is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Extrovert, Justice. Flaws: Disease, Insomniac. Bonds: Criminal record, Slave. Occupation: Fletcher
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 28 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: 1000 sp. 1 Minor magic item.
Anne Kendall, Female Human [Permalink]
Personal [hide]
Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has a moderate pudge and is not very fit. Her hair is auburn and curly. Her skin is flawless and her green eyes scan people very quickly.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is lazy and tries to find solutions quickly.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Navigator arts, while her father instructed her in etiquette, music and courtly manner. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest woman in the east.
Ideals: Entrepeneur. Flaws: Terse, Lazy. Bonds: Rich, Attractive. Occupation: Navigator
Voice: Raspy
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 11)
Armor Class 9
Hit Points 57 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 15 (+2) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +3 / 3d8-1, Grapple -1
Possessions: 2500 gp. Brass mug with jade inlays (200 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp).
Unvera Loofollue, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her moppish red hair is in a traditional bowl cut. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Unvera speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Unvera was born in the south. At a young age she loved to build and create. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Wishes to resurrect an old love.
Ideals: Impeccable, Persistence. Bonds: Rich, In love, Family. Occupation: Bowyer
Voice: Raspy
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 7)
Armor Class 12
Hit Points 57 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 17 (+3) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: 20000 cp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Fire opal pendant on a fine gold chain (600 gp).
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