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NPC Generator

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Advanced [show]


Gilbert Holimion, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who dresses well, wearing yellow shirts, loose pants, and blazers most of the time. He keeps his blonde hair in a pixie cut. He tend to wears goggles to shield his eyes.

Personality: He snorts whenever he laughs or is feeling confident. He is skeptical of what others tell him and is slow to trust.

History: A powerful wizard made him what he is. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gilbert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with his absent mother; and marry his brother to traveling adventurers

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Mentor, Family. Occupation: Knight

Voice: Hollow voice

Attributes [hide]

Gilbert Holimion, Male Half-Elf Expert 5
Medium (5'4") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 41 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)11 (+0) 7 (-2)13 (+1)
Skills History +3, Survival +1
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 90 pp. 1 Minor magic item.


Social Check DCs


Jezebeth Twist, Female Tiefling [Permalink]

Personal [hide]

Description: She is renowned for her bright green dresses and hats. She wears a feathered hat to cover her moderate length chestnut hair. Her eyes are silver and she is always smoking a pipe.

Personality: She speaks before she thinks and is too direct. She invites people to come help in her community garden.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her father was a soldier and died while she was still young. Jezebeth was left her father's suit of armor and trained in its use and care. She left for the north, certain she would find work there.

Motivation: She is unsatisfied with her job; and sabotage a competitor

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Immigrant, Military, Job. Occupation: Bounty Hunter

Voice: Booming voice

Attributes [hide]

Jezebeth Twist, Female Tiefling Warlock 2
Medium (5'6") Tiefling, True Neutral (CR 2)
Armor Class 9
Hit Points 7 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 7 (-2)15 (+2) 13 (+1)15 (+2)
Skills Deception +4, Investigation +4
Senses Passive Perception 11
Languages Common, Sylvan, Druidic
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12220000

Possessions: 140 pp.


Social Check DCs


Ilde Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She is portly but not overly obese. With bright black hair. She has a tattooed face.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: She is a bit of a kleptomaniac.

Bonds: Poor, Criminal record, Has a crush, Religious, Enemies. Occupation: Barrister

Voice: Slurs words

Attributes [hide]

Ilde Ironfist, Female Dwarf Aristocrat 6
Medium (4'2") Dwarf, Lawful Evil (CR 6)
Armor Class 11
Hit Points 51 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)10 (+0) 13 (+1)6 (-2)
Skills Acrobatics +4, History +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +3

Possessions: 10000 cp.


Social Check DCs


Cressel Verity, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a fancy green suit. He has dyed his greying silver hair a little too much giving a sharp silver color. His black eyes lackadaisically let the world flow into them.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He also has developed a complete distrust of the Bellfounder profession.

History: Born to a Bellfounder, his mother struggled to pay the bills. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cressel fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Regain custody of his son; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Passionate, Fighting. Bonds: Attractive, Job, Poor, Family. Occupation: Beggar

Voice: Excited and jittery

Attributes [hide]

Cressel Verity, Male Tiefling Warrior 2
Medium (5'9") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)15 (+2) 14 (+2)13 (+1)
Skills History +4, Performance +3
Senses Passive Perception 12
Languages Common, Terran, Druidic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 600 sp. 1 Hourglass.


Social Check DCs


Chad Marley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a long silver beard with little hanging trinkets. He has a dull look in his blue eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He always tries to repair and not replace. It was this mentality that drove him into the Mortician business.

History: He was born in the east, but his parents moved at a very young age to the north. He helped his mother out around the business and became quite the natural. He's since become an addict/alcoholic.

Motivation: He'd like to take his coworkers down a peg; and he has decided he is irredeemable

Ideals: Persistence. Flaws: Addict. Bonds: Job, Immigrant, Criminal record. Occupation: Mortician

Voice: Sleepy voice

Attributes [hide]

Chad Marley, Male Human Warlock 1
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)12 (+1) 13 (+1)12 (+1)
Skills Acrobatics +2, Insight +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: Lapis lazuli (13 gp).


Social Check DCs


Ownka Thorpe, Female Half-Orc [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She is dressed in earthy colors with a black and blue handkerchief worn on her left side. She has wavy white hair. Her brown eyes are slightly larger than normal.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She pushes her goals aggressively. She is also a coward if confronted.

History: Sold as a small child to a wizard, Ownka was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Recently she has begun working with bootleggers and crooks.

Motivation: A rival would like her out of the picture.

Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Mentor, Criminal record. Occupation: Cartwright

Voice: Rolls R's

Attributes [hide]

Ownka Thorpe, Female Half-Orc Aristocrat 7
Medium (6'3") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)12 (+1) 13 (+1)9 (-1)
Skills Athletics +4, Nature +4
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +4

Possessions: Moss agate (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Astaro Principle, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She likes to wear ponchos typically of a light black in addition to tight pants. Her long purple hair is drawn into a two foot long braid. She has a tattooed face.

Personality: Stoic and calm, she prefers to meditate than take action. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father was a soldier and died while she was still young. Astaro was left her father's suit of armor and trained in its use and care. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She feels that her past leaves her morally obligated to help; and she is terrified, and will act out of fear

Ideals: Athletic, Disciplined, Entrepeneur. Flaws: Fearful. Bonds: Military, Criminal record. Occupation: Body Guard

Voice: Voice breaks

Attributes [hide]

Astaro Principle, Female Tiefling Ranger 1
Medium (5'5") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)10 (+0) 12 (+1)13 (+1)
Skills Nature +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 4000 cp. 2 Thunderstones.


Social Check DCs

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