Ahinar Iathrana, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is generally shirtless and showing off her tattooed chest. She is muscular with a powerful set of arms. Her golden hair is lengthy. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has worked as a Shepherd like her father before her.
Motivation: An old rival family wants her found; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Gifted. Bonds: Job, Criminal record, Family. Occupation: Shepherd
Voice: Pronounces O like U
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 39 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 400 gp. Blue quartz (7 gp).
Mozikth Pyraxtallinost, Male Dragonborn [Permalink]
Personal [hide]
Description: He is in excellent shape and dresses well, wearing green shirts, loose pants, and blazers most of the time. He has done his best to style his gold crest to look like a famous performer. He has gold eyes.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered music. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Wants to work out more often; and he is content
Ideals: Athletic, Joker, Artistic. Flaws: Mundane. Bonds: Attractive. Occupation: Navigator
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp. 1 Masterwork Artisan’s tools.
Seven Wing, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she dresses in collared shirts and wears a proper scarf over her head. Her fur is brown and very short. She has gleaming, smiling yellow eyes.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. The war was a terrible time for her, and Seven does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Seven was raised in a hard working conservative environment. Her father had invested heavily in several trade routes and wanted her to inherit them. She's also a talented Spice Merchant, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern; and she has money and likes to spend it
Ideals: Philantrophist. Flaws: Depressed. Bonds: Military, Job, Rich. Occupation: Slave Trader
Voice: Draws out vowels
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 17 (+3) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1900 sp. Onyx (20 gp). 2 Smokesticks.
Ortegar Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: A 3'2" eastern man, he dresses in red turtlenecks beneath a black coat with violet slacks. His auburn hair is cut short with large spiked bangs in the front. He has a tattooed face.
Personality: Ortegar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: His mother raised him in a mountain cabin. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wants to have a good time and be beloved; and he wants revenge against illithids
Ideals: Extrovert, Optimist. Bonds: Enemies, Nature, In love. Occupation: Guard
Voice: Posh accent
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 22 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 15 (+2) | 17 (+3) | 6 (-2) |
Senses Passive Perception 16
Languages Common, Halfling, Ignan, Infernal
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 800 gp.
Koeth Nailo, Male Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he likes to wear ponchos typically of a light tan in addition to tight pants, and is pretty ugly. He keeps his brown hair in a pixie cut. His eyes are likewise hazel.
Personality: Confrontational and typically high on some drug or another. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born the only child of a wealthy merchant. Koeth abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. By chance he met his brother recently and the two have been together since.
Motivation: Many giants want him driven away; and a deep hatred of giants
Ideals: Entrepeneur. Flaws: Ugly, Addict. Bonds: Adventurer, Family, Enemies. Occupation: Soapmaker
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 12000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Susannah Beitz, Female Human [Permalink]
Personal [hide]
Description: She wears long strands of emerald and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has dyed her greying golden hair a little too much giving a sharp golden color. Her thin eyebrows rest above her beady green eyes.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She is the product a well kept family trust fund and as such has never really known need. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has built up a small fortune and can afford her own way.
Motivation: She has comitted a past crime that haunts her to this day; and she is greedy
Ideals: Joker. Flaws: Ugly, Insane. Bonds: Rich, Criminal record. Occupation: Mayor
Voice: Soothing and warm
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Infernal, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 3000 cp.
Nurkara Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across her face, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her hair is chestnut and curly. Her eyes are likewise green.
Personality: Abrasive and pushy, she has a hard time making friends. She is lazy, self-centered, vain, and jealous.
History: When she was but 6 years old her parents immigrated from the south. A few years later when the west was not economically sound they moved to her current location. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: A deep hatred of dire rats; and expand her business
Flaws: Antagonistic, Selfish. Bonds: Immigrant, Job, Enemies. Occupation: Guard
Voice: Posh accent
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 8)
Armor Class 10
Hit Points 48 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 110 pp. Fiery yellow corundum (500 gp). Moss agate (6 gp). Obsidian (6 gp). Obsidian (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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