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NPC Generator

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Advanced [show]


Harann Yarjerit, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman stands a little under 6'8" and is a bit bulky. She is very muscular particularly in the legs. She sports black clothing, slightly heavier than average wear. Her crest is rusty and curly. Her otherwise smooth face is marked with small tiny scars.

Personality: She has always had a great fascination with Dragonborn culture. She is obsessed with finding treasure.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She was an adventurer many years ago and she formed a blood bond with her Dragonborn companion (her 'brother'). She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is not mentally stable, and does not behave rationally; and a need for knowledge about a nearby landmark

Flaws: Racist, Disease, Insane. Bonds: Adventurer, Rich. Occupation: Bowyer

Voice: Old thin voice

Attributes [hide]

Harann Yarjerit, Female Dragonborn Cleric 9
Medium (6'8") Dragonborn, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 55 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 15 (+2)15 (+2) 9 (-1)13 (+1)
Skills Deception +4
Senses Passive Perception 9
Languages Common, Dwarven, Ignan
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Silver chalice with lapis lazuli gems (150 gp). Gold music box (3000 gp). Jeweled anklet (3000 gp).


Social Check DCs


Gurdis Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, she likes to wear grey tank tops with black skirt. Her silver hair is kept up in a ponytail inside a Stetson hat. Her gray eyes are passionate and lively.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Gurdis hails from a village terrorized by drow. When money was particularly tight she was walking through alleys when she overheard a Guard hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and several ex partners dislike her way of doing things and want revenge

Flaws: Ugly, Greedy, Forgetful. Bonds: Poor, Enemies. Occupation: Guard

Voice: Breathy voice

Attributes [hide]

Gurdis Trueanvil, Female Dwarf Wizard 2
Medium (3'10") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)13 (+1) 15 (+2)14 (+2)
Skills Deception +4, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: Just what you see.


Social Check DCs


Tagga Livingstone, Female Half-Orc [Permalink]

Personal [hide]

Description: She is in excellent shape and has a large white mantle and cape that has been intricately interwoven into her violet robe. She has silver hair. Her blue unseeing eyes seem to look past you.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was born blind and as such lacked many opportunities for work. She was an athlete and attended two major summer competitions. She never won. She is searching for what she claims is her rightful reward.

Motivation: To settle down with her crush.

Ideals: Athletic. Flaws: Disease, Antagonistic. Bonds: Has a crush, Adventurer. Occupation: Dyer

Voice: Breathy voice

Attributes [hide]

Tagga Livingstone, Female Half-Orc Monk 8
Medium (5'3") Half-Orc, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 32 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 6 (-2)8 (-1) 13 (+1)13 (+1)
Skills Religion +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 160 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nurkara Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: She is a husky woman, who typically wears a sleeveless long coat of deep brown leather and dull yellow iron scale mail. She sports brown long hair. Her fierce brown eyes like to dwell on things.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: She was born to a criminal king-pin and mafia family Her father was very strict, and drilled into her lessons on being the perfect lady. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Impeccable, Justice. Bonds: Family, Criminal record, Debt. Occupation: Healer

Voice: Uses sign language

Attributes [hide]

Nurkara Dankil, Female Dwarf Expert 3
Medium (4'0") Dwarf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)16 (+3) 14 (+2)10 (+0)
Skills History +5, Investigation +5
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Halfling, Aquan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Varis Aloro, Male Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His golden hair is styled in orderly dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: Abrasive and pushy, he has a hard time making friends. He is a great chef.

History: From birth he was tutored by a cruel and relentless mentor. His parents enrolled him in a Commoner school at a young age so that he could practice his divine talents. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south; and to pay off his debts

Ideals: Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: Mentor. Occupation: Navigator

Voice: Smoker's lung

Attributes [hide]

Varis Aloro, Male Elf Commoner 3
Medium (5'3") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 2 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 7 (-2)9 (-1) 13 (+1)16 (+3)
Skills History +1, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Dabbledob Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing colorful clothing, dressed as a Server. He has moderate length brown hair. He has several tiny ruby earrings on each ear.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother had invested heavily in several trade routes and wanted him to inherit them. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Someone believes him a fraud; and money/treasure

Ideals: Optimist, Professionalism. Flaws: Disease. Bonds: Rich, Guardian, Enemies. Occupation: Server

Voice: Forgets to breathe while speaking

Attributes [hide]

Dabbledob Horcusporcus, Male Gnome Monk 4
Small (3'7") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)12 (+1) 11 (+0)11 (+0)
Skills Medicine +2, Nature +3
Senses Passive Perception 10
Languages Common, Gnome, Auran
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 42000 sp. 1 Minor magic item.


Social Check DCs


Ombul Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He has styled his silver hair well, parting it to the right. His skin is flawless and his violet eyes scan people very quickly.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: The child of northern immigrants he idolized his mother. Cursed with vampirism at a very young age, Ombul has worked very hard to control his curse. He has recently gotten a pet goose that steals things from people.

Motivation: He has comitted a past crime that haunts him to this day.

Flaws: Cynical, Disease. Bonds: Attractive, Criminal record, Immigrant. Occupation: Map Maker

Voice: growls and snarls, animalistic

Attributes [hide]

Ombul Kettlewhistle, Male Halfling Barbarian 6
Small (3'4") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 46 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 13 (+1)11 (+0) 13 (+1)15 (+2)
Skills Insight +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 2d6-3, Ranged +5 / 2d6+2, Grapple +2

Possessions: 500 gp.


Social Check DCs

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