Perra Imbixtellrhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She dresses like a well dressed Engraver does. Her bronze crest is matted, messy, and big. Her gold eyes lackadaisically let the world flow into them.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Born in a small village she learned the ways of the warrior from her father. She worked as a nervous Engraver and found it very stressful. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand her business
Ideals: Opinionated, Fighting. Flaws: Ugly, Shy. Bonds: Job. Occupation: Engraver
Voice: Relaxed voice
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 11)
Armor Class 9
Hit Points 79 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 14 (+2) | 13 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +7 / 3d8+3, Ranged +3 / 3d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 0 |
Possessions: Alexandrite (200 gp). Red spinel (160 gp). White opal (1000 gp). Silver pearl (160 gp). Onyx (50 gp). Fiery yellow corundum (1000 gp). Jade (160 gp). Iolite (50 gp). Fiery yellow corundum (1000 gp). Carnelian (50 gp).
Dee Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She wears a small hat to cover her moderate length blonde hair. Her face is covered beneath a completely black helmet.
Personality: She is mildly Halfling supremacist, though she does not identify as such. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born to loving parents in a slum to the south. As a young adult she joined a group advocating for an improvement in Halfling conditions. She is searching for what she claims is her rightful reward.
Motivation: She has passion for adventuring and risk; and gnomish compassion
Ideals: Athletic. Flaws: Racist. Bonds: Poor, Adventurer. Occupation: Roofer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 14)
Armor Class 13
Hit Points 50 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 9 (-1) | 15 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Terran, Undercommon
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2
Possessions: Gold dragon comb with red garnet eye (600 gp). Black velvet mask with numerous citrines (110 gp). 1 Minor magic item. 1 Minor magic item.
Euphemia Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She dresses in white turtlenecks beneath a violet coat with black slacks. Her black hair is heavily combed to the right. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She exudes charisma. She is a tour de force of persuasion. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Born to a poor family in the city she treasured whatever gifts she got. Her father was a mechanic, and taught her how to fix just about anything. She got away from her former life and has fallen to alcoholism.
Motivation: Retire the richest woman in the north; and tabaxi compassion
Ideals: Entrepeneur, Persistence. Flaws: Addict. Bonds: Attractive, Poor. Occupation: Detective
Voice: Smooth and feminine
Attributes [hide]
Small (2'8") Halfling, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 50 (5d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 15 (+2) | 8 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +6
Possessions: 400 gp. 1 Banded mail. 1 Darkwood Buckler. 1 Full Plate.
Mormo Art, Male Tiefling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears baggy black pantaloons and a brown scarf. He keeps his long black hair kept up in a rat tail. His skin is flawless and his gold eyes scan people very quickly.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He works hard and plays hard.
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He got money to start a business from the gang present in town. He is greatly indebted to them.
Motivation: His religion dominates his actions.
Ideals: Disciplined. Flaws: Hedonist. Bonds: Attractive, Religious, Mentor. Occupation: Weaver
Voice: Farmer accent
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Good (CR 8)
Armor Class 8
Hit Points 31 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 10 (+0) | 17 (+3) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Druidic, Celestial, Elven
Attacks Melee +3 / 2d10+0, Ranged +1 / 2d10-2, Grapple +1
Possessions: 1600 gp. Rose (20 gp). Iolite (20 gp). Coral (60 gp).
Delre Rubyeye, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she typically wears grey cloth garments or leather armor. Her auburn hair is heavily combed to the left. Her eyes are likewise hazel. Her teeth are white and perfect.
Personality: She hates Dwarves with a passion. As such she is filled with self loathing. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Born in the west to a Painter, Delre learned a great deal about her father's area of expertise. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has achieved small success as a Painter.
Motivation: A strong sense of loyalty to Tiefling people; and wants to open a new tavern
Flaws: Racist, Shy, PTSD. Bonds: Attractive, Job. Occupation: Painter
Voice: Soft and melodious
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Terran, Infernal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 3000 cp. 1 Half-Plate.
Sun Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his lavender fur in a flapper bob. He has hazel eyes.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Born to a Glassblower, his father struggled to pay the bills. His first spouse was a Glassblower, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has worked as a Bowyer like his father before him.
Motivation: To be a Glassblower again; and he is a bit of a kleptomaniac
Flaws: Ugly. Bonds: Family, Poor, Job, Criminal record. Occupation: Bowyer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Evil (CR 11)
Armor Class 10
Hit Points 63 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 14 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Celestial, Elven
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 500 gp. Rock crystal (60 gp). Jasper (60 gp). Jasper (60 gp). Golden yellow topaz (600 gp). Aquamarine (600 gp). Moonstone (60 gp). Fiery yellow corundum (400 gp). Amber (90 gp). Peridot (60 gp). Malachite (15 gp).
Zook Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is wearing a perfectly clean shirt and pair of pants. His hair is white, silky, and of moderate length. He has a dull look in his green eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He also is a firm believer in the manly ideal.
History: He served in the navy to pay for his family's outstanding loans. He was taken as a slave by a traveling circus and forced to perform Since then, he has sought to make the best of life.
Motivation: He wants nothing more than to rejoin the army; and he is currently in port desperately looking for someone to get him out
Ideals: Athletic, Optimist. Flaws: Impulsive. Bonds: Attractive, Military, Slave. Occupation: Tanner
Voice: Prounounces S like Z
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 16 (+3) | 5 (-3) | 17 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 100 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!