Callie Thistletop, Female Halfling [Permalink]
Personal [hide]
Description: She stands about 3'0" and is well dressed, but even with her fine clothing she looks run-down. Her right leg appears badly burned and disfigured. Her chestnut hair is cut short with large spiked bangs in the front. Her eyes are a pleasant hazel.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She got into the Scribe business at a young age. Like her mother and her brother before her, after school she went straight into learning to become a Scribe. She has never given up on her painting dream.
Motivation: Sabotage a competitor.
Ideals: Philantrophist, Logical, Artistic. Bonds: Job. Occupation: Scribe
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 12)
Armor Class 10
Hit Points 68 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 9 (-1) | 14 (+2) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Abyssal
Attacks Melee +1 / 3d10-3, Ranged +3 / 3d10-1, Grapple -1
Possessions: Silver-plated steel longsword with jet jewel in hilt (200 gp). Brass mug with jade inlays (200 gp). 1 Minor magic item.
Laucian Horineth, Male Elf [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He is bristling with hidden weapons, mostly swords and crossbows. With a patchy black beard and wild black hair. His eyes are hazel and catlike.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born in the west, but his parents moved at a very young age to the north. When money was particularly tight he was walking through alleys when he overheard a Sculptor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Seeks redemption; and a rival would like him out of the picture
Flaws: Ugly, Disease. Bonds: Poor, Criminal record, Slave, Immigrant. Occupation: Sculptor
Voice: Shortens vowels
Attributes [hide]
Medium (5'0") Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 11 (+0) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Druidic, Aquan
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 60 pp.
Morthos Doom, Male Tiefling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His red hair is thinning but still full. His fierce red eyes like to dwell on things.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear
Ideals: Impeccable. Flaws: Fearful, Disease. Occupation: Mortician
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'10") Tiefling, Neutral Good (CR 8)
Armor Class 13
Hit Points 65 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 16 (+3) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 | 0 |
Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nalral Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: He wears just a grey suit. He has a slight overbite and is overall scrawny. He has moderate length red hair. His face is covered beneath a completely black helmet.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. As long as the job gets done he does not care how it got done.
History: Nalral was born with his mother's beautiful face. Through the years after Nalral was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Nalral's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To end his boredom; and nothing but the best is good enough for him
Ideals: Impeccable, Professionalism. Flaws: Antagonistic. Bonds: Attractive. Occupation: Junk Dealer
Voice: Smooth and feminine
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 23 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 11 (+0) | 5 (-3) | 8 (-1) |
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 190 gp. 1 Darkwood Shield.
Damaia Sadness, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears a well pressed and immaculate suit (or dress). She has a penchant for wearing a ring with an oversized ruby on her left hand. Her black hair is drawn into a tight pony tail with a butterfly scrunchie. Her gold eyes peer out from beneath her small black hat.
Personality: While she acts the brute, she is far gentler than she would appear. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She went to a religious school and was inspired by the priests there in charitable deeds. She now mingles about in high society.
Motivation: She has money and likes to spend it; and she is wracked by social anxiety
Ideals: Fighting, Gifted. Flaws: Fearful. Bonds: Rich, Religious. Occupation: Servant
Voice: High pitched and raspy
Attributes [hide]
Medium (4'11") Tiefling, Lawful Good (CR 6)
Armor Class 11
Hit Points 23 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 9 (-1) | 16 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnoll, Druidic, Infernal
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 400 gp. Red-brown spinel (80 gp). Blue star sapphire (1400 gp). Freshwater pearl (7 gp). Moonstone (30 gp).
Gubu Yardley, Male Half-Orc [Permalink]
Personal [hide]
Description: This malnourished man wears skinny pants and wears a white and grey robe with the hood down. He has shaved his head bald. His green unseeing eyes seem to look past you.
Personality: He is overprotective of those who hire his services. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Gubu was born the youngest of three triplets. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He has dedicated himself to building a better trade route.
Motivation: Obtaining odd cultural Half-Elven artifacts is his passion.
Flaws: Disease. Bonds: Poor, Guardian, Adventurer, Family. Occupation: Barkeep
Voice: Breathy voice
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Good (CR 5)
Armor Class 11
Hit Points 45 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Druidic, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 500 gp. Deep blue spinel (900 gp). Pink pearl (110 gp).
Three Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'6". He wears a brown tunic with violet highlights, and long black pants that bunch up around his shoes, and his gloved hand is found clutching a glaive. His yellow fur is greasy and uncared for. He has green eyes.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is able to fit into much smaller and tighter spaces than normal.
History: Three was raised in a hard working conservative environment. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He now owns his own business.
Motivation: Money/treasure; and he is unsatisfied with his job
Ideals: Gifted. Flaws: Ugly, Shy, Racist. Bonds: Job, Rich. Occupation: Ruler
Voice: Indian accent
Attributes [hide]
Medium (5'6") Tabaxi, True Neutral (CR 5)
Armor Class 11
Hit Points 20 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
Possessions: 10000 cp. Sard (70 gp). Rose (70 gp). Pink pearl (140 gp).
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