Two Llamas In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has dyed his greying yellow fur a little too much giving a sharp yellow color. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He also is a firm believer in the manly ideal.
History: He was born to loving parents in a slum to the west. When money was particularly tight he was walking through alleys when he overheard a Mortician hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has dedicated himself to building a better world.
Motivation: He feels kind of lost in life; and a need for knowledge about a nearby landmark
Flaws: Antagonistic, Impulsive, Depressed. Bonds: Poor, Adventurer. Occupation: Mortician
Voice: Sleepy voice
Attributes [hide]
Medium (6'8") Tabaxi, Neutral Good (CR 6)
Armor Class 12
Hit Points 32 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Giant, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +4
Possessions: 30 pp.
Tree Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and is constantly adorned with expensive silk clothing, often dyed in bright pastel and brown, and wears rings and necklaces with large, colorful gems. His yellow fur is greasy and uncared for. His blue eyes peer out from beneath his top pastel hat.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and wants to work out more often
Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Rich, In love, Religious. Occupation: Engraver
Voice: Soft and mumbly
Attributes [hide]
Medium (5'7") Tabaxi, True Neutral (CR 9)
Armor Class 11
Hit Points 58 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Druidic, Sylvan
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
Possessions: 13000 sp. 1 Minor magic item.
Pearl Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: This fat western woman has a bulbous nose and wears a red vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her red boots flare out at the collars. Her skin is also unnaturally pale. She has done her best to style her silver hair to look like a famous performer. Her eyes are a pleasant green.
Personality: Always inclined to offer people food she seems plenty friendly. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: A powerful wizard made her what she is. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has drifted from career to career and currently works as a Doctor.
Motivation: She is unsatisfied with her job; and expand her business
Ideals: Philantrophist. Flaws: Ugly, PTSD. Bonds: Job, Mentor. Occupation: Doctor
Voice: Sensual and smooth
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 39 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Halfling, Ignan, Druidic
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 | 0 |
Possessions: 200 gp. Aquamarine (1100 gp). Jasper (50 gp). Eye agate (13 gp).
Uthemar Richie, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He tends to wear a yellow poncho over his likewise colored trousers and shirt. His red hair is singed and shortened. His eyes are likewise amber.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born in the south. He helped his father out around the business and became quite the natural. He then took over the family business and is one of the better Architect for hire.
Motivation: Regain custody of his daughter; and further expansion of business
Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant, Family. Occupation: Architect
Voice: Irish accent
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Elven, Terran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 80 gp. Amber (90 gp).
Uzza Vice, Female Tiefling [Permalink]
Personal [hide]
Description: She is renowned for her bright green dresses and hats. She wears her black hair up. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She dislikes all the random violence that takes place in the north. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Uzza was born with her mother's beautiful face. She was taken from her home at a very young age. She has achieved small success as a Miller.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Pacifist. Bonds: Job, Attractive, Slave. Occupation: Miller
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'11") Tiefling, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 57 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 8 (-1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +6
Possessions: 700 gp. Blue sapphire (700 gp). Red garnet (120 gp). Silver pearl (120 gp). Aquamarine (1100 gp). Star rose quartz (80 gp). Rock crystal (80 gp). Blue quartz (7 gp). Aquamarine (1100 gp).
Bolhild Brawnanvil, Female Dwarf [Permalink]
Personal [hide]
Description: Standing 3'11", this woman has a large grey mantle and cape that has been intricately interwoven into her brown robe. She has slicked back silver hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She plays an instrument quite well.
History: Bolhild hails from a village terrorized by illithids. Her mother took her hunting and taught her how to get in the mind of other creatures. Days after completing her studies, news broke out that her hometown was attacked by illithids. Bolhild was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.
Motivation: Revenge.
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Enemies, Nature. Occupation: Healer
Voice: Boston accent
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 18 (+4) | 18 (+4) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Abyssal, Druidic, Elven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp.
Barendd Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: This man is very fat, and wears a fine chain shirt which he covers with brown colored cloaks and clothing. His golden hair is cut short with large spiked bangs in the front. His eyes are a pleasant amber.
Personality: His tongue was cut out and he uses sign language. He also hits on women, regardless of circumstances.
History: Born in the south to a Carpenter, Barendd learned a great deal about his father's area of expertise. His father was a soldier and died while he was still young. Barendd was left his father's suit of armor and trained in its use and care. He inherited the family business which he has now maintained for 13 years.
Motivation: He wants nothing more than to rejoin the army; and he would like to get married and retire
Flaws: Ugly, Disease. Bonds: Has a crush, Job, Military. Occupation: Carpenter
Voice: Squeaky
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 6)
Armor Class 9
Hit Points 47 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 19 (+4) | 12 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +4
Possessions: Black pearl (300 gp). Banded agate (12 gp). Brown-green garnet (80 gp).
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Their contribution stands as a beacon of hope for all adventurers!
