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NPC Generator

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Advanced [show]


Roge Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair, while still mostly chestnut, has prominent grey streaks. He has a tattooed face.

Personality: Always inclined to offer people food he seems plenty friendly. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: A powerful necromancer made him what he is. His father had invested heavily in several trade routes and wanted him to inherit them. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants his loneliness to end.

Ideals: Philantrophist, Entrepeneur. Bonds: Rich, Has a crush, Mentor. Occupation: Doctor

Voice: Hard of hearing, loud

Attributes [hide]

Roge Underfoot, Male Halfling Monk 7
Small (3'3") Halfling, Chaotic Neutral (CR 7)
Armor Class 14
Hit Points 42 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 13 (+1)15 (+2) 15 (+2)9 (-1)
Skills Animal Handling +5, Performance +2
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Ignan
Attacks Melee +1 / 2d8-2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1100 gp. 1 Minor magic item.


Social Check DCs


Uthemar Floshem, Male Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears just a blue suit. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His skin is flawless and his violet eyes scan people very quickly.

Personality: Uthemar wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born at the edge of vast desert. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Athletic, Disciplined. Bonds: Attractive, Adventurer, Nature. Occupation: Blacksmith

Voice: Aggressive tone

Attributes [hide]

Uthemar Floshem, Male Elf Adept 4
Medium (5'4") Elf, True Neutral (CR 4)
Armor Class 13
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)12 (+1) 11 (+0)12 (+1)
Skills Animal Handling +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 200 gp. Deep blue spinel (300 gp). Alexandrite (300 gp). Violet garnet (300 gp). 1 Minor magic item.


Social Check DCs


Eva Holton, Female Human [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. She carries with her a set of ceremonial daggers, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. Her black hair is braided into rings. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Flattery will make her almost putty in your hands.

History: From birth she was tutored by a cruel and relentless mentor. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Eva's homeland. Eva decided to take the middle way and become a bodyguard. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Eva fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and her relatives are trying to arrange a marriage

Ideals: Fighting, Joker. Flaws: Selfish. Bonds: Attractive, Mentor, Immigrant. Occupation: Painter

Voice: Jamaican accent

Attributes [hide]

Eva Holton, Female Human Fighter 10
Medium (4'9") Human, Neutral Good (CR 10)
Armor Class 12
Hit Points 54 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)14 (+2) 17 (+3)14 (+2)
Skills Survival +7
Senses Passive Perception 13
Languages Common, Druidic, Orc
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 11000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Agatha Markum, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. She is bristling with hidden weapons, mostly whips and halberds. Her white hair, when down, is lengthy. Her blue eyes have a joyful gleam in them most of the time.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Further she is a bit of a stoner and is frequently out of it.

History: Born to a pair of adventurers, Agatha grew up listening to her mother's many stories. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Agatha grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Agatha. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She desires power and/or immortality; and a need for knowledge about a nearby landmark

Flaws: Shy, Addict. Bonds: Criminal record, Adventurer, Nature. Occupation: Miner

Voice: Loud with bravado

Attributes [hide]

Agatha Markum, Female Half-Elf Cleric 2
Medium (5'8") Half-Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)16 (+3) 15 (+2)11 (+0)
Skills Insight +4, Investigation +5
Senses Passive Perception 12
Languages Common, Elven, Orc, Celestial, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 200 sp. 3 Tanglefoot bags.


Social Check DCs


Wella Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: She is lean but muscular and is wearing a tight white one piece outfit complete with pants, hood, and a cape. Her Stetson hat is riddled with cuts and holes. Her eyes are hazel.

Personality: She is witty, but her monotone delivery comes off as unnerving She is a logical person and will generally grow upset if things defy logic and science.

History: Wella was raised in a hard working conservative environment. While studying, she fell in love. They married and had a daughter. She became a Apothecary soon after.

Motivation: Further expansion of business; and to be a performer again

Ideals: Joker, Logical. Flaws: Ugly. Bonds: Job, In love. Occupation: Apothecary

Voice: Sighs a lot, exhausted

Attributes [hide]

Wella Littlefoot, Female Halfling Commoner 11
Small (2'9") Halfling, True Neutral (CR 11)
Armor Class 15
Hit Points 48 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 14 (+2)8 (-1) 17 (+3)12 (+1)
Skills Athletics +3, Nature +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 3d8-1, Ranged +8 / 3d8+4, Grapple +4

Possessions: 2100 gp.


Social Check DCs


Kipper Gummen, Male Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, he dresses like a well dressed Bookbinder does. He is bald on top and has large white tufts of hair around his ears. He tend to wears goggles to shield his eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. As long as the job gets done he does not care how it got done.

History: Kipper was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His childhood dream was to be a Adventurer, but he was a colossal failure. He struck the Bookbinder job and began his own company from there.

Motivation: Further expansion of business.

Ideals: Professionalism. Flaws: Ugly, Terse. Bonds: Job, Poor. Occupation: Bookbinder

Voice: Sighs a lot, exhausted

Attributes [hide]

Kipper Gummen, Male Gnome Fighter 4
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 17 (+3)16 (+3) 11 (+0)14 (+2)
Skills Deception +4, Insight +2
Senses Passive Perception 10
Languages Common, Gnome, Orc, Infernal, Elven
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 400 gp. Star rose quartz (50 gp). Moonstone (50 gp). White pearl (150 gp).


Social Check DCs


Kerkad Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: This man dresses in collared shirts and wears a proper scarf over his head. He is muscular with a powerful set of arms. His gold crest is braided into rings. This red eyed easterner is not easily forgotten.

Personality: Abrasive and pushy, he has a hard time making friends. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Kerkad was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Kerkad's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Kerkad and his spouse have recently divorced.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and a deep hatred of orcs

Flaws: Antagonistic. Bonds: Rich, Enemies. Occupation: Junk Dealer

Voice: Voice breaks

Attributes [hide]

Kerkad Imbixtellrhyst, Male Dragonborn Paladin 2
Medium (6'2") Dragonborn, Neutral Evil (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 10 (+0)14 (+2) 10 (+0)9 (-1)
Skills Nature +4, Survival +2
Senses Passive Perception 10
Languages Common, Giant, Abyssal
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 230 gp. Solid gold idol (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Climber’s kit.


Social Check DCs

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