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NPC Generator

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Advanced [show]


Roger Fulton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He typically wears grey cloth garments or leather armor. He has a small bristly mustache and wavy golden hair. His hazel eyes peer out from beneath his feathered grey hat.

Personality: He likes to make people angry or surprised. He is able to fit into much smaller and tighter spaces than normal.

History: He was born at the edge of vast forest. His father took him hunting and taught him how to get in the mind of other creatures. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To prove his worth to the world; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Antagonistic, Impulsive. Bonds: Nature, Adventurer. Occupation: Ruler

Voice: Low range voice

Attributes [hide]

Roger Fulton, Male Human Ranger 1
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)12 (+1) 14 (+2)6 (-2)
Skills Arcana +3, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 160 gp. Coral (150 gp). 1 Silk rope.


Social Check DCs


Nissa Loofollue, Female Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a robe, a symbol of death around her neck, and a spear on her belt. Her black hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are likewise green. Her teeth are yellowed and unaligned.

Personality: Always inclined to offer people food she seems plenty friendly. She can't help but pocket interesting objects she comes across

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents enrolled her in a Wizard school at a young age so that she could practice her divine talents. She now spends her time doing works of charity.

Motivation: Seeks redemption.

Ideals: Fighting, Philantrophist, Gifted. Flaws: Ugly. Bonds: Criminal record. Occupation: Banker

Voice: Laughs frequently while speaking

Attributes [hide]

Nissa Loofollue, Female Gnome Wizard 4
Small (3'1") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 7 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)12 (+1) 15 (+2)11 (+0)
Skills Deception +2, Investigation +3
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 16000 cp. 1 Minor magic item.


Social Check DCs


Megren Lhamboldennish, Female Dragonborn [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'8" when asserting herself. Her black crest, when down, is lengthy. Her fair skin shows little sign of her aristocratic breeding.

Personality: She likes to make people angry or surprised. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Gifted from a young age, Megren studied abroad. Megren was born on a far northern forest where she grew up under the tutelage of her father, an expert Architect. She moves from town to town, unable to find a place to settle.

Motivation: She's repulsed by the PC; and a rival would like her out of the picture

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Slave, Immigrant. Occupation: Architect

Voice: Spanish accent

Attributes [hide]

Megren Lhamboldennish, Female Dragonborn Wizard 9
Medium (6'8") Dragonborn, Chaotic Good (CR 9)
Armor Class 12
Hit Points 27 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)11 (+0) 7 (-2)19 (+4)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 700 gp. Lapis lazuli (12 gp). Amethyst (140 gp). Deep green spinel (140 gp). Black star sapphire (1500 gp). Red garnet (140 gp).


Social Check DCs


Guy Upton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a long blonde beard with little hanging trinkets. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has all his life been fascinated with writing.

History: He was born at the edge of vast island. As a young adult he joined a group advocating for an improvement in Human conditions. He now mingles about in high society.

Motivation: Dragonborn compassion; and money/treasure

Ideals: Artistic. Flaws: Ugly, Racist. Bonds: Rich, Nature. Occupation: Roofer

Voice: Squeaky

Attributes [hide]

Guy Upton, Male Human Ranger 1
Medium (6'4") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)8 (-1) 8 (-1)16 (+3)
Skills Arcana +1, History +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Azaki Suithrasas, Male Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses like a well dressed Crown-heir does. He sports a long brown beard, and similarly colored long hair. He has green eyes and a blue hat with a pastel feather.

Personality: He is calm most of the time but flees social interaction. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Azaki took refuge in the old dungeon and found the beat up kukri and armor he uses now. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Job, Nature. Occupation: Crown-heir

Voice: Speaks with a cold

Attributes [hide]

Azaki Suithrasas, Male Elf Rogue 5
Medium (5'2") Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 15 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 9 (-1)13 (+1) 12 (+1)12 (+1)
Skills History +4
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1

Possessions: 40000 cp. Star rose quartz (60 gp). Black pearl (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Jacobs, Male Half-Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'8" and wears a worn and beaten armor. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Tim was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. Tim was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Tim decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels that his past leaves him morally obligated to help.

Flaws: Antagonistic, Insane. Bonds: Criminal record, Poor, Adventurer. Occupation: Interpreter

Voice: Boston accent

Attributes [hide]

Tim Jacobs, Male Half-Elf Druid 3
Medium (5'8") Half-Elf, True Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)13 (+1) 16 (+3)14 (+2)
Skills Deception +4, History +3
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 2000 sp.


Social Check DCs


Dee TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a white suit, green shirt, and grey tie. She has a slight overbite and is overall scrawny. She has a long auburn ponytail with little hanging trinkets. She wears crescent spectacles with a black brim.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. The war was a terrible time for her, and Dee does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born to a criminal king-pin and mafia family When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Spice Merchant. She has set out to sabotage the competition.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she'd like to take her coworkers down a peg

Flaws: Antagonistic, Depressed. Bonds: Military, Criminal record, Job. Occupation: Spice Merchant

Voice: Smoker's lung

Attributes [hide]

Dee TellPenny, Female Halfling Adept 7
Small (3'1") Halfling, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 30 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)16 (+3) 13 (+1)18 (+4)
Skills Sleight of Hand +5, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Auran, Infernal
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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