Vepar Flair, Female Tiefling [Permalink]
Personal [hide]
Description: This woman stands a little under 5'4" and is a bit bulky. She is very muscular particularly in the legs. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her hair is purple, silky, and of moderate length. She is baby faced.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is a bit of a xeno-phobe, disliking non-Tieflings.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She made a point of taking high paying jobs and getting most of it up front. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Money/treasure; and she has passion for adventuring and risk
Ideals: Gifted. Flaws: Racist. Bonds: Rich, Attractive, Adventurer. Occupation: Servant
Voice: Timid voice
Attributes [hide]
Medium (5'4") Tiefling, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 31 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 10 (+0) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll, Goblin
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
Possessions: 1200 gp. Deep blue spinel (400 gp). Malachite (10 gp). Onyx (20 gp). 1 Minor magic item.
Jarana Orcfoe, Female Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her hair is short and black. She has hazel eyes and a brown hat with a white feather.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She feels that her past leaves her morally obligated to help; and a rival would like her out of the picture
Flaws: Antagonistic, Disease, Insomniac. Bonds: Rich, Criminal record. Occupation: Painter
Voice: Hissing voice
Attributes [hide]
Medium (3'9") Dwarf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp.
Melech Murder, Male Tiefling [Permalink]
Personal [hide]
Description: A middle-aged man, he wears dull black sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case, and is pretty ugly. His chestnut hair is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep black.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Melech is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born to a criminal king-pin and mafia family He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: To find somewhere to settle down; and he is content
Flaws: Ugly, Mundane. Bonds: Family, Criminal record, Rich. Occupation: Knight
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'0") Tiefling, True Neutral (CR 8)
Armor Class 10
Hit Points 38 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 11 (+0) | 18 (+4) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Druidic, Undercommon, Halfling, Ignan
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 900 gp.
Carrie Ariessus, Male Elf [Permalink]
Personal [hide]
Description: He has a missing left arm. He tends to wear a large blue jacket. His red hair is cut jaggedly and amateurishly. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He never swears and excessively uses polite adverbs when speaking. He misses his home and complains about the freezing weather, even in summer.
History: Carrie was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was taken as a slave by a traveling circus and forced to perform He moves from town to town, unable to find a place to settle.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Optimist. Flaws: Ugly. Bonds: Immigrant, Poor, Slave. Occupation: Fletcher
Voice: Speaks in third person
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 7 (-2) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +2
Possessions: 500 sp.
Ilanis Ofandrus, Female Elf [Permalink]
Personal [hide]
Description: This slender woman stands about 4'11". She wears a tan shirt with thin black vertical stripes and tan pants. She keeps her long silver hair kept up in a rat tail. She has brown eyes.
Personality: She likes to make people angry or surprised. Flattery will make her almost putty in your hands.
History: She was born in a small desert village. Ilanis liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She inherited the family business which she has now maintained for 8 years.
Motivation: To protect her home; and to be a banker again
Flaws: Antagonistic, Selfish. Bonds: Nature, Job, Guardian. Occupation: Gardener
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 10 (+0) | 9 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 180 gp. 1 Masterwork studded leather.
Kaladan Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: This western man wears silk and lounges about seductively. His clothes are grease stained in places. His white crest is kept up in a ponytail inside a deerstalker hat. His face is covered beneath a completely black helmet.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He was born in the west. He took every job he could get his hands on, but the opportunities for Dragonborns in the west were limited. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To get a good night's sleep; and he's repulsed by the pc
Flaws: Antagonistic. Bonds: Attractive, Poor, Immigrant. Occupation: Shepherd
Voice: Dark and ominous
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 8 (-1) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 50 gp.
Zepar Verity, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a green feathered hat and green clothes. He carries a battered rapier and tarnished scythe as well. His feathered hat is riddled with cuts and holes. His black eyes dart from person to person to random spaces in the air.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He works hard and plays hard.
History: Gifted from a young age, Zepar studied abroad. In his 13th year, his parents were killed by a giants raid, leaving Zepar alone in the world. After a stint in an orphanage, he was adopted. He was granted psionic powers by his dying sister.
Motivation: A deep hatred of giants; and revenge
Ideals: Fighting, Joker, Gifted. Flaws: Ugly, Hedonist. Bonds: Enemies. Occupation: Farmer
Voice: Draws out vowels
Attributes [hide]
Medium (6'2") Tiefling, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 30 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 14 (+2) | 15 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Giant, Goblin
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +4
Possessions: 400 gp.
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