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NPC Generator

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Advanced [show]


Pallabar Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'5". He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and his gloved hand is found clutching a shortbow. His white hair is greasy and uncared for. His fierce brown eyes like to dwell on things.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: From birth he was tutored by a cruel and relentless mentor. When Pallabar reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To settle down with his crush; and he's in love

Flaws: Ugly, Mundane. Bonds: Has a crush, Mentor, Military. Occupation: Weaver

Voice: Irish accent

Attributes [hide]

Pallabar Oomtrowl, Male Gnome Rogue 4
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 28 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)16 (+3) 17 (+3)9 (-1)
Skills History +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Undercommon, Orc
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 45000 sp. 1 Minor magic item.


Social Check DCs


Azaki Mancilla, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a violet costume with the symbols of death on his torso. He has black hair. He is very pretty but has cold, dead eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. After months of barely getting by, Azaki managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He is a bit of a kleptomaniac.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Rich. Occupation: Locksmith

Voice: Relaxed voice

Attributes [hide]

Azaki Mancilla, Male Half-Elf Monk 11
Medium (5'11") Half-Elf, Chaotic Evil (CR 11)
Armor Class 8
Hit Points 71 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 14 (+2)11 (+0) 12 (+1)11 (+0)
Skills Nature +4, Religion +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 3d8+1, Ranged +2 / 3d8-2, Grapple +1

Possessions: 3200 gp. White pearl (140 gp).


Social Check DCs


Peter Cithreth, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses in collared shirts and wears a proper scarf over his head. His long white hair reaches down to his waist. His otherwise smooth face is marked with small tiny scars.

Personality: He is a Courier first and foremost. He believes firmly that knowledge should be universal. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: A need for knowledge about a nearby landmark; and his relatives are trying to arrange a marriage

Bonds: Job, Adventurer, Military, Enemies, Family. Occupation: Courier

Voice: Sounds elderly

Attributes [hide]

Peter Cithreth, Male Half-Elf Paladin 15
Medium (5'3") Half-Elf, Neutral Evil (CR 15)
Armor Class 12
Hit Points 103 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)12 (+1) 13 (+1)10 (+0)
Skills Athletics +3, Nature +6
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +3 / 4d8-2, Ranged +7 / 4d8+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day140211

Possessions: 800 pp. Large well-done wool tapestry (100 gp). Black velvet mask with numerous citrines (160 gp). A delicate brass dragon egg (70 gp). Large well-done wool tapestry (100 gp). Large well-done wool tapestry (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp). An abacus with copper, silver and gold markers (160 gp). Sapphire pendant on gold chain (2300 gp). Fire opal pendant on a fine gold chain (1800 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (70 gp).


Social Check DCs


Edge Of Shadows, Female Tabaxi [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She does not wear sleeves and tends to eschew shirts when she can avoid it. She keeps her lavender fur in a pixie cut. Her yellow eyes peer out from beneath her Stetson pastel hat.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She always tries to repair and not replace. It was this mentality that drove her into the Server business.

History: She was raised in a desert tribe. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Due to her spouse's obsession with being a Glassblower they were divorced and she won custody of their daughter. She worked as a Server, and she later adopted a second daughter.

Motivation: She is wracked by social anxiety.

Ideals: Athletic, Persistence. Flaws: Emotional, Fearful. Bonds: Nature. Occupation: Server

Voice: Puts emphasis on the wrong words

Attributes [hide]

Edge Of Shadows, Female Tabaxi Fighter 6
Medium (5'7") Tabaxi, Neutral Good (CR 6)
Armor Class 12
Hit Points 30 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)10 (+0) 12 (+1)13 (+1)
Skills Nature +3, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 500 gp. Black pearl (1200 gp). Coral (90 gp). Rhodochrosite (15 gp). Deep blue spinel (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mara Holimion, Female Elf [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of the four houses of cards around her neck, and a pickaxe on her belt. She wears her hair in dreadlocks. Her eyes are likewise brown. Her teeth are white and perfect.

Personality: She is a Detective first and foremost. She believes firmly that knowledge should be universal. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.

History: Born in a small village she learned the ways of the warrior from her father. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She tends to her Detective job now, and dutifully fulfills any obligations she has.

Motivation: To unite with her sister; and sabotage a competitor

Ideals: Fighting, Artistic. Bonds: Attractive, Job, Family. Occupation: Detective

Voice: Cold and demanding tone

Attributes [hide]

Mara Holimion, Female Elf Cleric 3
Medium (5'4") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)17 (+3) 10 (+0)12 (+1)
Skills Athletics +4
Senses Passive Perception 10
Languages Common, Elven, Ignan, Infernal, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 300 gp.


Social Check DCs


Broce Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is well dressed, constantly wearing a tan suit, brown shirt, and pastel tie. He keeps his chestnut hair in a pixie cut. He wears a mask on his face.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. A friendly and beautiful Gnome, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Gifted from a young age, Broce studied abroad. He found a children's book about a Gnome Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: He wants nothing more than to rejoin the army; and meet up once more with his childhood friend

Ideals: Disciplined, Gifted. Bonds: Attractive, Adventurer, Military. Occupation: Ruler

Voice: Dutch accent

Attributes [hide]

Broce Lingenhall, Male Gnome Paladin 4
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)11 (+0) 11 (+0)11 (+0)
Skills Insight +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1 Minor magic item.


Social Check DCs


Zedaar Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tight fighting clothing, which leaves very little to the imagination. His gold crest has been sun bleached extensively. His ears are large.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born in the south. A few years later when the east was not economically sound they moved to his current location. He left for the south, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Mundane, Impulsive. Bonds: Immigrant. Occupation: Junk Dealer

Voice: Low range voice

Attributes [hide]

Zedaar Jerynomonis, Male Dragonborn Wizard 6
Medium (6'1") Dragonborn, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 19 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)7 (-2) 7 (-2)13 (+1)
Skills Acrobatics +5, Intimidation +4
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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