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Advanced [show]


Ur-Dag Kendall, Male Half-Orc [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He carries with him a set of pickaxes, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His red hair is slicked back into a classic pompadour. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His father raised him in a mountain cabin. Like his mother and his sister before him, after school he went straight into learning to become a Beggar. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ur-Dag fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Expand his business; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Flaws: Depressed. Bonds: Attractive, Nature, Job. Occupation: Beggar

Voice: Scratchy, weak

Attributes [hide]

Ur-Dag Kendall, Male Half-Orc Warlock 7
Medium (6'8") Half-Orc, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 33 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)15 (+2) 9 (-1)11 (+0)
Skills Arcana +5, Athletics +4
Senses Passive Perception 9
Languages Common, Orc, Halfling, Goblin
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322220

Possessions: 1100 gp.


Social Check DCs


Richard Clapham, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many white ritualistic tattoos. He wears a grey vest and prefers white and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a long white beard with little hanging trinkets. He wears a mask on his face.

Personality: He is witty, but his monotone delivery comes off as unnerving His temper goes off on the smallest of things. He tends to lash out at those around him.

History: The child of a Bather, who enjoyed hunting, Richard was taken on many hunting expeditions. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Nature, Adventurer. Occupation: Masseuse

Voice: Indian accent

Attributes [hide]

Richard Clapham, Male Human Druid 1
Medium (6'5") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)15 (+2) 11 (+0)12 (+1)
Skills Investigation +4, Perception +2
Senses Passive Perception 12
Languages Common, Orc, Aquan
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 100 sp.


Social Check DCs


Taklinn Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man wears light armors faded through time and improper care. His hair is chestnut and very short. His violet eyes dart from person to person to random spaces in the air.

Personality: He is calm most of the time but flees social interaction. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Taklinn hails from a village terrorized by goblins. After coming to the age of reason, Taklinn took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has achieved small success as a Sailor.

Motivation: Further expansion of business.

Ideals: Gifted. Flaws: Shy. Bonds: Job, Enemies. Occupation: Sailor

Voice: Shortens vowels

Attributes [hide]

Taklinn Fireforge, Male Dwarf Bard 3
Medium (4'0") Dwarf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)16 (+3) 9 (-1)9 (-1)
Skills Deception +1
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll, Orc, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 300 gp. 4 Antitoxin. 3 Holy water. 4 Acid flasks.


Social Check DCs


Ozyman Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a white coat over a pastel low-cut shirt, and a deerstalker hat upon his head. His hair is silver and curly. His hazel eyes are slightly larger than normal.

Personality: He can speak with the recently deceased. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born at the edge of vast island. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Nature, Mentor. Occupation: Cartwright

Voice: Switch between two voices

Attributes [hide]

Ozyman Greenbottle, Male Halfling Cleric 16
Small (3'1") Halfling, True Neutral (CR 16)
Armor Class 14
Hit Points 105 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)10 (+0) 13 (+1)10 (+0)
Skills Animal Handling +6, Nature +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 7000 gp. A necklace of small pink pearls (3000 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Silver comb with moonstones (500 gp). Brass mug with jade inlays (600 gp).


Social Check DCs


Medrash Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'1" and is generally shirtless and showing off his tattooed chest. His left leg appears badly burned and disfigured. He keeps his long rusty crest kept up in a rat tail. His red eyes have a joyful gleam in them most of the time.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Medrash hails from a village terrorized by dire rats. When Medrash reached his early adolescence his Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. After a long history of fighting, Medrash and his spouse have recently divorced.

Motivation: To end his boredom; and he seems to be bored by most things

Flaws: Shy, Antagonistic, Mundane. Bonds: Enemies, Military. Occupation: Butcher

Voice: Speaks with squeezed throat

Attributes [hide]

Medrash Akambherylliax, Male Dragonborn Monk 9
Medium (6'1") Dragonborn, Chaotic Good (CR 9)
Armor Class 10
Hit Points 46 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)14 (+2) 12 (+1)18 (+4)
Skills Intimidation +7, Survival +4
Senses Passive Perception 11
Languages Common, Druidic, Halfling
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3

Possessions: 1200 gp. Red spinel (150 gp). Brown-green garnet (150 gp). Sard (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oda Waggletop, Female Gnome [Permalink]

Personal [hide]

Description: This late middle aged woman is dressed in an above average manner and is in decent physical shape. She keeps her long blonde hair kept up in a rat tail. She wears a mask on her face.

Personality: She is mildly Gnome supremacist, though she does not identify as such. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was born in the east. Like her father and her brother before her, after school she went straight into learning to become a Cook. She ran away from her former home and has been making her living as a Cook for the past few years.

Motivation: Balancing her hectic life and new Cook responsibilities is difficult; and sabotage a competitor

Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Immigrant, Job. Occupation: Cook

Voice: Scratchy, weak

Attributes [hide]

Oda Waggletop, Female Gnome Monk 2
Small (3'0") Gnome, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 17 (+3)12 (+1) 12 (+1)5 (-3)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee -1 / 1d6-3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 310 gp. Rhodochrosite (4 gp). Amber (120 gp). Red spinel (120 gp). 1 Half-Plate.


Social Check DCs


Theriatis Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a tan vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his tan boots flare out at the collars. His hair is always cut to a buzz. He has gleaming, smiling green eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in a small desert village. Over the years he perfected his riding and shooting skills. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theriatis fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and his relatives are trying to arrange a marriage

Ideals: Athletic, Fighting. Flaws: Ugly. Bonds: Nature, Poor. Occupation: Mercenary

Voice: Tuts and clicks tongue

Attributes [hide]

Theriatis Casilltenirra, Male Elf Bard 3
Medium (5'0") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 5 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 4 (-3)16 (+3) 13 (+1)14 (+2)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Infernal, Giant, Druidic
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 3100 sp.


Social Check DCs

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