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NPC Generator

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Advanced [show]


Pûg Mori, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he is dressed in earthy colors with a black and green handkerchief worn on his right side. His white hair is lengthy and is close to two feet long. He wears large thick round spectacles.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He does not trust anyone and sleeps with one eye open.

History: He was born at the edge of vast forest. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He hasn't been sleeping well lately.

Motivation: Dragonborn compassion; and he uses money and sex appeal to get what he needs

Flaws: Insomniac, Racist. Bonds: Attractive, Nature, Rich. Occupation: Navigator

Voice: Spits and sputters

Attributes [hide]

Pûg Mori, Male Half-Orc Fighter 7
Medium (5'7") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 36 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)9 (-1) 11 (+0)8 (-1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 1000 gp. Lapis lazuli (14 gp).


Social Check DCs


Avice Altham, Female Human [Permalink]

Personal [hide]

Description: She is typically in her Scribe uniform, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'2" when asserting herself. She has dyed her greying blonde hair a little too much giving a sharp blonde color. She wears round tiny glasses practically rammed into her face.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was raised in a mountains tribe. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Scribe work with an outfit from a few towns over. Scribe work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has achieved small success as a Scribe.

Motivation: Wants to open a new tavern.

Ideals: Optimist. Bonds: Job, Adventurer, Nature. Occupation: Scribe

Voice: Jamaican accent

Attributes [hide]

Avice Altham, Female Human Commoner 11
Medium (5'2") Human, Neutral Good (CR 11)
Armor Class 12
Hit Points 17 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)16 (+3) 13 (+1)10 (+0)
Skills Investigation +7, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Aquan, Sylvan
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 2900 gp. Alexandrite (1100 gp). Citrine (40 gp). Deep blue spinel (1100 gp). Brown-green garnet (90 gp). Smoky quartz (40 gp). Black star sapphire (400 gp). Rock crystal (40 gp).


Social Check DCs


Trail In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a moderate pudge and is not very fit. He wears his lavender fur down. His blue eyes dart from person to person to random spaces in the air.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born into a rich family. A gifted student he started as a Engraver, but he got bored and became a Locksmith. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He wants revenge against brigands; and a deep hatred of brigands

Ideals: Professionalism. Flaws: Shy. Bonds: Rich, Job, Enemies. Occupation: Locksmith

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Trail In Woods, Male Tabaxi Druid 5
Medium (6'7") Tabaxi, Neutral Evil (CR 5)
Armor Class 12
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)17 (+3) 14 (+2)11 (+0)
Skills Investigation +6, Survival +5
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 1000 sp. Banded agate (16 gp). Violet garnet (600 gp).


Social Check DCs


Myria Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: She wears suspenders and red workpants. Her shirt is violet, and she wears a heavy red leather apron most of the time. She is portly but not overly obese. She has moderate length white hair. Her gray eyes are slightly larger than normal.

Personality: Stoic and calm, she prefers to meditate than take action. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Like her father and her sister before her, after school she went straight into learning to become a Barrister. She inherited the family business which she has now maintained for 12 years.

Motivation: Regain custody of her son; and her relatives are trying to arrange a marriage

Ideals: Disciplined. Flaws: Fearful. Bonds: Immigrant, Job, Family. Occupation: Barrister

Voice: Timid voice

Attributes [hide]

Myria Quickstep, Female Halfling Adept 4
Small (3'1") Halfling, True Neutral (CR 4)
Armor Class 14
Hit Points 15 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)12 (+1) 12 (+1)15 (+2)
Skills Acrobatics +5, Insight +3
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 200 gp.


Social Check DCs


Halimath Murphy, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he dresses well, typically a more casual-formal manner. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His half smiles and amber eyes are beguiling and draw you in.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He enjoys reading and quiet.

History: He was always a brilliant, if unscrupulous mind. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To share knowledge with the world; and he's repulsed by the pc

Ideals: Logical. Flaws: Antagonistic, Insane. Bonds: Attractive. Occupation: Cartwright

Voice: Switch between two voices

Attributes [hide]

Halimath Murphy, Male Half-Elf Druid 5
Medium (5'5") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)13 (+1) 11 (+0)18 (+4)
Skills Medicine +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 300 gp.


Social Check DCs


Callie Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: 2'11" and muscular, this northern woman wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her silver hair is cut jaggedly and amateurishly. She has gleaming, smiling gray eyes.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Animals are drawn to her, and she is able to talk to them.

History: From birth she was tutored by a cruel and relentless mentor. Her druidic abilities were realized during a raid on her village. Since then, she has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and wants to work out more often

Ideals: Athletic, Optimist, Gifted. Bonds: Mentor. Occupation: Servant

Voice: Prounounces S like Z

Attributes [hide]

Callie Jamjar, Female Halfling Monk 6
Small (2'11") Halfling, True Neutral (CR 6)
Armor Class 11
Hit Points 37 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)12 (+1) 11 (+0)10 (+0)
Skills Investigation +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pallabar Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: This light-skinned male wears bulky tan painted plate armor. He is tall, broad shouldered and powerfully built. His black hair is unkempt and raggedy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born in the north, but his parents moved at a very young age to the west. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Priest work with an outfit from a few towns over. Priest work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Priest.

Motivation: Expand his business.

Ideals: Passionate. Flaws: Ugly. Bonds: Poor, Job, Immigrant. Occupation: Priest

Voice: Australian accent

Attributes [hide]

Pallabar Gimlen, Male Gnome Bard 4
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 23 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)7 (-2) 10 (+0)16 (+3)
Skills Nature +0, Perception +2
Senses Passive Perception 12
Languages Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs

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