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NPC Generator

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Advanced [show]


Kilvar Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears light armors faded through time and improper care. He is muscular with a powerful set of arms. His moppish brown hair is in a traditional bowl cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He also hits on women, regardless of circumstances.

History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He has a crush on the local Carpenter; and wants his loneliness to end

Ideals: Philantrophist. Flaws: Ugly. Bonds: Has a crush, Poor. Occupation: Shoemaker

Voice: Smooth and feminine

Attributes [hide]

Kilvar Graybeard, Male Dwarf Warrior 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)13 (+1) 13 (+1)7 (-2)
Skills Insight +3, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 170 gp. Silver pearl (80 gp). Carnelian (40 gp). Golden pearl (80 gp). 1 Half-Plate.


Social Check DCs


Bryseis Peace, Female Tiefling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a simple burlap shirt and baggy pants. She conceals her monstrous two handed axe with her veritable burlap sack of a shirt. Her hair, while still mostly silver, has prominent grey streaks. She wears crescent spectacles with a black brim.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She was born in the east, but her parents moved at a very young age to the north. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She ran away from her former home and has been making her living as a Adventurer for the past few years.

Motivation: She wants revenge against giants; and her name or reputation has been wronged in the past by giants, and she desires to right it

Ideals: Athletic. Bonds: Job, Criminal record, Immigrant, Enemies. Occupation: Adventurer

Voice: Hollow voice

Attributes [hide]

Bryseis Peace, Female Tiefling Paladin 7
Medium (5'2") Tiefling, True Neutral (CR 7)
Armor Class 10
Hit Points 47 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)18 (+4) 10 (+0)16 (+3)
Skills Nature +7, Perception +3
Senses Passive Perception 13
Languages Common, Infernal, Draconic, Gnome, Halfling
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Rinn Ofandrus, Female Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is well dressed, constantly wearing a blue suit, green shirt, and tan tie. She keeps her long chestnut hair kept up in a rat tail. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She worked as a nervous Bather and found it very stressful. She inherited the family business which she has now maintained for 9 years.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Gifted. Flaws: Antagonistic, Impulsive. Bonds: Job. Occupation: Bather

Voice: Speaks like tongue is numb

Attributes [hide]

Rinn Ofandrus, Female Elf Expert 3
Medium (4'8") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)13 (+1) 10 (+0)11 (+0)
Skills Arcana +3, Investigation +3
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 14000 cp.


Social Check DCs


Aline Gracey, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her hair, while still mostly chestnut, has prominent grey streaks. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Overbrimming with self-confidence, Aline isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. Aline is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Expand her business; and she has passion for adventuring and risk

Ideals: Impeccable, Gifted. Bonds: Family, Adventurer, Job. Occupation: Servant

Voice: Slurs words

Attributes [hide]

Aline Gracey, Female Human Cleric 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 8 (-1)8 (-1) 11 (+0)10 (+0)
Skills Arcana +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: Black pearl (300 gp). Fire opal (900 gp). Obsidian (6 gp). Amethyst (90 gp).


Social Check DCs


Ermina Xiloscient, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears tattered old clothes. Her skin is fair and her fingers are delicate and long. Her red hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are brown and beady.

Personality: She can speak with the recently deceased. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Ermina is combative with any and all who dare try her patience in the slightest.

History: The child of a Blacksmith, who enjoyed hunting, Ermina was taken on many hunting expeditions. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She was granted arcane powers by her dying brother.

Motivation: She is greedy.

Ideals: Gifted, Justice. Flaws: Ugly, PTSD. Bonds: Nature. Occupation: Roofer

Voice: Deep voice with rolling R's

Attributes [hide]

Ermina Xiloscient, Female Half-Elf Rogue 6
Medium (5'9") Half-Elf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 36 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 15 (+2)16 (+3) 14 (+2)17 (+3)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Orc, Giant
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4

Possessions: 2000 sp.


Social Check DCs


Delebean Pingun, Male Gnome [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears rags and sports a simple walking cane. His long chestnut hair reaches down to his waist. His amber eyes dart from person to person.

Personality: This man loves singing and to teach people singing more than just about anything. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born to a Mortician, his mother struggled to pay the bills. When Delebean reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has gone from town to town working and never settling down anywhere, but has fallen for a local Mortician. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants nothing more than to rejoin the army; and he's attracted to the pc

Ideals: Artistic. Flaws: Impulsive. Bonds: Poor, Attractive, Military, Has a crush. Occupation: Miner

Voice: Old thin voice

Attributes [hide]

Delebean Pingun, Male Gnome Cleric 4
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)14 (+2) 12 (+1)17 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Draconic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 13000 cp. Alexandrite (900 gp). Alexandrite (900 gp).


Social Check DCs


Anthony Gladstone, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears bulky brown painted plate armor. His chestnut hair, when down, is lengthy. He wears large thick round spectacles.

Personality: He is happy with his job as a Scribe. He turns his eye from what people do, preferring to live and let live. He enjoys reading and quiet.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He struck the Scribe job and began his own company from there.

Motivation: Someone believes him a fraud; and revenge

Ideals: Logical. Flaws: PTSD. Bonds: Job, Military, Enemies. Occupation: Scribe

Voice: Speaks with a cold

Attributes [hide]

Anthony Gladstone, Male Human Warrior 10
Medium (6'4") Human, Lawful Good (CR 10)
Armor Class 12
Hit Points 56 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)15 (+2) 16 (+3)11 (+0)
Skills Acrobatics +6, Performance +4
Senses Passive Perception 13
Languages Common, Ignan, Auran
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +4

Possessions: 800 gp. Citrine (70 gp). Blue quartz (15 gp). Aquamarine (1600 gp).


Social Check DCs

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