Himo Ilphelkiir, Male Half-Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. He sports a flattop hair cut. His eyes are violet.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born at the edge of vast forest. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. After a long history of fighting, Himo and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he is wracked by social anxiety
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature. Occupation: Laborer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Celestial
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 140 gp. Jade (40 gp). 1 Masterwork studded leather.
Ahvain Withrethin, Male Half-Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a robe, a symbol of his god around his neck, and a shortbow on his belt. He sports a flattop hair cut. His violet unseeing eyes seem to look past you.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was always a brilliant, if unscrupulous mind. A freak accident while working with his Hunter mother left him crippled. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ahvain fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is wracked by social anxiety; and he feels threatened by others
Ideals: Fighting, Logical. Flaws: Disease, Fearful, Insane. Occupation: Cook
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Evil (CR 3)
Armor Class 9
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 10 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 16000 cp.
Akra Gygazzylyshrift, Female Dragonborn [Permalink]
Personal [hide]
Description: She is scrawny and has patchy white crest. She wears a green shirt with thin blue vertical stripes and tan pants. She has a hunchback. Her crest is cut close to her head. Her gold eyes dart from person to person.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: Akra lived on a farm with her father, near the main road leading to a nearby town. A gypsy cursed her at a young age, leading to her ugly appearance. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: Wants to raise her children well.
Flaws: Ugly, Antagonistic, Insane. Bonds: Criminal record, Family. Occupation: Server
Voice: Sensual and smooth
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 6)
Armor Class 12
Hit Points 55 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 18 (+4) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Celestial, Giant, Goblin
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 100 gp. 1 Breastplate. 1 Chain shirt.
Adrik Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a grey shirt with thin violet vertical stripes and blue pants. His hair is auburn and very short. He has several tiny emerald earrings on each ear.
Personality: Always inclined to offer people food he seems plenty friendly. He always tries to repair and not replace. It was this mentality that drove him into the Stableman business.
History: Adrik was born the youngest of three triplets. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He used his abilities to travel the world and help people.
Motivation: Meet up once more with his childhood friend.
Ideals: Philantrophist, Persistence. Bonds: Rich, Family, Adventurer. Occupation: Stableman
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 400 sp. Silver pearl (50 gp).
Godfrey Atterton, Male Human [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times, and carries greatswords. He sports a long silver beard, and similarly colored long hair. His half smiles and green eyes are beguiling and draw you in.
Personality: Calm and collected, he is a well trained Architect. Flattery will make him almost putty in your hands.
History: He was born into a rich family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Architect. He has built up a small fortune and can afford his own way.
Motivation: Wants to open a new tavern.
Ideals: Fighting. Flaws: Selfish. Bonds: Attractive, Job, Rich. Occupation: Architect
Voice: Aggressive tone
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 11)
Armor Class 11
Hit Points 51 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 900 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp).
Rathkran Esstyrlynn, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He keeps his long black crest kept up in a rat tail. His eyes are red and beady.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He also is a firm believer in the manly ideal.
History: He was born in the north, but his parents moved at a very young age to the east. He took every job he could get his hands on, but the opportunities for Dragonborns in the north were limited. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he's looking for his big break
Ideals: Philantrophist. Flaws: Ugly, Impulsive. Bonds: Immigrant, Adventurer, Debt. Occupation: Shoemaker
Voice: Old Prospector
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 17)
Armor Class 10
Hit Points 85 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +8 / 5d4+2, Ranged +6 / 5d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 |
Possessions: 700 pp. Red-brown spinel (50 gp). Malachite (12 gp). Star rose quartz (30 gp). Deep green spinel (50 gp). White pearl (50 gp). Black opal (600 gp). Lapis lazuli (12 gp). Star ruby (600 gp). Tiger eye turquoise (12 gp). Fiery yellow corundum (600 gp). Violet garnet (1100 gp). Black pearl (1100 gp). Moonstone (30 gp). Black opal (600 gp). Citrine (30 gp). Carnelian (30 gp). Black pearl (1100 gp). Star rose quartz (30 gp). Peridot (30 gp). Rose (30 gp). Jade (50 gp). Rock crystal (30 gp). 1 Medium magic item. 1 Medium magic item.
Dariff Brawnanvil, Female Dwarf [Permalink]
Personal [hide]
Description: This woman wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has a penchant for wearing a ring with an oversized emerald on her left hand. Her hair is always cut to a buzz. She has a dull look in her gray eyes.
Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She is the product a well kept family trust fund and as such has never really known need. A freak accident while working with her Shipwright mother left her crippled. She has never given up on her music dream.
Motivation: Money/treasure.
Ideals: Artistic. Flaws: Impulsive, Disease. Bonds: Rich. Occupation: Barkeep
Voice: Scandinavian accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 7 (-2) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 400 gp. 1 Chain shirt.
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Their contribution stands as a beacon of hope for all adventurers!