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NPC Generator

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Advanced [show]


Biri Orexijandilin, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She dresses like a well dressed Ploughman does. Beneath her clothing is a huge mess of scar tissue. She wears a top hat to cover her moderate length brass crest. Her fair skin shows little sign of her aristocratic breeding.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Biri was born with her mother's beautiful face. Ostracized due to the psionic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it.

Ideals: Gifted. Bonds: Job, Slave, Attractive, Rich. Occupation: Ploughman

Voice: Australian accent

Attributes [hide]

Biri Orexijandilin, Female Dragonborn Druid 5
Medium (6'8") Dragonborn, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)17 (+3) 12 (+1)10 (+0)
Skills Medicine +4, Nature +6
Senses Passive Perception 11
Languages Common, Draconic, Halfling, Druidic
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 6000 sp. 1 Bullseye lantern. 1 Climber’s kit. 1 Healer’s kit. 1 Spyglass.


Social Check DCs


Siffress Turen, Female Gnome [Permalink]

Personal [hide]

Description: 3'2" and muscular, this southern woman dresses in tan turtlenecks beneath a blue coat with tan slacks. Her golden hair has been sun bleached extensively. She has amber eyes.

Personality: Eccentric and domineering, Siffress will drive conversation. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Born to a Guard, her father struggled to pay the bills. Her homeland was ravaged by war and she spent much of her life rebuilding it. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Wants to work out more often; and she's repulsed by the pc

Ideals: Athletic, Extrovert. Flaws: Antagonistic, PTSD. Bonds: Poor. Occupation: Bellfounder

Voice: Tuts and clicks tongue

Attributes [hide]

Siffress Turen, Female Gnome Sorcerer 4
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 17 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)11 (+0) 14 (+2)11 (+0)
Skills Performance +2, Religion +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 400 gp.


Social Check DCs


Adrik Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: He is dressed in a clean grey cloak covering his clean studded leather. His brown hair is still thick. His hazel eyes dart from person to person to random spaces in the air.

Personality: He loves telling others what to do and how they should feel about things. He has a minor phobia of water and hates getting wet.

History: Sold as a small child to a brothel owner, Adrik was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Opinionated. Flaws: Fearful. Bonds: Mentor, Adventurer, Rich. Occupation: Banker

Voice: Scottish accent

Attributes [hide]

Adrik Hammerstone, Male Dwarf Cleric 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)10 (+0) 13 (+1)12 (+1)
Skills Athletics +5, Deception +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 310 gp. Pink pearl (60 gp).


Social Check DCs


Alberich Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is generally well dressed albeit a few years behind the times. He keeps his silver hair in a flapper bob. He is baby faced.

Personality: Alberich speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. As long as the job gets done he does not care how it got done.

History: He was born several months after his mother was called into army service. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He tends to his Blacksmith job now, and dutifully fulfills any obligations he has.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Professionalism. Bonds: Attractive, Military. Occupation: Blacksmith

Voice: Sensual and smooth

Attributes [hide]

Alberich Foamtankard, Male Dwarf Ranger 10
Medium (4'5") Dwarf, Neutral Good (CR 10)
Armor Class 11
Hit Points 73 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)14 (+2) 6 (-2)12 (+1)
Skills Insight +2, Stealth +5
Senses Passive Perception 8
Languages Common, Dwarven, Ignan, Undercommon
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Sard (40 gp).


Social Check DCs


Verin Serenity, Female Tiefling [Permalink]

Personal [hide]

Description: A 5'5" eastern woman, she is dressed in a clean black cloak covering her clean studded leather. Her brown hair is thinning but still full. Her eyes are a pleasant black.

Personality: Prone to second guessing herself, she comes off as nervous. As long as the job gets done she does not care how it got done.

History: Born in the east her family was never financially stable. Verin was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Verin decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Slave Trader kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is not mentally stable, and does not behave rationally; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Professionalism. Flaws: Shy, Insane. Bonds: Poor, Criminal record. Occupation: Slave Trader

Voice: Middle-eastern accent

Attributes [hide]

Verin Serenity, Female Tiefling Wizard 8
Medium (5'5") Tiefling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 18 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 8 (-1)13 (+1) 17 (+3)12 (+1)
Skills Performance +4, Survival +6
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124433

Possessions: 90 pp.


Social Check DCs


Nedda Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a tight fitting red shirt and pants. She has a long chestnut ponytail with little hanging trinkets. She has hazel eyes and a red hat with a tan feather.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born in a small desert village. She helped her mother out around the business and became quite the natural. She bought a morningstar and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Balancing her hectic life and new Sailor responsibilities is difficult.

Ideals: Athletic. Flaws: Sensitive. Bonds: Rich, Nature, Job. Occupation: Sailor

Voice: Soothing and warm

Attributes [hide]

Nedda Wildheart, Female Halfling Commoner 4
Small (3'1") Halfling, Neutral Evil (CR 4)
Armor Class 15
Hit Points 19 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)19 (+4) 12 (+1)11 (+0) 8 (-1)7 (-2)
Skills Acrobatics +6, Religion +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d10-2, Ranged +6 / 1d10+4, Grapple +2

Possessions: Just what you see.


Social Check DCs


Tomph Rutland, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is very fat, and is dressed in a clean black cloak covering her clean studded leather. She wears a wide-brimmed hat to cover her moderate length golden hair. She wears an eyepatch.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was raised in a white middle class family as the only child. Her mother was a mechanic, and taught her how to fix just about anything. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is content; and she'd like to take her coworkers down a peg

Ideals: Impeccable, Persistence. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Hunter

Voice: Old Prospector

Attributes [hide]

Tomph Rutland, Female Half-Orc Monk 5
Medium (5'6") Half-Orc, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)12 (+1) 14 (+2)4 (-3)
Skills Athletics +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Orc, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4

Possessions: 600 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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