Antinua Berevan, Female Elf [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of the sun god around her neck, and a bastard sword on her belt. She carries with her a set of bastard swords, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. She has shaved her head bald. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.
Personality: She can speak with the recently deceased. When she's not drinking or sleeping the drinks off, she's doing music.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. After coming to the age of reason, Antinua took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted, Artistic. Flaws: Ugly, Secretive. Occupation: Body Guard
Voice: Pirate accent
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 25 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 13 (+1) | 6 (-2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Terran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 500 gp. Iolite (60 gp). Tourmaline (140 gp). 1 Masterwork Musical instrument. 1 Masterwork Thieves’ tools.
Jillian Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a white cloak and cross-gartered brown stockings. She wears her brown hair up. She wears crescent spectacles with a black brim.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: The child of a Gardener, who enjoyed hunting, Jillian was taken on many hunting expeditions. Her first spouse was a Gardener, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Doesn't want to be a Marshal and was forced into it by her family; and wants her loneliness to end
Flaws: Depressed, Impulsive. Bonds: Nature, Family, Has a crush. Occupation: Marshal
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 6 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 7 (-2) | 16 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Orc, Gnoll, Ignan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 180 gp.
Rolf Wallace, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has shaved his head bald. His eyes are amber.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Rolf lived on a farm with his mother, near the main road leading to a nearby town. He helped his mother out around the business and became quite the natural. Due to his spouse's obsession with being a Bricklayer they were divorced and he won custody of their daughter. He worked as a Armorer, and he later adopted a second daughter.
Motivation: Further expansion of business; and to be a bricklayer again
Ideals: Joker, Philantrophist. Bonds: Attractive, Family, Job. Occupation: Armorer
Voice: Sleepy voice
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 5000 cp.
Sarai Stoutbridge, Female Halfling [Permalink]
Personal [hide]
Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. Her brown hair is drawn into a tight pony tail with a card scrunchie. Her eyes are amber.
Personality: She is mildly Halfling supremacist, though she does not identify as such. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was born into a rich family. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She now mingles about in high society.
Motivation: Balancing her hectic life and new Gardener responsibilities is difficult; and money/treasure
Flaws: Racist, Impulsive. Bonds: Rich, Mentor, Job. Occupation: Gardener
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 22 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 17 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Auran, Elven, Giant
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: Just what you see.
Darrow Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'0" has a big stupid grin on his face most of the time. He wears silk and lounges about seductively. His chestnut hair is cut short. He wears crescent spectacles with a black brim.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is obsessed with his god.
History: From birth he was tutored by a cruel and relentless mentor. Darrow abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better kind of golem.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Artistic. Bonds: Attractive, Religious, Mentor, Adventurer. Occupation: Barber
Voice: Can't modulate volume
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 150 gp. Golden pearl (90 gp).
Laucian Morris, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears tight fitting clothing which further accentuates his frame. His hair is long and white with streaks of red, and is pulled back with small violet clips. His beard is red, braided, and well cared for. He has several tiny jet earrings on each ear.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He misses his home and complains about the freezing weather, even in summer.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His homeland was ravaged by war and he spent much of his life rebuilding it. He now mingles about in high society.
Motivation: He has money and likes to spend it.
Ideals: Artistic. Flaws: Antagonistic, PTSD. Bonds: Attractive, Rich, Immigrant. Occupation: Locksmith
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 16 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Elven, Giant, Undercommon, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
Kallista Sorrow, Female Tiefling [Permalink]
Personal [hide]
Description: A 5'11" eastern woman, she dresses in black turtlenecks beneath a brown coat with tan slacks. Her red hair is thinning but still full. Her red eyes dart from person to person to random spaces in the air.
Personality: She can speak with the recently deceased. She always tries to repair and not replace. It was this mentality that drove her into the Doctor business.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her druidic abilities were realized during a raid on her village. Some 5 years later her spouse died after the birth of her son. Heartbroken, Kallista never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc
Ideals: Gifted, Persistence, Fighting. Flaws: Antagonistic. Bonds: In love. Occupation: Doctor
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'11") Tiefling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 230 gp.
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