Pyra Fear, Female Tiefling [Permalink]
Personal [hide]
Description: 4'9" and muscular, this southern woman wears a faded coat and loose pants complete with small hat. Her hair is short and chestnut. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her white eyes.
Personality: Pyra speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: The child of a Sculptor, who enjoyed hunting, Pyra was taken on many hunting expeditions. From her teen years she was always beautiful and desirable, so people have always doted on her. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Nothing but the best is good enough for her; and she's repulsed by the pc
Ideals: Athletic, Impeccable. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Sailor
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'9") Tiefling, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 15 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Undercommon, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp.
Gale In Shadow, Female Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears an entirely pastel suit with grey socks and a vest with buckled shoes. Her brown fur is greasy and uncared for. Her amber eyes dart from person to person.
Personality: Eccentric and domineering, Gale will drive conversation. She believes the world needs to unite to get rid of brigands once and for all.
History: She got into the Shoemaker business at a young age. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She became a Shoemaker soon after.
Motivation: Further expansion of business; and revenge
Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Enemies, Job. Occupation: Shoemaker
Voice: Scandinavian accent
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Good (CR 9)
Armor Class 11
Hit Points 82 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +0 / 3d4-3, Ranged +4 / 3d4+1, Grapple +1
Possessions: 600 gp. Rich purple corundum (1400 gp). Alexandrite (200 gp). Lapis lazuli (7 gp). Moss agate (7 gp).
Donella Garrick, Female Gnome [Permalink]
Personal [hide]
Description: She has a large blue mantle and cape that has been intricately interwoven into her grey robe. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her blonde hair is cut short. Her eyes, though not visible through her cowl, are violet.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She would rather hide behind her crafts than deal with other people.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Blacksmith. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Balancing her hectic life and new Blacksmith responsibilities is difficult; and she is unsatisfied with her job
Ideals: Passionate, Artistic, Gifted. Flaws: Shy. Bonds: Job. Occupation: Blacksmith
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 11)
Armor Class 9
Hit Points 85 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 7 (-2) | 17 (+3) | 13 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Gnome, Auran
Attacks Melee +2 / 3d8-2, Ranged +2 / 3d8-2, Grapple -2
Possessions: 2700 gp. Zircon (30 gp). Star rose quartz (30 gp). Banded agate (5 gp). Tiger eye turquoise (5 gp). Silver pearl (80 gp). White pearl (80 gp). Sard (30 gp). Deep blue spinel (1500 gp). Sard (30 gp).
Egelina Samuel, Female Half-Elf [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across her face, she has a large yellow mantle and cape that has been intricately interwoven into her blue robe. Her black hair is heavily combed to the left. Her fair skin shows little sign of her aristocratic breeding.
Personality: Her tongue was cut out and she uses sign language. She also has developed a complete distrust of the Locksmith profession.
History: When she was but 3 years old her parents immigrated from the west. Her martial abilities were realized during a raid on her village. She now owns her own business.
Motivation: She is unsatisfied with her job; and to be a locksmith again
Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Job, Immigrant. Occupation: Mason
Voice: Soft and melodious
Attributes [hide]
Medium (4'7") Half-Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 7 (-2) | 7 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 130 pp.
Whurbin Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is silver and very short. His eyes are violet and beady.
Personality: He is happy with his job as a Engraver. He turns his eye from what people do, preferring to live and let live. The war was a terrible time for him, and Whurbin does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Whurbin was raised in a hard working conservative environment. He worked as a nervous Engraver and found it very stressful. He became a Engraver soon after.
Motivation: Further expansion of business; and he is compelled to act according to his religious beliefs
Flaws: Ugly, Depressed. Bonds: Job, Military, Religious. Occupation: Engraver
Voice: Eastern European accent
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 55 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 20 (+5) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Dwarven, Halfling, Druidic
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Paggen Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'2" has a big stupid grin on his face most of the time. He wears a custom-built plate barding that's adorned with blue lining and desert motifs. His silver hair is knotted and matted. His gray eyes lackadaisically let the world flow into them.
Personality: He is very quiet and rarely speaks above a whisper. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born in the south. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Carpenter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes
Ideals: Fighting, Impeccable. Flaws: Shy. Bonds: Immigrant, Criminal record. Occupation: Carpenter
Voice: Soothing and warm
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 14)
Armor Class 11
Hit Points 88 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 15 (+2) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Aquan
Attacks Melee +4 / 4d6-1, Ranged +5 / 4d6+0, Grapple +0
Possessions: 400 pp. Onyx (30 gp). Deep blue spinel (600 gp). Malachite (12 gp). Red-brown spinel (140 gp). Chrysoberyl (140 gp). Black pearl (600 gp). Fiery yellow corundum (900 gp). Tiger eye turquoise (12 gp). Alexandrite (600 gp). Zircon (30 gp). Aquamarine (600 gp). Alexandrite (600 gp). Blue quartz (12 gp). 1 Medium magic item.
Trynnicus Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He is renowned for his bright green suits and hats. His scarlet crest is unkempt and raggedy. His eyes are gold and beady.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a very good compulsive liar and kleptomaniac.
History: Born in the west to a Herbalist, Trynnicus learned a great deal about his mother's area of expertise. Trynnicus was born on a far western forest where he grew up under the tutelage of his mother, an expert Herbalist. He left for the west, certain he would find work there.
Motivation: Expand his business.
Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record, Job, Immigrant. Occupation: Herbalist
Voice: American accent
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 71 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan, Gnome, Abyssal
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +6
Possessions: 300 pp. Black star sapphire (1400 gp). Hematite (8 gp). Aquamarine (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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