Medrash Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: He is wearing a long, green cloak, and he perpetually has his rapier ready. He wears a colorful flower in his blue crest. His half smiles and gold eyes are beguiling and draw you in.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born to a poor family in the city he treasured whatever gifts he got. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the north; and he feels kind of lost in life
Ideals: Fighting, Entrepeneur. Flaws: Depressed. Bonds: Attractive, Poor, In love. Occupation: Engraver
Voice: Stutters
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 9 (-1) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Draconic, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: 500 sp.
Pelt Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a brown vest with golden trim over her white shirt. Her violet leather gloves and pants are well-kept, and her brown boots flare out at the collars. She keeps her long white fur kept up in a rat tail. Her amber eyes are passionate and lively.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She was born to a criminal king-pin and mafia family Her first spouse was a Dyer, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: To find somewhere to settle down; and to end her boredom
Flaws: Mundane. Bonds: Family, Religious, Criminal record, Job. Occupation: Adventurer
Voice: Soft and melodious
Attributes [hide]
Medium (4'8") Tabaxi, Neutral Evil (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Aquan, Auran
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: Silver comb with moonstones (200 gp).
Radomir Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he dresses well, typically a more casual-formal manner. He wears his golden hair up in a very large beehive style do. His blue eyes dart from person to person to random spaces in the air.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. When he's not drinking or sleeping the drinks off, he's doing singing.
History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has gone from town to town working and never settling down anywhere, but has fallen for a local Knight. He hasn't told them the truth, but wants to settle down with them.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Artistic, Impeccable. Bonds: Attractive, Rich, Has a crush. Occupation: Brewer
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 54 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 5 (-3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3000 gp. Aquamarine (500 gp). Black pearl (500 gp). Obsidian (9 gp).
Sutha Hale, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears very tight pants and wife beaters, though occasionally she sports a black coat. She is portly but not overly obese. Her black hair is smooth and relatively long. She wears crescent spectacles with a black brim.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is obsessed with a lost civilization.
History: She was born in a small forest village. Her martial abilities were realized during a raid on her village. She is searching for what she claims is her rightful reward.
Motivation: She has decided she is irredeemable; and she wants to meet her childhood hero
Ideals: Athletic, Gifted. Bonds: Adventurer, Nature, Criminal record. Occupation: Sellsword
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'10") Half-Orc, Neutral Evil (CR 7)
Armor Class 10
Hit Points 47 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 8 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
Possessions: 800 gp.
Uraim Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears very tight pants and wife beaters, though occasionally he sports a grey coat. He has done his best to style his chestnut hair to look like a famous performer. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He enjoys reading and quiet.
History: Gifted from a young age, Uraim studied abroad. There was a wharf not far from home where he often wandered off to fish. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's attracted to the PC; and he would like to get married and retire
Ideals: Logical, Gifted. Bonds: Attractive, Nature, Has a crush. Occupation: Knight
Voice: Creaky witch voice
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 5 (-3) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 310 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp).
Cloak Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears a simple pastel robe with green stripes complete with hood. His whole body is exceptionally muscular. He wears his orange fur up. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He likes to make people angry or surprised. He never wears the same outfit twice, unless he absolutely has to.
History: Cloak lived on a farm with his father, near the main road leading to a nearby town. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Regain custody of his son; and doesn't want to be a mercenary and was forced into it by his family
Ideals: Artistic. Flaws: Insomniac, Antagonistic. Bonds: Immigrant, Family. Occupation: Mercenary
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 29 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 1400 gp. Jade (130 gp). Hematite (11 gp). Black pearl (900 gp). White pearl (130 gp). Violet garnet (900 gp). Red-brown spinel (130 gp). Lapis lazuli (11 gp). Deep green spinel (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jo Fatrabbit, Female Halfling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears rags and sports a simple walking cane. She has wavy brown hair. She wears crescent spectacles with a black brim.
Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Like her father and her brother before her, after school she went straight into learning to become a Seamstress. She ran away from her former home and has been making her living as a Seamstress for the past few years.
Motivation: To reunite with her absent father; and revenge
Flaws: Mundane. Bonds: Poor, Enemies, Immigrant, Job, Family. Occupation: Seamstress
Voice: Whispers
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 15 (+2) | 13 (+1) | 15 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Gnome
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
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