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NPC Generator

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Advanced [show]


Alexandre Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'1" and wears brown leather gloves, a brown jacket, and tight pants. His right leg appears badly burned and disfigured. His hair is cut close to his head. His eyes are violet and beady.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He receives visions of the future at random moments

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Slave Trader arts, while his mother instructed him in etiquette, music and courtly manner. Brilliant and gifted he never wanted to apply himself. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To clean up the streets; and to protect his home

Ideals: Gifted. Flaws: Ugly. Bonds: Guardian, Rich. Occupation: Slave Trader

Voice: Can't modulate volume

Attributes [hide]

Alexandre Wedgwood, Male Human Fighter 11
Medium (5'1") Human, Lawful Good (CR 11)
Armor Class 12
Hit Points 103 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)17 (+3) 12 (+1)13 (+1)
Skills Deception +5, History +7
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Undercommon
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Eberk Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise gray.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He left for the east, certain he would find work there.

Motivation: He's attracted to the PC; and to settle down with his crush

Flaws: Antagonistic. Bonds: Family, Immigrant, Has a crush. Occupation: Stableman

Voice: Forgets to breathe while speaking

Attributes [hide]

Eberk Frostbeard, Male Dwarf Paladin 7
Medium (4'3") Dwarf, Chaotic Neutral (CR 7)
Armor Class 9
Hit Points 72 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 18 (+4)10 (+0) 10 (+0)11 (+0)
Skills Animal Handling +3, Investigation +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oppleby Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a tan vest and prefers green and red shirts. His boots appear to have been at one point steel toed but are quite worn down. His golden hair is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is very quiet and rarely speaks above a whisper. Oppleby is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born to a pair of adventurers, Oppleby grew up listening to his father's many stories. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Doesn't want to be a Barkeep and was forced into it by his family; and regain custody of his daughter

Flaws: Ugly, Insane, Shy. Bonds: Family, Adventurer. Occupation: Barkeep

Voice: Hollow voice

Attributes [hide]

Oppleby Waggletop, Male Gnome Sorcerer 4
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)10 (+0) 17 (+3)13 (+1)
Skills Arcana +2, Deception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Melech Dignity, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a faded coat and loose pants complete with small hat. His hair is short and red. His eyes are likewise red.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Melech enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the west to a Merchant, Melech learned a great deal about his mother's area of expertise. He worked as a nervous Merchant and found it very stressful. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Marry his sister to traveling adventurers; and to settle down with his crush

Ideals: Philantrophist. Flaws: Hedonist. Bonds: Job, Has a crush, Family. Occupation: Merchant

Voice: Voice breaks

Attributes [hide]

Melech Dignity, Male Tiefling Barbarian 2
Medium (6'7") Tiefling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)10 (+0) 8 (-1)13 (+1) 12 (+1)12 (+1)
Skills Arcana +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +0

Possessions: 350 gp. Chrysoprase (70 gp). 1 Climber’s kit.


Social Check DCs


Bucklal Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: This man wears rags and sports a simple walking cane, and sports empty pouches on his belt. He wears his blonde hair down. His eyes are green.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: He was born blind and as such lacked many opportunities for work. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Seeks redemption; and to reunite with his absent father

Ideals: Disciplined, Artistic. Flaws: Disease. Bonds: Poor, Family, Criminal record. Occupation: Miller

Voice: Switch between two voices

Attributes [hide]

Bucklal Honeypot, Male Halfling Wizard 6
Small (2'11") Halfling, True Neutral (CR 6)
Armor Class 11
Hit Points 20 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)17 (+3) 10 (+0)18 (+4)
Skills Athletics +4, History +6
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Abyssal, Gnome
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443320000

Possessions: 5000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Torinn Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: A 6'6" northern man, he wears a black armored body suit, with a simple violet line shooting up and back down. He has moderate length rusty crest. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dragonborn in existence. He is afraid of women and trembles around them

History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Sculptor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Nothing but the best is good enough for him; and doesn't want to be a sculptor and was forced into it by his family

Ideals: Justice. Flaws: Insomniac, Shy. Bonds: Poor. Occupation: Sculptor

Voice: Rolls R's

Attributes [hide]

Torinn Hshhsstoroth, Male Dragonborn Fighter 9
Medium (6'6") Dragonborn, Neutral Good (CR 9)
Armor Class 12
Hit Points 64 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)11 (+0) 10 (+0)14 (+2)
Skills Arcana +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 900 gp. Moonstone (60 gp). Red spinel (140 gp). Blue quartz (15 gp). Rock crystal (60 gp). Fiery yellow corundum (800 gp). Pink pearl (140 gp). Fire opal (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Falkrunn Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed lance, just in case. She has dyed her greying black hair a little too much giving a sharp black color. Her hazel eyes peer out from beneath her feathered brown hat.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She receives visions of the future at random moments

History: She was born to a pair of big game hunters, but was frequently ill as a child. Falkrunn abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature lance.

Motivation: To reunite with her old friends.

Ideals: Disciplined, Gifted. Flaws: Disease. Bonds: Adventurer. Occupation: Junk Dealer

Voice: Farmer accent

Attributes [hide]

Falkrunn Glanhig, Female Dwarf Paladin 1
Medium (4'1") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 14 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 19 (+4)13 (+1) 11 (+0)8 (-1)
Skills Animal Handling +2, Performance +1
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1 Banded mail.


Social Check DCs

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