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Advanced [show]


Two Llamas Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with small hat. He has a moderate pudge and is not very fit. His yellow fur is unkempt and raggedy. His eyes are blue.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Gifted from a young age, Two Llamas studied abroad. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He was granted psionic powers by his dying sister.

Motivation: Wants to have a good time and be beloved; and he feels threatened by others

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Spice Merchant

Voice: Rhymes sentences (sorry)

Attributes [hide]

Two Llamas Candle, Male Tabaxi Warlock 7
Medium (6'1") Tabaxi, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)16 (+3) 8 (-1)13 (+1)
Skills Animal Handling +2, Arcana +6
Senses Passive Perception 9
Languages Common, Orc, Celestial, Infernal
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222200

Possessions: Just what you see.


Social Check DCs


Gale Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who very much looks the part of a Layabout. She has wavy gray fur. She tend to wears goggles to shield her eyes.

Personality: Confrontational and typically high on some drug or another. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her family was turned out during the war. She and her family wandered east to less war torn lands. She has achieved small success as a Layabout.

Motivation: Balancing her hectic life and new Layabout responsibilities is difficult; and sabotage a competitor

Flaws: Addict, Impulsive, PTSD. Bonds: Job, Immigrant. Occupation: Layabout

Voice: Scandinavian accent

Attributes [hide]

Gale Shoe, Female Tabaxi Warlock 2
Medium (4'8") Tabaxi, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 14 (+2)15 (+2) 12 (+1)17 (+3)
Skills History +4, Perception +3
Senses Passive Perception 13
Languages Common, Druidic, Elven
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12220000

Possessions: 360 gp. Deep blue spinel (200 gp). Deep green spinel (50 gp). Chrysoberyl (50 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Bertram Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he is wearing colorful clothing, dressed as a Gardener. He is bald on top and has large silver tufts of hair around his ears. His thin eyebrows rest above his beady green eyes.

Personality: He hates Halflings with a passion. As such he is filled with self loathing. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born in a small plains village. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To protect his home; and a need for knowledge about a nearby landmark

Flaws: Ugly, Racist, Antagonistic. Bonds: Nature, Adventurer, Guardian. Occupation: Gardener

Voice: Jittery and nervous

Attributes [hide]

Bertram Greenleaf, Male Halfling Sorcerer 3
Small (3'1") Halfling, Lawful Good (CR 3)
Armor Class 9
Hit Points 11 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 11 (+0)12 (+1) 11 (+0)9 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 200 gp. 4 Alchemist’s fire. 6 Acid flasks.


Social Check DCs


Art Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: She usually wears her pastel robe and has her pickaxe always slung over her shoulder. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She keeps her long brown fur kept up in a rat tail. She is very pretty but has cold, dead eyes.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: She has a rivalry with the Church that dominates her actions.

Bonds: Attractive, Adventurer, Religious, Family. Occupation: Locksmith

Voice: American accent

Attributes [hide]

Art Mist, Female Tabaxi Wizard 8
Medium (5'11") Tabaxi, True Neutral (CR 8)
Armor Class 12
Hit Points 41 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)9 (-1) 10 (+0)14 (+2)
Skills Arcana +2, Intimidation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1600 gp.


Social Check DCs


Right-Handed Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: This slender woman stands about 6'2". She wears tattered old clothes. Her fur is white and curly. She has a tattooed face.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was always a brilliant, if unscrupulous mind. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and she'd like to take her coworkers down a peg

Ideals: Professionalism, Logical. Flaws: Ugly, Emotional, Insane. Occupation: Ploughman

Voice: Australian accent

Attributes [hide]

Right-Handed Of Storm, Female Tabaxi Warrior 10
Medium (6'2") Tabaxi, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 82 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)16 (+3) 11 (+0)13 (+1)
Skills Deception +5, Investigation +7
Senses Passive Perception 10
Languages Common, Abyssal, Gnoll, Elven
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 160 pp. Golden circlet with four aquamarines (5000 gp). Brass mug with jade inlays (300 gp). Gold dragon comb with red garnet eye (1200 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs


Tethren Secret, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses in black turtlenecks beneath a blue coat with tan slacks. His brown hair is kept up in a ponytail inside a wide-brimmed hat. He has a dull look in his silver eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He would rather hide behind his crafts than deal with other people.

History: His parents moved while he was still in utero so he is the first generation to be born here. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He left for the north, certain he would find work there.

Motivation: Money/treasure; and he's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Immigrant, Rich. Occupation: Herbalist

Voice: Uses lots of figures of speech

Attributes [hide]

Tethren Secret, Male Tiefling Expert 6
Medium (5'3") Tiefling, Neutral Good (CR 6)
Armor Class 8
Hit Points 30 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 15 (+2)15 (+2) 17 (+3)14 (+2)
Skills Acrobatics +1, Investigation +5
Senses Passive Perception 13
Languages Common, Undercommon, Halfling
Attacks Melee +6 / 2d6+3, Ranged +1 / 2d6-2, Grapple +5

Possessions: 10 pp. Carnelian (80 gp). Obsidian (8 gp). Violet garnet (1200 gp). White pearl (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fonkin Leffery, Male Gnome [Permalink]

Personal [hide]

Description: A 3'7" northern man, he is dressed in a clean tan cloak covering his clean studded leather. His hair is red and curly. He has several tiny emerald earrings on each ear.

Personality: This man loves music and to teach people music more than just about anything. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). During his travels, Fonkin and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Fonkin discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Fonkin fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Meet up once more with his childhood friend.

Ideals: Artistic. Flaws: Disease, Insomniac. Bonds: Rich, Adventurer. Occupation: Interpreter

Voice: Hissing voice

Attributes [hide]

Fonkin Leffery, Male Gnome Aristocrat 4
Small (3'7") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)13 (+1) 12 (+1)10 (+0)
Skills Persuasion +2, Religion +3
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Rose (30 gp). Iolite (30 gp). Blue quartz (7 gp). Jade (140 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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