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NPC Generator

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Advanced [show]


Zepar Sanctuary, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is typically in his Blacksmith uniform. His blue hair is heavily combed to the left. He wears an eyepatch.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Zepar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He made a point of taking high paying jobs and getting most of it up front. He has set out to sabotage the competition.

Motivation: He has passion for adventuring and risk.

Flaws: Ugly, Selfish. Bonds: Job, Adventurer, Poor. Occupation: Blacksmith

Voice: French accent

Attributes [hide]

Zepar Sanctuary, Male Tiefling Druid 5
Medium (5'2") Tiefling, Chaotic Neutral (CR 5)
Armor Class 8
Hit Points 16 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 11 (+0)14 (+2) 16 (+3)15 (+2)
Skills Insight +6, Medicine +6
Senses Passive Perception 13
Languages Common, Draconic, Druidic
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 400 gp.


Social Check DCs


Traulam Floshem, Female Elf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a tan shirt with thin green vertical stripes and black pants. Her golden hair, when down, is lengthy. Her fierce blue eyes like to dwell on things.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is lazy and tries to find solutions quickly.

History: A powerful slaver made her what she is. She was an apprentice working in her mother's forge. She now owns her own business.

Motivation: She feels kind of lost in life; and expand her business

Ideals: Optimist. Flaws: Lazy, Depressed. Bonds: Mentor, Job. Occupation: Stableman

Voice: Uses lots of figures of speech

Attributes [hide]

Traulam Floshem, Female Elf Sorcerer 3
Medium (5'0") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)10 (+0) 11 (+0)9 (-1)
Skills Arcana +2, Intimidation +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 400 gp.


Social Check DCs


Mogg Bing, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is light but he possesses many brown ritualistic tattoos. He wears skinny pants and wears a white and brown robe with the hood down. His black hair is drawn into a tight pony tail with a cross scrunchie. His eyes are amber.

Personality: He is fixated on the number 9. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a pair of adventurers, Mogg grew up listening to his father's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barrister work with an outfit from a few towns over. Barrister work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 11 years.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Philantrophist. Flaws: Insane. Bonds: Adventurer, Job. Occupation: Barrister

Voice: Loud with bravado

Attributes [hide]

Mogg Bing, Male Half-Orc Warlock 9
Medium (5'9") Half-Orc, Lawful Good (CR 9)
Armor Class 9
Hit Points 22 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)8 (-1) 7 (-2)13 (+1) 13 (+1)12 (+1)
Skills Deception +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Orc, Celestial
Attacks Melee +8 / 3d4+5, Ranged +2 / 3d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sammal Clandestine, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a black vest and prefers blue and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is black and curly. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: He is business-like. He takes instructions and follows them to the letter. He is obsessed with finding treasure.

History: He was born in the east. His father took him hunting and taught him how to get in the mind of other creatures. He left for the east, certain he would find work there.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Professionalism. Flaws: Ugly. Bonds: Adventurer, Immigrant, Nature. Occupation: Jeweler

Voice: German accent

Attributes [hide]

Sammal Clandestine, Male Tiefling Ranger 3
Medium (6'5") Tiefling, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)15 (+2) 11 (+0)16 (+3)
Skills History +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Druidic, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 90 pp. 3 Holy water.


Social Check DCs


Alston Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears light armors faded through time and improper care. He has no hair. His amber eyes are passionate and lively.

Personality: He is extraordinarily eccentric. He is a logical person and will generally grow upset if things defy logic and science.

History: Born to a Healer, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Shipwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world; and wants to raise his children well

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Shipwright

Voice: Pronounces O like U

Attributes [hide]

Alston Horcusporcus, Male Gnome Aristocrat 4
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 37 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)14 (+2) 17 (+3)18 (+4)
Skills Medicine +5, Nature +4
Senses Passive Perception 13
Languages Common, Gnome, Halfling, Goblin
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 13000 cp.


Social Check DCs


Vepar Sarcasm, Female Tiefling [Permalink]

Personal [hide]

Description: She is in excellent shape and is wearing a perfectly clean shirt and pair of pants. She wears her dark red hair down. Her red eyes have a joyful gleam in them most of the time.

Personality: Always inclined to offer people food she seems plenty friendly. Further she is a bit of a stoner and is frequently out of it.

History: Vepar was born with her mother's beautiful face. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has since lost track of the people in her past.

Motivation: Her spouse's relatives view her with great suspicion; and doesn't want to be a painter and was forced into it by her family

Ideals: Athletic, Philantrophist, Logical. Flaws: Addict. Bonds: Attractive, Family. Occupation: Painter

Voice: Dark and ominous

Attributes [hide]

Vepar Sarcasm, Female Tiefling Wizard 5
Medium (4'11") Tiefling, Lawful Evil (CR 5)
Armor Class 8
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 13 (+1)18 (+4) 17 (+3)17 (+3)
Skills History +7, Performance +6
Senses Passive Perception 13
Languages Common, Halfling, Draconic, Ignan, Gnome
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15432100000

Possessions: Aquamarine (400 gp). Smoky quartz (30 gp). Freshwater pearl (5 gp). Star rose quartz (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Savaran Hashphronyxadyn, Female Dragonborn [Permalink]

Personal [hide]

Description: She stands about 6'7" and is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her right hand appears badly burned and disfigured. Her white crest is lengthy and is close to two feet long. Her gold unseeing eyes seem to look past you.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: A powerful necromancer made her what she is. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Savaran and her spouse have recently divorced.

Motivation: She has decided she is irredeemable.

Ideals: Joker. Flaws: Disease, Antagonistic. Bonds: Mentor. Occupation: Fortune-teller

Voice: Breathy voice

Attributes [hide]

Savaran Hashphronyxadyn, Female Dragonborn Commoner 12
Medium (6'7") Dragonborn, Chaotic Good (CR 12)
Armor Class 9
Hit Points 26 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 10 (+0)12 (+1) 10 (+0)12 (+1)
Skills Performance +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +1

Possessions: 2000 gp. Old masterpiece painting (1300 gp). Embroidered silk and velvet mantle with numerous moonstones (2500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Jeweled electrum ring (6000 gp). Embroidered silk and velvet mantle with numerous moonstones (2500 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Golden circlet with four aquamarines (2000 gp).


Social Check DCs

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