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NPC Generator

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Advanced [show]


Theodoric Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears very tight pants and wife beaters, though occasionally he sports a yellow coat. His auburn hair is thinning but still full. His half smiles and violet eyes are beguiling and draw you in.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Joker. Flaws: Impulsive. Bonds: Attractive, Religious, Enemies. Occupation: Map Maker

Voice: Sore throat, cough

Attributes [hide]

Theodoric Meliamne, Male Half-Elf Commoner 5
Medium (5'5") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)14 (+2) 14 (+2)13 (+1)
Skills Intimidation +4, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Traubon Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: 4'4" and lanky with angular features, he is an attractive figure. He dresses in collared shirts and wears a proper scarf over his head. He sports a flattop hair cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He believes the world needs to unite to get rid of dire rats once and for all.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Traubon was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help

Flaws: Shy. Bonds: Attractive, Enemies, Religious, Criminal record. Occupation: Butcher

Voice: Scottish accent

Attributes [hide]

Traubon Torevir, Male Dwarf Sorcerer 5
Medium (4'4") Dwarf, Neutral Evil (CR 5)
Armor Class 14
Hit Points 16 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 11 (+0)11 (+0) 11 (+0)10 (+0)
Skills Nature +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +7 / 2d4+4, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Five Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is well dressed, but even with his fine clothing he looks run-down. He wears his white fur up. His eyes are likewise amber.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was raised in a plains tribe. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Masseuse for hire.

Motivation: He desires power and/or immortality; and marry his brother to traveling adventurers

Ideals: Impeccable. Bonds: Adventurer, Nature, Job, Family. Occupation: Masseuse

Voice: Loud with bravado

Attributes [hide]

Five Mist, Male Tabaxi Expert 10
Medium (6'3") Tabaxi, Lawful Good (CR 10)
Armor Class 11
Hit Points 35 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)13 (+1) 9 (-1)13 (+1)
Skills Acrobatics +5, Religion +5
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +5

Possessions: 700 gp. Fire opal pendant on a fine gold chain (1700 gp). Brass mug with jade inlays (100 gp). Solid gold idol (1100 gp). Silver comb with moonstones (1000 gp). Silver comb with moonstones (1000 gp). Silver ewer (90 gp).


Social Check DCs


Pelt Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown fur. He wears baggy brown pantaloons and a grey scarf. He has a hunchback. His deerstalker hat is riddled with cuts and holes. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a criminal king-pin and mafia family He found a children's book about a Tabaxi Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Joker. Flaws: Ugly, Addict. Bonds: Criminal record, Adventurer. Occupation: Dilettante

Voice: Australian accent

Attributes [hide]

Pelt Mist, Male Tabaxi Adept 2
Medium (5'6") Tabaxi, Lawful Evil (CR 2)
Armor Class 11
Hit Points 19 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 18 (+4)13 (+1) 12 (+1)19 (+4)
Skills Survival +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 1100 sp. 3 Tanglefoot bags.


Social Check DCs


Dee Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her brown hair is kept up in a ponytail inside a feathered hat. Her violet eyes dart from person to person.

Personality: She is overprotective of those who hire her services. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was born the only child of a wealthy merchant. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has dedicated herself to building a better trade route.

Motivation: She would like to get married and retire; and her relatives are trying to arrange a marriage

Ideals: Entrepeneur. Bonds: Guardian, Family, Adventurer, Has a crush. Occupation: Shoemaker

Voice: Speaks with lips pursed

Attributes [hide]

Dee Shadowquick, Female Halfling Aristocrat 6
Small (2'11") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 52 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)10 (+0) 11 (+0)13 (+1)
Skills Persuasion +4, Stealth +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 700 gp.


Social Check DCs


Modean Sadness, Male Tiefling [Permalink]

Personal [hide]

Description: He dresses well, wearing green shirts, loose pants, and blazers most of the time, and he perpetually has his bow ready. His hair is greying and his face has many wrinkles. His red unseeing eyes seem to look past you.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born blind and as such lacked many opportunities for work. Like his father and his brother before him, after school he went straight into learning to become a Architect. He then took over the family business and is one of the better Architect for hire.

Motivation: He is unsatisfied with his job.

Ideals: Fighting, Artistic. Flaws: Disease. Bonds: Attractive, Job. Occupation: Architect

Voice: Ums and uhs a lot

Attributes [hide]

Modean Sadness, Male Tiefling Adept 14
Medium (5'11") Tiefling, Neutral Evil (CR 14)
Armor Class 9
Hit Points 80 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)18 (+4) 15 (+2)12 (+1)
Skills Insight +7, Stealth +4
Senses Passive Perception 12
Languages Common, Aquan, Sylvan, Auran, Orc
Attacks Melee +5 / 4d6+0, Ranged +4 / 4d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333210

Possessions: 3000 gp. Peridot (50 gp). Amethyst (120 gp). Sardonyx (50 gp). Golden yellow topaz (1200 gp). Deep blue spinel (1200 gp). Banded agate (10 gp). Aquamarine (1200 gp). Obsidian (10 gp). Brown-green garnet (120 gp). Black pearl (1200 gp). Golden yellow topaz (1200 gp). Hematite (10 gp). Bloodstone (50 gp). 1 Medium magic item.


Social Check DCs


Zanna Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She wears light armors faded through time and improper care. Beneath her clothing is a huge mess of scar tissue. She has dyed her greying auburn hair a little too much giving a sharp auburn color. She is very pretty but has cold, dead eyes.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Zanna was born with her mother's beautiful face. She was taken from her home at a very young age. Since then, she has sought to make the best of life.

Motivation: She's attracted to the PC; and to settle down with her crush

Ideals: Optimist. Bonds: Slave, Attractive, Has a crush. Occupation: Marshal

Voice: Scottish accent

Attributes [hide]

Zanna Tarkelby, Female Gnome Barbarian 4
Small (3'1") Gnome, True Neutral (CR 4)
Armor Class 10
Hit Points 50 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 17 (+3)4 (-3) 12 (+1)15 (+2)
Skills Insight +3, Performance +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: Chalcedony (50 gp). Red spinel (140 gp).


Social Check DCs

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