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NPC Generator

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Advanced [show]


Gale Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears skinny pants and wears a brown and black robe with the hood down. His red fur has been sun bleached extensively. His eyes are blue.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is harsh and unforgiving.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Gale took refuge in the large cave and found the beat up shield and armor he uses now. He has never given up on his music dream.

Motivation: To share knowledge with the world; and to be a animal trainer again

Ideals: Artistic, Logical. Flaws: Shy, Antagonistic. Bonds: Nature. Occupation: Knight

Voice: Ums and uhs a lot

Attributes [hide]

Gale Of Shadows, Male Tabaxi Cleric 7
Medium (5'8") Tabaxi, Lawful Neutral (CR 7)
Armor Class 14
Hit Points 56 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 16 (+3)13 (+1) 14 (+2)9 (-1)
Skills Animal Handling +5, Deception +2
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 700 gp. Banded agate (13 gp). Red garnet (130 gp). Zircon (30 gp). Alexandrite (200 gp).


Social Check DCs


Pikar Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears skinny pants and wears a red and brown robe with the hood down. He keeps his brown hair in a flapper bob. His brown eyes dart from person to person to random spaces in the air.

Personality: Stoic and calm, he prefers to meditate than take action. He is a ruthless business man, a trait he acquired from his mother.

History: He was born on a small isolated farm. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels that his past leaves him morally obligated to help

Ideals: Disciplined, Entrepeneur. Bonds: Nature, In love, Criminal record. Occupation: Assassin

Voice: Draws out vowels

Attributes [hide]

Pikar Greenleaf, Male Halfling Commoner 6
Small (3'0") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 14 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)17 (+3) 18 (+4)14 (+2)
Skills Athletics +3, Deception +5
Senses Passive Perception 14
Languages Common, Halfling, Celestial, Elven, Ignan
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +5

Possessions: 10000 cp. Jasper (80 gp). 1 Minor magic item.


Social Check DCs


Barendd Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has shaved his head bald. His violet unseeing eyes seem to look past you.

Personality: He is a Actor first and foremost. He believes firmly that knowledge should be universal. He receives visions of the future at random moments

History: He was born in a small plains village. A few years later when the south was not economically sound they moved to his current location. He then took over the family business and is one of the better Actor for hire.

Motivation: Sabotage a competitor; and expand his business

Ideals: Gifted. Flaws: Disease. Bonds: Job, Nature, Immigrant. Occupation: Actor

Voice: American accent

Attributes [hide]

Barendd Rubyeye, Male Dwarf Fighter 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)15 (+2) 12 (+1)8 (-1)
Skills Deception +1, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 80 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Foxilon Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior, and carries warhammers. His golden hair is matted, messy, and big. He has several tiny amber earrings on each ear.

Personality: Aggressive, abrasive, and angry, Foxilon embodies much of what other species detest in the Halflings. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: A powerful wizard made him what he is. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Antagonistic, Shy. Bonds: Rich, Mentor. Occupation: Brewer

Voice: Russian accent

Attributes [hide]

Foxilon Swiftwhistle, Male Halfling Druid 2
Small (3'2") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)15 (+2) 12 (+1)7 (-2)
Skills Acrobatics +4, Nature +4
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Druidic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 160 gp.


Social Check DCs


Lorm Marley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He dresses in black turtlenecks beneath a brown coat with white slacks. He wears his silver hair up. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born a particularly ugly child, much to the horror of his parents. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 6 years.

Motivation: He is unsatisfied with his job; and he's looking for his big break

Ideals: Philantrophist. Flaws: Shy, Ugly. Bonds: Job, Adventurer. Occupation: Dyer

Voice: Voice breaks

Attributes [hide]

Lorm Marley, Male Half-Orc Expert 2
Medium (5'10") Half-Orc, True Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)14 (+2) 13 (+1)9 (-1)
Skills Nature +4, Stealth +4
Senses Passive Perception 11
Languages Common, Orc, Dwarven, Draconic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Ovak Gresham, Female Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears white painted combat armor at almost all times. She wears a colorful flower in her brown hair. Her eyes are likewise brown.

Personality: Ovak hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a pair of adventurers, Ovak grew up listening to her father's many stories. She made a point of taking high paying jobs and getting most of it up front. She has never given up on her singing dream.

Motivation: To reunite with her old friends; and she's looking for her big break

Ideals: Artistic, Justice. Bonds: Attractive, Adventurer. Occupation: Priest

Voice: Tuts and clicks tongue

Attributes [hide]

Ovak Gresham, Female Half-Orc Warlock 2
Medium (6'4") Half-Orc, Neutral Good (CR 2)
Armor Class 9
Hit Points 21 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 16 (+3)9 (-1) 12 (+1)6 (-2)
Skills Medicine +3, Religion +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp.


Social Check DCs


Quarion Netyoive, Male Elf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tan vest and prefers blue and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He has violet eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a small toy that he constantly fidgets with.

History: From birth he was tutored by a cruel and relentless mentor. Quarion was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Beggar. He got away from his former life and has fallen to alcoholism.

Motivation: To reunite with his absent father; and further expansion of business

Ideals: Joker. Flaws: Ugly, Addict. Bonds: Mentor, Immigrant. Occupation: Beggar

Voice: Dark and ominous

Attributes [hide]

Quarion Netyoive, Male Elf Bard 3
Medium (5'2") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 10 (+0)15 (+2) 15 (+2)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Elven, Goblin, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 200 gp.


Social Check DCs

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