Ownka Pinkerton, Female Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is wearing a long, black, dusty cloak. Her hair, while still mostly black, has prominent grey streaks. Her face is scarred and worn.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). She is searching for what she claims is her rightful reward.
Motivation: Retire the richest woman in the east; and she is currently in port desperately looking for someone to get her out
Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Slave, Adventurer. Occupation: Shoemaker
Voice: Relaxed voice
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Evil (CR 6)
Armor Class 12
Hit Points 45 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 10 (+0) | 5 (-3) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +6
Possessions: 50000 cp. Gold and topaz bottle stopper cork (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). A pair of silk slippers encrusted with tiny pearls. (50 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). 1 Minor magic item.
Oriel Cornish, Female Human [Permalink]
Personal [hide]
Description: She wears dull brown sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sai, just in case, and she perpetually has her sai ready. She has no hair. She wears a mask on her face.
Personality: She is a Engraver first and foremost. She believes firmly that knowledge should be universal. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She was born to loving parents in a slum to the west. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now owns her own business.
Motivation: Wants to open a new tavern.
Ideals: Fighting, Entrepeneur. Flaws: Ugly. Bonds: Job, Poor. Occupation: Engraver
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'11") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 33 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 6 (-2) | 9 (-1) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +1 / 2d8-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: Just what you see.
Rathkran Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged man is typically in his Architect uniform and is in decent physical shape. His black crest is kept up in a ponytail inside a small hat. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He worked as a nervous Architect and found it very stressful. He has achieved small success as a Architect.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Entrepeneur. Flaws: Impulsive, Antagonistic. Bonds: Job, Attractive. Occupation: Architect
Voice: Mousy voice
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 8 (-1) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Terran, Draconic, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Three Of Snakes, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a brown armored body suit, with a simple yellow line shooting up and back down. She has dyed her greying orange fur a little too much giving a sharp orange color. She has gleaming, smiling amber eyes.
Personality: She exudes charisma. She is a tour de force of persuasion. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She is a Lamia in disguise. She was an athlete and attended two major summer competitions. She never won. She has dedicated herself to building a better world.
Motivation: She would like to get married and retire.
Ideals: Athletic. Bonds: Attractive, Has a crush, Adventurer. Occupation: Architect
Voice: Voice breaks
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Good (CR 3)
Armor Class 13
Hit Points 20 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 9 (-1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. Fire opal pendant on a fine gold chain (600 gp).
Emen Clifton, Female Half-Orc [Permalink]
Personal [hide]
Description: 5'1" and muscular, this southern woman wears a black collared shirt and red skirt. She accessorizes with a white scarf around the waist and a strap diagonally across her shirt. She has shaved her head bald. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She plays an instrument quite well.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. Her father had invested heavily in several trade routes and wanted her to inherit them. She hasn't been sleeping well lately.
Motivation: Wants to work out more often; and money/treasure
Ideals: Athletic, Artistic. Flaws: Insomniac, Disease. Bonds: Rich. Occupation: Carpenter
Voice: Switch between two voices
Attributes [hide]
Medium (5'1") Half-Orc, Neutral Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 7 (-2) | 17 (+3) | 4 (-3) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1700 sp.
Dagnal Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a simple burlap shirt and baggy pants. She conceals her warhammer with her veritable burlap sack of a shirt. Her golden hair is singed and shortened. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She does not trust anyone and sleeps with one eye open.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.
Motivation: To get a good night's sleep.
Ideals: Disciplined, Gifted. Flaws: Ugly, Insomniac, Insane. Occupation: Courier
Voice: Prounounces S like Z
Attributes [hide]
Medium (3'10") Dwarf, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 53 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 9 (-1) | 17 (+3) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Druidic, Draconic
Attacks Melee +2 / 3d10-2, Ranged +5 / 3d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 1 | 0 |
Possessions: 1000 gp. Chrysoprase (20 gp). Malachite (14 gp). Red garnet (70 gp). Rose (20 gp). Moss agate (14 gp). Moss agate (14 gp). Deep blue spinel (1600 gp). Star rose quartz (20 gp).
Aldous Kendall, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he prefers to wear brown pants and tee shirts, and is pretty ugly. His tied-back hair is white. His green eyes dart from person to person to random spaces in the air.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Aldous lived on a farm with his mother, near the main road leading to a nearby town. He helped his mother out around the business and became quite the natural. He has been saving his money to try and buy his brother's freedom.
Motivation: Wants to open a new tavern.
Flaws: Ugly, Depressed. Bonds: Adventurer, Family, Job. Occupation: Armorer
Voice: Nasally tone
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 21 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 7 (-2) | 15 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Draconic, Infernal
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: Just what you see.
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