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Advanced [show]


Meena Fapplestamp, Female Gnome [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears tattered old clothes. She wears her hair in dreadlocks. Her eyes, though not visible through her cowl, are green.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is a logical person and will generally grow upset if things defy logic and science.

History: Born in a small village she learned the ways of the warrior from her mother. At a young age her mother died while driving off some illithids. Her father being the stubborn sort decided to stay and helped train her in morningstar use. Days after completing her studies, news broke out that her hometown was attacked by illithids. Meena was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.

Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it; and someone believes her a fraud

Ideals: Impeccable, Logical, Fighting. Flaws: Ugly. Bonds: Enemies. Occupation: Roofer

Voice: Aggressive tone

Attributes [hide]

Meena Fapplestamp, Female Gnome Cleric 12
Small (3'4") Gnome, Neutral Good (CR 12)
Armor Class 11
Hit Points 52 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)13 (+1) 11 (+0)17 (+3)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Auran
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 3000 gp. Obsidian (16 gp). Chalcedony (50 gp). Red spinel (160 gp). White opal (400 gp). Obsidian (16 gp). Chalcedony (50 gp). Blue quartz (16 gp). Red garnet (160 gp). Onyx (50 gp).


Social Check DCs


Jebeddo Beren, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. Beneath his clothing is a huge mess of scar tissue. His white hair is lengthy and is close to two feet long. His eyes are likewise violet. His teeth are white and perfect.

Personality: Jebeddo speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. When he's not drinking or sleeping the drinks off, he's doing music.

History: The child of a Dilettante, who enjoyed hunting, Jebeddo was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Artistic. Bonds: Attractive, Slave, Nature. Occupation: Knight

Voice: High pitched and raspy

Attributes [hide]

Jebeddo Beren, Male Gnome Warrior 4
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)13 (+1) 14 (+2)15 (+2)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Bilbron Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His red hair is styled in orderly dreadlocks. He has violet eyes.

Personality: Bilbron wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised in a forest tribe. His mother took him hunting and taught him how to get in the mind of other creatures. Days after completing his studies, news broke out that his hometown was attacked by goblins. Bilbron was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: To pay off his debts; and a deep hatred of goblins

Ideals: Disciplined. Flaws: Forgetful. Bonds: Nature, Enemies, Debt. Occupation: Locksmith

Voice: Speaks with squeezed throat

Attributes [hide]

Bilbron Tarkelby, Male Gnome Adept 14
Small (3'6") Gnome, Chaotic Good (CR 14)
Armor Class 12
Hit Points 88 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)11 (+0) 10 (+0)10 (+0)
Skills Intimidation +5, Religion +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133

Possessions: 2000 gp. Silver chalice with lapis lazuli gems (110 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (70 gp). Brass mug with jade inlays (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sarai Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: She prefers to wear red pants and tee shirts. She is physically well-built. Her head has been shaved. She wears a mask on her face.

Personality: She is calm most of the time but flees social interaction. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Meet up once more with her childhood friend; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Ugly, Shy, Disease. Bonds: Adventurer. Occupation: Scribe

Voice: Speaks like tongue is numb

Attributes [hide]

Sarai Brightmoon, Female Halfling Wizard 1
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)15 (+2) 13 (+1)17 (+3)
Skills Medicine +3, Performance +5
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Orc
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 40 gp.


Social Check DCs


Rosamund Shupe, Female Half-Elf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She usually wears her violet robe and has her sai always slung over her shoulder. Her white hair is lengthy and is close to two feet long. Her eyes are likewise amber. Her teeth are yellowed and unaligned.

Personality: This woman loves singing and to teach people singing more than just about anything. She is a ruthless business woman, a trait she acquired from her mother.

History: She was raised in a island tribe. She has had some formal singing training, and achieved minor success. She has never given up on her singing dream.

Motivation: Retire the richest woman in the south.

Ideals: Athletic, Artistic, Entrepeneur. Flaws: Ugly. Bonds: Nature. Occupation: Tailor

Voice: Boston accent

Attributes [hide]

Rosamund Shupe, Female Half-Elf Druid 1
Medium (5'8") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 11 (+0)11 (+0) 14 (+2)12 (+1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 30 gp.


Social Check DCs


Veloptima Ningel, Female Gnome [Permalink]

Personal [hide]

Description: She is scrawny and has patchy white stubble. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has a hunchback. Her long white hair is drawn into a two foot long braid. She wears crescent spectacles with a black brim.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. When she's not drinking or sleeping the drinks off, she's doing dancing.

History: Born to a pair of adventurers, Veloptima grew up listening to her mother's many stories. She found a children's book about a Gnome Warrior who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has built up a small fortune and can afford her own way.

Motivation: Marry her sister to traveling adventurers; and wants a kiss

Ideals: Artistic. Flaws: Ugly. Bonds: Family, Adventurer, Rich, Has a crush. Occupation: Ruler

Voice: Old thin voice

Attributes [hide]

Veloptima Ningel, Female Gnome Warrior 4
Small (3'1") Gnome, Lawful Evil (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)16 (+3) 13 (+1)14 (+2)
Skills Perception +3, Religion +5
Senses Passive Perception 15
Languages Common, Gnome, Elven, Dwarven, Druidic
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Cumpen Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears skinny pants and wears a tan and white robe with the hood down. Her blonde hair is cut short. She has several tiny aquamarine earrings on each ear.

Personality: She has a massive crush on the younger sibling of the Sailor who has hired her part-time. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. A freak accident while working with her Dyer mother left her crippled. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cumpen fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is greedy; and she has money and likes to spend it

Ideals: Fighting. Flaws: Disease, Depressed. Bonds: Rich, Has a crush. Occupation: Sailor

Voice: Sore throat, cough

Attributes [hide]

Cumpen Quillsharpener, Female Gnome Cleric 4
Small (3'0") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 36 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 16 (+3)3 (-4) 13 (+1)14 (+2)
Skills Medicine +3, Nature -2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 1 Banded mail. 1 Masterwork studded leather. 1 Buckler.


Social Check DCs

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