Elysande Kitchur, Female Human [Permalink]
Personal [hide]
Description: 5'4" and lanky with angular features, she is an attractive figure. She is dressed in an above average manner. Her brown hair is knotted and matted. Her hazel eyes lackadaisically let the world flow into them.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Sold as a small child to a slaver, Elysande was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She took every job she could get her hands on, but the opportunities for Humans in the east were limited. She tends to her Bricklayer job now, and dutifully fulfills any obligations she has.
Motivation: Sabotage a competitor; and expand her business
Flaws: Fearful. Bonds: Attractive, Job, Mentor, Immigrant. Occupation: Bricklayer
Voice: Sleepy voice
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 7 (-2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 150 gp.
Burana Qyxpahrgh, Female Dragonborn [Permalink]
Personal [hide]
Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She has a slight overbite and is overall scrawny. Her blue crest is braided into rings. Her red eyes dart around the room hyper actively observing anyone and anything.
Personality: She is irascible and easily irritated. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She was an athlete and attended two major summer competitions. She never won. She now travels the world, in search of power and loot.
Motivation: Further expansion of business; and she's looking for her big break
Ideals: Athletic. Flaws: Antagonistic. Bonds: Has a crush, Adventurer, Job. Occupation: Architect
Voice: High pitched, excited
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 8)
Armor Class 10
Hit Points 31 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 9 (-1) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Draconic, Elven
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
Possessions: 1200 gp. Deep blue spinel (400 gp). Brown-green garnet (150 gp). Peridot (80 gp). Moonstone (80 gp). Silver pearl (150 gp). Banded agate (7 gp).
Shax Temerity, Female Tiefling [Permalink]
Personal [hide]
Description: An older woman who is wearing colorful clothing, dressed as a Fortune-teller, she is not a threatening figure. Her white hair is heavily combed to the right. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is skeptical of what others tell her and is slow to trust.
History: The child of southern immigrants she idolized her mother. Shax was born on a far southern desert where she grew up under the tutelage of her mother, an expert Fortune-teller. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Revenge; and she wants revenge against gnolls
Flaws: Ugly, Shy. Bonds: Immigrant, Adventurer, Enemies. Occupation: Fortune-teller
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'4") Tiefling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 19 (+4) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Terran, Undercommon, Goblin, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +4
Possessions: 1 Masterwork Uncommon Weapon.
Balam Fluke, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears rags and sports a simple walking cane. His black hair is matted, messy, and big. His ears are large.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: The child of southern immigrants he idolized his father. Like his father and his brother before him, after school he went straight into learning to become a Bricklayer. He ran away from his former home and has been making his living as a Bricklayer for the past few years.
Motivation: Balancing his hectic life and new Bricklayer responsibilities is difficult.
Flaws: Ugly, Impulsive. Bonds: Poor, Job, Immigrant, Religious. Occupation: Bricklayer
Voice: Uses sign language
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 32 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 13 (+1) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Aquan
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 50000 cp. Silver chalice with lapis lazuli gems (170 gp). Gold dragon comb with red garnet eye (1700 gp). Old masterpiece painting (500 gp).
Greethen Nemmonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape. His top hat is riddled with cuts and holes. He has several tiny topaz earrings on each ear.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: The child of a Hunter, who enjoyed hunting, Greethen was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Greethen took refuge in the large cave and found the beat up pickaxe and armor he uses now. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is greedy; and money/treasure
Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Rich, Nature. Occupation: Interpreter
Voice: Spits and sputters
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 18 (+4) | 11 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: Smoky quartz (60 gp). Star ruby (600 gp). Rose (60 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Lone Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is renowned for his bright pastel suits and hats. His lavender fur is heavily combed to the left. He wears crescent spectacles with a black brim.
Personality: A deeply religious man he believes everything happens for a reason. He believes the world needs to unite to get rid of gnolls once and for all.
History: Lone was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He then took over the family business and is one of the better Baker for hire.
Motivation: A deep hatred of gnolls; and many gnolls want him driven away
Bonds: Religious, Enemies, Family, Job. Occupation: Baker
Voice: Smooth and feminine
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Good (CR 14)
Armor Class 12
Hit Points 67 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Terran, Halfling
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
Possessions: 200 pp. Black pearl (500 gp). Sard (30 gp). Chrysoprase (30 gp). Obsidian (16 gp). Violet garnet (500 gp).
Thorin Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears grey trousers with yellow and white striped suspenders. He wears various colorful collared shirts, and is pretty ugly. His auburn hair is braided into rings. His face is scarred and worn.
Personality: He is a Healer first and foremost. He believes firmly that knowledge should be universal. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born the only child of a wealthy merchant. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Entrepeneur. Flaws: Ugly, Racist. Bonds: Job, Religious. Occupation: Healer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 16 (+3) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Auran, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 1400 sp.
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