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NPC Generator

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Advanced [show]


Orsik Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears a brown shirt with thin red vertical stripes and black pants, marred by chocolates. He has blonde hair. This hazel eyed westerner is not easily forgotten.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Orsik hails from a village terrorized by drow. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Cartwright.

Motivation: Further expansion of business; and he wants revenge against drow

Ideals: Disciplined. Flaws: Ugly, Hedonist. Bonds: Enemies, Job. Occupation: Cartwright

Voice: Prounounces S like Z

Attributes [hide]

Orsik Strakeln, Male Dwarf Warrior 8
Medium (4'1") Dwarf, Chaotic Good (CR 8)
Armor Class 13
Hit Points 48 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)15 (+2) 12 (+1)10 (+0)
Skills Investigation +5, Medicine +4
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Draconic
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1200 gp.


Social Check DCs


Eleanor Riley, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears her black hair up. She wears large thick round spectacles.

Personality: This woman loves poetry and to teach people poetry more than just about anything. She is a bit of a xeno-phobe, disliking non-Humans.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She moved from fad to fad and when she turned 15 she discovered poetry. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Eleanor fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Her religion dominates her actions; and wants to work out more often

Ideals: Fighting, Athletic, Artistic. Flaws: Racist. Bonds: Religious. Occupation: Bookbinder

Voice: Smoker's lung

Attributes [hide]

Eleanor Riley, Female Human Druid 9
Medium (6'1") Human, Chaotic Evil (CR 9)
Armor Class 9
Hit Points 53 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)12 (+1) 15 (+2)14 (+2)
Skills Arcana +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644321

Possessions: 7000 sp. 1 Minor magic item.


Social Check DCs


Hlin Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: This woman dresses well, typically a more casual-formal manner. She has a penchant for wearing a ring with an oversized ruby on her right hand. She keeps her auburn hair in a pixie cut. Her eyes are brown.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.

History: She was born into a rich family. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Her spouse's relatives view her with great suspicion; and her relatives are trying to arrange a marriage

Ideals: Artistic. Flaws: Terse. Bonds: Attractive, Rich, Family. Occupation: Bellfounder

Voice: Pirate accent

Attributes [hide]

Hlin Gorunn, Female Dwarf Monk 2
Medium (3'9") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)8 (-1) 13 (+1)11 (+0)
Skills History +1, Nature +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 7000 cp.


Social Check DCs


Myria Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She prefers to wear flannel. Sporting a golden mohawk this woman's hair draws a lot of attention. Her eyes are brown and catlike.

Personality: She is a hateful person. She taunts others and blames them for her problems. She does not believe in violence as a means to an end. She is a dedicated Sellsword but believes her peers are too gung-ho.

History: Born to a pair of adventurers, Myria grew up listening to her father's many stories. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She became a Sellsword soon after.

Motivation: Find a way to reverse the transformation of her brother; and balancing her hectic life and new sellsword responsibilities is difficult

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Adventurer, Job, Family. Occupation: Sellsword

Voice: Italian accent

Attributes [hide]

Myria Fastfoot, Female Halfling Druid 12
Small (2'8") Halfling, Neutral Evil (CR 12)
Armor Class 15
Hit Points 62 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 13 (+1)14 (+2) 14 (+2)15 (+2)
Skills Animal Handling +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Draconic
Attacks Melee +3 / 3d10-1, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 1000 gp. Blue-white diamond (6000 gp). Bloodstone (20 gp). Chalcedony (20 gp). 1 Minor magic item.


Social Check DCs


Ahrim Muse, Male Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears tight fighting clothing, which leaves very little to the imagination. His purple hair is unkempt and raggedy. His silver eyes have a joyful gleam in them most of the time.

Personality: He is mildly Tiefling supremacist, though he does not identify as such. A true patriot, Ahrim would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born in the east his family was never financially stable. As a young adult he joined a group advocating for an improvement in Tiefling conditions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Poor, Military. Occupation: Junk Dealer

Voice: Sleepy voice

Attributes [hide]

Ahrim Muse, Male Tiefling Fighter 8
Medium (6'10") Tiefling, Neutral Good (CR 8)
Armor Class 10
Hit Points 78 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 19 (+4)18 (+4) 11 (+0)17 (+3)
Skills Animal Handling +3, Nature +7
Senses Passive Perception 10
Languages Common, Auran, Giant, Gnoll, Gnome
Attacks Melee +1 / 2d10-2, Ranged +3 / 2d10+0, Grapple +0

Possessions: 40000 cp.


Social Check DCs


Gerald Weld, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment and is in decent physical shape. He wears his red hair up. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He snorts whenever he laughs or is feeling confident. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Gerald was born in the west. At a young age he loved to build and create. When money was particularly tight he was walking through alleys when he overheard a Miller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He inherited the family business which he has now maintained for 11 years.

Motivation: Nothing but the best is good enough for him; and further expansion of business

Ideals: Entrepeneur, Persistence, Impeccable. Bonds: Job, Poor. Occupation: Miller

Voice: Sighs a lot, exhausted

Attributes [hide]

Gerald Weld, Male Human Druid 1
Medium (6'4") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 9 (-1)13 (+1) 10 (+0)13 (+1)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Coral (130 gp).


Social Check DCs


Nikki High-hill, Female Halfling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'2" has a big stupid grin on her face most of the time. She typically wears a sleeveless long coat of deep red leather and dull brown iron scale mail. She has dyed her greying golden hair a little too much giving a sharp golden color. Her blue eyes dart from person to person to random spaces in the air.

Personality: Nikki hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She also is a firm believer in the womanly ideal.

History: She was born in the west, but her parents moved at a very young age to the south. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the west; and find a way to reverse the transformation of her brother

Ideals: Artistic, Entrepeneur. Flaws: Impulsive. Bonds: Immigrant, Family. Occupation: Banker

Voice: Irish accent

Attributes [hide]

Nikki High-hill, Female Halfling Rogue 2
Small (3'2") Halfling, Lawful Evil (CR 2)
Armor Class 14
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)12 (+1) 12 (+1)12 (+1)
Skills Acrobatics +5, History +3
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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