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NPC Generator

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Akmen Doubt, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a weathered and beat up set of banded mail beneath an oversized green coat. He wears his chestnut hair down. He has gleaming, smiling red eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. A friendly and beautiful Tiefling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hasn't been sleeping well lately.

Motivation: He has a rivalry with the Church that dominates his actions; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Ploughman

Voice: Uses lots of figures of speech

Attributes [hide]

Akmen Doubt, Male Tiefling Ranger 3
Medium (5'1") Tiefling, Lawful Evil (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)12 (+1) 12 (+1)14 (+2)
Skills Athletics +1, Medicine +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 gp. Rhodochrosite (16 gp). Eye agate (16 gp). Onyx (80 gp). 1 Superior lock. 1 Hourglass.


Social Check DCs


Leucis Verity, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a simple green robe with white stripes complete with hood. His red hair is singed and shortened. He wears a mask on his face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is used to getting what he wants. In part because he is a meticulous planner.

History: His mother raised him in a mountain cabin. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Retire the richest man in the east; and he's repulsed by the pc

Ideals: Professionalism, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Scribe

Voice: Farmer accent

Attributes [hide]

Leucis Verity, Male Tiefling Cleric 1
Medium (6'2") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)14 (+2) 7 (-2)9 (-1)
Skills Intimidation +1, Perception +0
Senses Passive Perception 10
Languages Common, Draconic, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 5000 cp. 1 Chain shirt.


Social Check DCs


Peren Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bastard sword, but if one is not available he will default to his dagger. His small hat is riddled with cuts and holes. His blue eyes peer out from beneath his small tan hat.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Peren was left his father's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Stableman

Voice: Laughs frequently while speaking

Attributes [hide]

Peren Tiltathana, Male Elf Ranger 3
Medium (4'7") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)16 (+3) 13 (+1)10 (+0)
Skills Nature +5, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Draconic, Aquan, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp.


Social Check DCs


Gerald Asheton, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Gardener uniform. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His long chestnut hair reaches down to his waist. His eyes are a pleasant amber.

Personality: He is fixated on the number 50. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a big fan of imagination and believes people should spend more time reading and writing.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother took him hunting and taught him how to get in the mind of other creatures. He now owns his own business.

Motivation: To share knowledge with the world; and wants to open a new tavern

Ideals: Logical, Gifted. Flaws: Insane. Bonds: Job, Nature. Occupation: Gardener

Voice: Tuts and clicks tongue

Attributes [hide]

Gerald Asheton, Male Human Monk 1
Medium (6'3") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 16 (+3)7 (-2) 17 (+3)16 (+3)
Skills Animal Handling +5, Deception +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 120 gp. Banded agate (11 gp).


Social Check DCs


William Colton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears rags and sports a simple walking cane. His hair is short and blonde. His eyes are likewise brown.

Personality: He is extraordinarily eccentric. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Athletic, Artistic. Flaws: Insane, Secretive. Bonds: Poor, Adventurer. Occupation: Bather

Voice: Low rumbling, strings words together

Attributes [hide]

William Colton, Male Human Expert 9
Medium (6'3") Human, Neutral Good (CR 9)
Armor Class 8
Hit Points 23 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 9 (-1)13 (+1) 5 (-3)8 (-1)
Skills Arcana +4, Perception +0
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 3d4+1, Ranged +1 / 3d4-2, Grapple +1

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Gimûb Altham, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and is well dressed, but even with his fine clothing he looks run-down. His white hair is kept up in a ponytail inside a top hat. His eyes are brown and catlike.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Assassin arts, while his mother instructed him in etiquette, music and courtly manner. Gimûb abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better kind of golem.

Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion

Ideals: Passionate. Bonds: Religious, Rich, Adventurer, Family. Occupation: Assassin

Voice: Relaxed voice

Attributes [hide]

Gimûb Altham, Male Half-Orc Cleric 2
Medium (6'9") Half-Orc, Chaotic Good (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)15 (+2) 13 (+1)1 (-5)
Skills Arcana +4, Persuasion -3
Senses Passive Perception 11
Languages Common, Orc, Elven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 3000 cp. Pink pearl (70 gp).


Social Check DCs


Thea Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: This woman dresses in collared shirts and wears a proper scarf over her head. She has a penchant for wearing a ring with an oversized emerald on her right hand. Her hair is always cut to a buzz. Her eyes are brown and she is always smoking a pipe.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. When she's not drinking or sleeping the drinks off, she's doing poetry.

History: Her father raised her in a mountain cabin. She struck it rich when she found rare goods in large quantities. She's also a talented Banker, but doesn't like to broadcast it.

Motivation: She's looking for her big break; and further expansion of business

Ideals: Artistic. Bonds: Rich, Job, Nature, Adventurer. Occupation: Cook

Voice: Booming voice

Attributes [hide]

Thea Warmwater, Female Halfling Warlock 5
Small (2'10") Halfling, Chaotic Good (CR 5)
Armor Class 14
Hit Points 28 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)11 (+0) 14 (+2)16 (+3)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 700 gp. Carnelian (20 gp). Moonstone (20 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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