Marastyr Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: 3'11" and lanky with angular features, she is an attractive figure. She tends to wear a large brown jacket. She has styled her black hair well, parting it to the right. She has gray eyes.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: The child of northern immigrants she idolized her mother. From her teen years she was always beautiful and desirable, so people have always doted on her. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To get a good night's sleep; and she feels kind of lost in life
Ideals: Gifted. Flaws: Antagonistic, Disease, Insomniac. Bonds: Attractive, Immigrant. Occupation: Barber
Voice: Sore throat, cough
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 17 (+3) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +4
Possessions: Just what you see.
Faral Amastacia, Female Elf [Permalink]
Personal [hide]
Description: She is wearing the road beaten gear of a warrior. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has moderate length blonde hair. Her face is covered beneath a completely black helmet.
Personality: Calm and collected, she is a well trained Dilettante. She is afraid of women and trembles around them
History: She was born into a rich family. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has worked as a Dilettante like her mother before her.
Motivation: She'd like to take her coworkers down a peg; and she has money and likes to spend it
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Job, Rich. Occupation: Dilettante
Voice: Timid voice
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 12)
Armor Class 10
Hit Points 49 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 11 (+0) | 17 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Elven, Goblin, Orc, Undercommon
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 |
Possessions: Just what you see.
Az-Rans Sherwood, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he usually wears his white robe and has his halberd always slung over his shoulder. His hair is always cut to a buzz. His violet unseeing eyes seem to look past you.
Personality: Az-Rans hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born into a rich family. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.
Motivation: To reunite with his old friends; and he has money and likes to spend it
Ideals: Artistic. Flaws: Disease. Bonds: Military, Rich, Adventurer. Occupation: Detective
Voice: Dark and ominous
Attributes [hide]
Medium (5'7") Half-Orc, True Neutral (CR 11)
Armor Class 12
Hit Points 55 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 240 pp. Large well-done wool tapestry (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp).
Nyx Rofferton, Female Gnome [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her auburn hair is long and unkept. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She plays an instrument quite well.
History: She was born a particularly ugly child, much to the horror of her parents. Her mother worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled mother and took her mother's old job. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To get a good night's sleep; and she desires power and/or immortality
Ideals: Joker. Flaws: Ugly, Insomniac. Occupation: Bricklayer
Voice: Scottish accent
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 21 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 15 (+2) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 36000 sp.
Nella Melancon, Female Half-Orc [Permalink]
Personal [hide]
Description: 5'8" and muscular, this northern woman is dressed in earthy colors with a white and tan handkerchief worn on her right side. Her long chestnut hair reaches down to her waist. She is baby faced.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She was raised in a white middle class family as the only child. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she wants to get laid
Ideals: Athletic. Flaws: Shy, Mundane, Greedy. Bonds: Has a crush, Rich. Occupation: Merchant
Voice: Booming voice
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 35 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 13 (+1) | 7 (-2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Red garnet (70 gp). 1 Minor magic item.
Galiena Drover, Female Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She keeps her silver hair in a flapper bob. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is obsessed with a lost civilization.
History: Born to a poor family in the city she treasured whatever gifts she got. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To reunite with her absent father; and find a way to reverse the transformation of her brother
Ideals: Optimist. Bonds: Adventurer, Poor, Nature, Family. Occupation: Map Maker
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 29 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 9 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 700 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Creega Marlowe, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is perpetually draped in fineries, but all of this concealed by her earthly robes., and sports empty pouches on her belt. Her golden hair is cut jaggedly and amateurishly. Her eyes are green.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: Doesn't want to be a Priest and was forced into it by her family; and to unite with her sister
Ideals: Optimist. Bonds: Attractive, Has a crush, Mentor, Family. Occupation: Priest
Voice: High pitched, excited
Attributes [hide]
Medium (4'10") Half-Orc, Neutral Evil (CR 7)
Armor Class 13
Hit Points 71 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 18 (+4) | 11 (+0) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4
Possessions: 6000 sp. Obsidian (7 gp).
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