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NPC Generator

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Advanced [show]


Tawna Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a white and brown robe with the hood down. She is physically well-built. Her blonde hair is lengthy. She has a tattooed face.

Personality: She dislikes all the random violence that takes place in the west. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: The child of a Painter, who enjoyed hunting, Tawna was taken on many hunting expeditions. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. Recently she has begun working with bootleggers and crooks.

Motivation: Retire the richest woman in the west; and she is a bit of a kleptomaniac

Ideals: Pacifist, Entrepeneur. Flaws: Forgetful. Bonds: Nature, Criminal record. Occupation: Locksmith

Voice: Spits words with contempt

Attributes [hide]

Tawna Quickstep, Female Halfling Fighter 10
Small (3'1") Halfling, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 72 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)12 (+1) 10 (+0)10 (+0)
Skills Athletics +3, Deception +4
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +4

Possessions: 1700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emerald In Shadow, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears suspenders and brown workpants. Her shirt is tan, and she wears a heavy brown leather apron most of the time. She has a moderate pudge and is not very fit. Her long brown fur is drawn into a two foot long braid. Her eyes are likewise yellow. Her teeth are yellowed and unaligned.

Personality: Aggressive, abrasive, and angry, Emerald embodies much of what other species detest in the Tabaxis. She also has developed a complete distrust of the Fletcher profession.

History: She was born a particularly ugly child, much to the horror of her parents. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has set out to sabotage the competition.

Motivation: Balancing her hectic life and new Knight responsibilities is difficult; and sabotage a competitor

Flaws: Ugly, Antagonistic. Bonds: Job, In love. Occupation: Knight

Voice: Gruff and masculine

Attributes [hide]

Emerald In Shadow, Female Tabaxi Aristocrat 10
Medium (4'10") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 45 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 10 (+0)13 (+1) 18 (+4)11 (+0)
Skills Investigation +5, Medicine +8
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +1 / 3d6-3, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1900 gp. Fire opal (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emma Northcott, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a well pressed and immaculate suit (or dress). Her Stetson hat is riddled with cuts and holes. Her eyes are gray and beady.

Personality: A skeptical and narcissistic woman, Emma's first love is herself. Her second love is also herself. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: The child of western immigrants she idolized her mother. From there she went from mercenary job to mercenary job. She left for the west, certain she would find work there.

Motivation: Obtaining odd cultural Tiefling artifacts is her passion.

Ideals: Impeccable. Flaws: Ugly, Hedonist. Bonds: Immigrant, Adventurer. Occupation: Assassin

Voice: Speaks like tongue is numb

Attributes [hide]

Emma Northcott, Female Human Wizard 8
Medium (4'10") Human, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 36 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)16 (+3) 15 (+2)10 (+0) 12 (+1)12 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 2d10-3, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 6000 sp. Large well-done wool tapestry (500 gp).


Social Check DCs


Joan Axton, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 4'9" and is a bit bulky. She is very muscular particularly in the legs. She wears a grey tunic with black highlights, and long brown pants that bunch up around her shoes. She has red hair. Her blue eyes have a joyful gleam in them most of the time.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She took every job she could get her hands on, but the opportunities for Humans in the west were limited. After a long history of fighting, Joan and her spouse have recently divorced.

Motivation: She feels kind of lost in life; and she has passion for adventuring and risk

Ideals: Philantrophist. Flaws: Antagonistic, Depressed. Bonds: Adventurer, Immigrant. Occupation: Layabout

Voice: Old Prospector

Attributes [hide]

Joan Axton, Female Human Monk 1
Medium (4'9") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)9 (-1) 12 (+1)11 (+0)
Skills Performance +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 160 gp. Iolite (80 gp).


Social Check DCs


Galinndan Goltorah, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a violet costume with the symbols of his god on his torso. His auburn hair is styled in orderly dreadlocks. His green eyes are slightly larger than normal.

Personality: He has always had a great fascination with Elven culture. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to a criminal king-pin and mafia family When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Galinndan took refuge in the ruined castle and found the beat up longsword and armor he uses now. He used his abilities to trick people and travel the world for free.

Motivation: Wants his loneliness to end; and he has comitted a past crime that haunts him to this day

Ideals: Logical. Flaws: Racist. Bonds: Criminal record, Nature, Has a crush. Occupation: Miner

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Galinndan Goltorah, Male Half-Elf Fighter 3
Medium (5'5") Half-Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)17 (+3) 12 (+1)12 (+1)
Skills Nature +5, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven, Terran, Undercommon, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Moon Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. She is bristling with hidden weapons, mostly kukris and shields. She wears her white fur down. Her eyes are likewise copper. Her teeth are white and perfect.

Personality: She never swears and excessively uses polite adverbs when speaking. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Sold as a small child to a wizard, Moon was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She worked as a nervous Bounty Hunter and found it very stressful. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: A rival would like her out of the picture.

Ideals: Optimist. Bonds: Attractive, Criminal record, Job, Mentor. Occupation: Bounty Hunter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Moon Shoe, Female Tabaxi Rogue 8
Medium (4'8") Tabaxi, Chaotic Evil (CR 8)
Armor Class 14
Hit Points 29 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)19 (+4) 11 (+0)11 (+0) 9 (-1)14 (+2)
Skills Acrobatics +7, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +7 / 2d10+4, Grapple +4

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Seven In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This southern woman wears pastel painted combat armor at almost all times. Her clothes are grease stained in places. She wears a broad hat to cover her moderate length cinnamon fur. Her eyes are amber.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She uses divination through singing.

History: Gifted from a young age, Seven studied abroad. Her parents enrolled her in a Monk school at a young age so that she could practice her psionic talents. She left for the south, certain she would find work there.

Motivation: She's repulsed by the PC; and to end her boredom

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Immigrant. Occupation: Bather

Voice: Strong lisp

Attributes [hide]

Seven In the Wind, Female Tabaxi Monk 7
Medium (5'2") Tabaxi, Lawful Good (CR 7)
Armor Class 10
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)15 (+2) 17 (+3)19 (+4)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 13
Languages Common, Ignan, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +3

Possessions: 800 gp. Aquamarine (1600 gp). Deep green spinel (100 gp).


Social Check DCs

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