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NPC Generator

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Advanced [show]


Guy Tickle, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He has the majority of his body covered in plate. He sports a flattop hair cut. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Animals are drawn to him, and he is able to talk to them.

History: He served in the navy to pay for his family's outstanding loans. Like his father and his sister before him, after school he went straight into learning to become a Engraver. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Gifted. Flaws: Antagonistic. Bonds: Military, Job. Occupation: Engraver

Voice: Forgets to breathe while speaking

Attributes [hide]

Guy Tickle, Male Human Aristocrat 1
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)16 (+3) 12 (+1)13 (+1)
Skills Arcana +5
Senses Passive Perception 11
Languages Common, Ignan, Goblin, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 50 gp. Golden pearl (90 gp).


Social Check DCs


Erdan Watson, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a violet cloak and cross-gartered green stockings. He sports a flattop hair cut. His gray eyes have a joyful gleam in them most of the time.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was raised in a forest tribe. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Sabotage a competitor.

Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Job, Nature. Occupation: Blacksmith

Voice: Relaxed voice

Attributes [hide]

Erdan Watson, Male Half-Elf Rogue 9
Medium (5'9") Half-Elf, Lawful Evil (CR 9)
Armor Class 10
Hit Points 40 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 10 (+0)13 (+1) 11 (+0)8 (-1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3

Possessions: 1800 gp. Gold dragon comb with red garnet eye (800 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). 1 Minor magic item.


Social Check DCs


Suhnae Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He dresses like a well dressed Interpreter does. His blonde hair is unkempt and raggedy. He wears round tiny glasses practically rammed into his face.

Personality: Suhnae wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a poor family in the city he treasured whatever gifts he got. He helped his father out around the business and became quite the natural. He has worked as a Interpreter like his father before him.

Motivation: Further expansion of business.

Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Job, Poor. Occupation: Interpreter

Voice: Whispers

Attributes [hide]

Suhnae Ilphelkiir, Male Elf Sorcerer 3
Medium (5'4") Elf, True Neutral (CR 3)
Armor Class 10
Hit Points -3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 3 (-4)9 (-1) 11 (+0)9 (-1)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 pp.


Social Check DCs


Quick Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a crossbow, but if one is not available he will default to his sword. His fur is brown and curly. He has a tattooed face.

Personality: He is a Sellsword first and foremost. He believes firmly that knowledge should be universal. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born in the west to a Sellsword, Quick learned a great deal about his father's area of expertise. Like his father and his brother before him, after school he went straight into learning to become a Sellsword. He struck the Sellsword job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Logical. Flaws: Impulsive. Bonds: Attractive, Job. Occupation: Sellsword

Voice: Relaxed voice

Attributes [hide]

Quick Mirror, Male Tabaxi Cleric 8
Medium (6'6") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 33 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)10 (+0) 10 (+0)14 (+2)
Skills Persuasion +5, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: Zircon (60 gp). Hematite (6 gp). Moss agate (6 gp). Deep blue spinel (900 gp). Golden yellow topaz (900 gp). Black star sapphire (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Merla Tallfellow, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is dressed in earthy colors with a white and green handkerchief worn on her right side. Her hair, while still mostly golden, has prominent grey streaks. She has gleaming, smiling brown eyes.

Personality: Overbrimming with self-confidence, Merla isn't afraid of most anything. She has a strong dislike to people who do not believe in Halfling unity. She plays an instrument quite well.

History: She was born into a rich family. Her father had invested heavily in several trade routes and wanted her to inherit them. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Impeccable, Artistic. Bonds: Rich, Adventurer. Occupation: Engraver

Voice: Nasally tone

Attributes [hide]

Merla Tallfellow, Female Halfling Paladin 7
Small (2'11") Halfling, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 44 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)6 (-2) 14 (+2)15 (+2)
Skills Insight +5, Investigation +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1000 gp.


Social Check DCs


Peter Langdon, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair, while still mostly black, has prominent grey streaks. His gray eyes are passionate and lively.

Personality: He is a Dilettante first and foremost. He believes firmly that knowledge should be universal. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. After coming to the age of reason, Peter took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He became a Dilettante soon after.

Motivation: To be a Barkeep again; and further expansion of business

Ideals: Artistic, Gifted. Flaws: Ugly, Fearful. Bonds: Rich, Job. Occupation: Dilettante

Voice: Scottish accent

Attributes [hide]

Peter Langdon, Male Human Aristocrat 1
Medium (6'2") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 12 (+1)12 (+1) 9 (-1)12 (+1)
Skills Nature +3, Religion +3
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2

Possessions: 800 sp. 1 Banded mail.


Social Check DCs


Vonbin Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'1" has a big stupid grin on his face most of the time. He wears a tight fitting brown shirt and pants. His auburn hair is knotted and matted. His ears are large.

Personality: He is overprotective of those who hire his services. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He comes from a rich eastern family. His mother took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To clean up the streets; and to protect his home

Ideals: Extrovert. Flaws: Ugly. Bonds: Guardian, Rich, Nature. Occupation: Baker

Voice: Speaks like tongue is numb

Attributes [hide]

Vonbin Rubyeye, Male Dwarf Barbarian 5
Medium (4'1") Dwarf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 42 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 13 (+1)13 (+1) 15 (+2)14 (+2)
Skills Athletics +1, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +4

Possessions: Just what you see.


Social Check DCs

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