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NPC Generator

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Advanced [show]


Drogo Dalton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a grey poncho over his likewise colored trousers and shirt. He is portly but not overly obese. His wide-brimmed hat is riddled with cuts and holes. His face is covered beneath a completely black helmet.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is an amazing painter.

History: Drogo was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.

Motivation: To unite with his sister; and his relatives are trying to arrange a marriage

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Family. Occupation: Guard

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Drogo Dalton, Male Human Aristocrat 1
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)14 (+2) 6 (-2)18 (+4)
Skills Medicine +0, Stealth +4
Senses Passive Perception 8
Languages Common, Abyssal, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 gp.


Social Check DCs


Naal Berevan, Male Elf [Permalink]

Personal [hide]

Description: He wears a blue vest and prefers brown and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries a battered whip and tarnished greataxe as well. He has done his best to style his red hair to look like a famous performer. He wears a mask on his face.

Personality: Calm and collected, he is a well trained Sailor. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in the south to a Sailor, Naal learned a great deal about his mother's area of expertise. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He tends to his Sailor job now, and dutifully fulfills any obligations he has.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to unite with his sister

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Slave, Family. Occupation: Sailor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Naal Berevan, Male Elf Sorcerer 7
Medium (4'10") Elf, Chaotic Evil (CR 7)
Armor Class 15
Hit Points 14 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 8 (-1)12 (+1) 11 (+0)10 (+0)
Skills Persuasion +3, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +5 / 2d8+2, Ranged +8 / 2d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 1000 gp.


Social Check DCs


Gerbo Folkor, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'2". He dresses well, wearing blue shirts, loose pants, and blazers most of the time. His auburn hair is smooth and relatively long. He tend to wears goggles to shield his eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He always tries to repair and not replace. It was this mentality that drove him into the Mortician business.

History: From birth he was tutored by a cruel and relentless mentor. His father took him hunting and taught him how to get in the mind of other creatures. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Persistence. Bonds: Attractive, Criminal record, Mentor, Nature. Occupation: Mortician

Voice: Speaks with squeezed throat

Attributes [hide]

Gerbo Folkor, Male Gnome Warlock 9
Small (3'2") Gnome, True Neutral (CR 9)
Armor Class 10
Hit Points 50 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)9 (-1) 13 (+1)8 (-1)
Skills Persuasion +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1100 gp. Eye agate (8 gp). Rock crystal (60 gp). Moonstone (60 gp). Fiery yellow corundum (1500 gp). Citrine (60 gp). Lapis lazuli (8 gp). Golden yellow topaz (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emen Cason, Female Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a shirt that is too small, which lets her gut show, with a ratty black coat over it. Her brown hair is still thick. Her face is covered beneath a completely black helmet.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She also has developed a complete distrust of the Dilettante profession.

History: She was raised in a white middle class family as the only child. She helped her mother out around the business and became quite the natural. She's also a talented Dilettante, but doesn't like to broadcast it.

Motivation: She is content; and to end her boredom

Ideals: Passionate. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Performer

Voice: Spits and sputters

Attributes [hide]

Emen Cason, Female Half-Orc Ranger 7
Medium (5'7") Half-Orc, True Neutral (CR 7)
Armor Class 10
Hit Points 51 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 14 (+2)10 (+0) 11 (+0)10 (+0)
Skills Athletics +7, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nala Skaarzborroosh, Female Dragonborn [Permalink]

Personal [hide]

Description: 6'5" and lanky with angular features, she is an attractive figure. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her bronze crest is still thick. Her gold unseeing eyes seem to look past you.

Personality: She is a Dilettante first and foremost. She believes firmly that knowledge should be universal. She is a great chef.

History: She was born on a small isolated farm. Like her father and her brother before her, after school she went straight into learning to become a Dilettante. She has achieved small success as a Dilettante.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Job, Nature. Occupation: Dilettante

Voice: Spanish accent

Attributes [hide]

Nala Skaarzborroosh, Female Dragonborn Monk 4
Medium (6'5") Dragonborn, Lawful Good (CR 4)
Armor Class 10
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)15 (+2) 18 (+4)18 (+4)
Skills Insight +6, Intimidation +6
Senses Passive Perception 14
Languages Common, Giant, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 600 gp.


Social Check DCs


Gomory Bentley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'1", this man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He keeps his long black hair kept up in a rat tail. He has several tiny emerald earrings on each ear.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born in the east. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dyer. He has set out to sabotage the competition.

Motivation: To get a good night's sleep; and he has money and likes to spend it

Ideals: Fighting, Philantrophist. Flaws: Insomniac. Bonds: Rich, Immigrant, Job. Occupation: Dyer

Voice: Relaxed voice

Attributes [hide]

Gomory Bentley, Male Human Adept 6
Medium (5'1") Human, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 30 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)12 (+1) 11 (+0)13 (+1)
Skills Acrobatics +5, Survival +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: Chrysoberyl (40 gp). Deep green spinel (40 gp).


Social Check DCs


Vistra Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she typically wears a sleeveless long coat of deep grey leather and dull blue iron scale mail. Her blonde hair is cut short with large spiked bangs in the front. Her eyes are hazel.

Personality: A skeptical and narcissistic woman, Vistra's first love is herself. Her second love is also herself. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Born in a small village she learned the ways of the warrior from her father. She moved out north to avoid the crime she committed. She used her abilities to trick people and travel the world for free.

Motivation: She has decided she is irredeemable; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Impeccable, Fighting. Bonds: Adventurer, Criminal record. Occupation: Blacksmith

Voice: Rolls R's

Attributes [hide]

Vistra Steelfist, Female Dwarf Wizard 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)17 (+3) 11 (+0)6 (-2)
Skills Religion +5, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Terran, Giant
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 1000 cp.


Social Check DCs

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