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Advanced [show]


Dalgal Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'5". He wears a worn and beaten armor, and his gloved hand is found clutching a sickle. His white hair is thinning but still full. He wears round tiny glasses practically rammed into his face.

Personality: Confrontational and typically high on some drug or another. Energy wise he seems alert and responsive.

History: Born in the west to a Body Guard, Dalgal learned a great deal about his mother's area of expertise. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a Body Guard soon after.

Motivation: Doesn't want to be a Body Guard and was forced into it by his family; and his spouse's relatives view him with great suspicion

Ideals: Professionalism. Flaws: Addict. Bonds: Job, Attractive, Family. Occupation: Body Guard

Voice: Old thin voice

Attributes [hide]

Dalgal Rubyeye, Male Dwarf Sorcerer 5
Medium (4'5") Dwarf, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 22 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)11 (+0) 12 (+1)13 (+1)
Skills Acrobatics +6, Nature +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Medrash Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His broad hat is riddled with cuts and holes. His face is scarred and worn.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Medrash lived on a farm with his father, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Doesn't want to be a Masseuse and was forced into it by his family; and his spouse's relatives view him with great suspicion

Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Family, Religious. Occupation: Masseuse

Voice: Russian accent

Attributes [hide]

Medrash Lhamboldennish, Male Dragonborn Paladin 5
Medium (6'6") Dragonborn, Chaotic Good (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)17 (+3) 15 (+2)13 (+1)
Skills Religion +6, Stealth +3
Senses Passive Perception 12
Languages Common, Abyssal, Dwarven, Auran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp.


Social Check DCs


Pallabar Murnig, Male Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, he typically wears tan cloth garments or leather armor. His red hair is heavily combed to the left. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He enjoys reading and quiet.

History: Pallabar was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. Through the years after Pallabar was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Pallabar's father didn't care for him much, and the feeling was mutual. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Bellfounder

Voice: High pitched, excited

Attributes [hide]

Pallabar Murnig, Male Gnome Warrior 4
Small (3'8") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)14 (+2) 13 (+1)11 (+0)
Skills Athletics +2, Investigation +4
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Terran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4

Possessions: 400 gp.


Social Check DCs


Criella Temerity, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is constantly adorned with expensive silk clothing, often dyed in bright green and black, and wears rings and necklaces with large, colorful gems. She is muscular with a powerful set of arms. Her purple hair is smooth and relatively long. Her face is scarred and worn.

Personality: She is fixated on the number 38. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.

History: She was born to a criminal king-pin and mafia family She struck it rich when she found rare goods in large quantities. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Rich, Family, Criminal record. Occupation: Tailor

Voice: High pitched and raspy

Attributes [hide]

Criella Temerity, Female Tiefling Aristocrat 4
Medium (4'10") Tiefling, Lawful Evil (CR 4)
Armor Class 13
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 7 (-2)12 (+1) 11 (+0)18 (+4)
Skills Performance +6, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. Aquamarine (600 gp). Alexandrite (600 gp). 1 Minor magic item.


Social Check DCs


Zed Marleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'8" when asserting himself. His blonde hair, when down, is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A few years later when the south was not economically sound they moved to his current location. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants to raise his children well; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Gifted. Bonds: Attractive, Family, Immigrant. Occupation: Gardener

Voice: Posh accent

Attributes [hide]

Zed Marleigh, Male Half-Orc Warrior 7
Medium (6'8") Half-Orc, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 64 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 17 (+3)15 (+2) 17 (+3)12 (+1)
Skills Persuasion +4, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Orc, Celestial, Sylvan
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Salasar Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing colorful clothing, dressed as a Performer. He has done his best to style his white crest to look like a famous performer. His eyes are gold and beady.

Personality: Salasar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His mother raised him in a mountain cabin. Salasar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has worked as a Performer like his father before him.

Motivation: He has a crush on the local Merchant; and he'd like to take his coworkers down a peg

Ideals: Extrovert. Flaws: Ugly, Forgetful. Bonds: Nature, Job, Has a crush. Occupation: Performer

Voice: Low and grunting

Attributes [hide]

Salasar Tiammanthyllish, Male Dragonborn Wizard 2
Medium (6'3") Dragonborn, Neutral Evil (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)14 (+2) 11 (+0)11 (+0)
Skills Athletics +2, Religion +4
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 150 gp.


Social Check DCs


Vanuath Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a blue and green handkerchief worn on his left side. He carries with him a set of rapiers, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His hair is black and curly. His skin is flawless and his blue eyes scan people very quickly.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is afraid of women and trembles around them

History: He was born several months after his mother was called into army service. When Vanuath reached his early adolescence his Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He tends to his Merchant job now, and dutifully fulfills any obligations he has.

Motivation: He wants nothing more than to rejoin the army; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Job, Military. Occupation: Merchant

Voice: Timid voice

Attributes [hide]

Vanuath Iranapha, Male Elf Warlock 6
Medium (4'11") Elf, Neutral Good (CR 6)
Armor Class 14
Hit Points 20 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 7 (-2)11 (+0) 15 (+2)13 (+1)
Skills Acrobatics +7, Athletics +7
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 2d6+4, Ranged +7 / 2d6+4, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 120 pp. Moss agate (16 gp). Aquamarine (1200 gp). Zircon (80 gp). 1 Minor magic item.


Social Check DCs

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