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NPC Generator

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Advanced [show]


Theobald Tinley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who typically wears a sleeveless long coat of deep grey leather and dull white iron scale mail. He has a long silver beard with little hanging trinkets. His blue eyes have a joyful gleam in them most of the time.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to a criminal king-pin and mafia family When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Days after completing his studies, news broke out that his hometown was attacked by brigands. Theobald was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Doesn't want to be a Herbalist and was forced into it by his family; and seeks redemption

Ideals: Entrepeneur. Flaws: PTSD. Bonds: Enemies, Criminal record, Family. Occupation: Herbalist

Voice: growls and snarls, animalistic

Attributes [hide]

Theobald Tinley, Male Human Adept 1
Medium (6'4") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)13 (+1) 14 (+2)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 100 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Zook Nackle, Male Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears skinny pants and wears a tan and yellow robe with the hood down. His red hair is smooth and relatively long. He tend to wears goggles to shield his eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Gifted from a young age, Zook studied abroad. His father was very strict, and drilled into him lessons on being the perfect gentleman. Some 2 years later his spouse died after the birth of his son. Heartbroken, Zook never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: To clean up the streets; and wishes to resurrect an old love

Ideals: Impeccable, Gifted. Bonds: Family, In love, Guardian. Occupation: Body Guard

Voice: Uses sign language

Attributes [hide]

Zook Nackle, Male Gnome Druid 4
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 17 (+3)11 (+0) 12 (+1)13 (+1)
Skills Arcana +2, Intimidation +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 1 Minor magic item.


Social Check DCs


Yurk Axton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a penchant for wearing a ring with an oversized topaz on his left hand. He is bald on top and has large golden tufts of hair around his ears. His fierce amber eyes like to dwell on things.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He works hard and plays hard.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bricklayer arts, while his father instructed him in etiquette, music and courtly manner. His mother was a soldier and died while he was still young. Yurk was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy.

Ideals: Disciplined. Flaws: Ugly, Hedonist. Bonds: Rich, Military. Occupation: Bricklayer

Voice: Speaks with back of mouth

Attributes [hide]

Yurk Axton, Male Half-Orc Adept 7
Medium (5'9") Half-Orc, Chaotic Good (CR 7)
Armor Class 13
Hit Points 38 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)11 (+0) 16 (+3)14 (+2)
Skills History +3, Medicine +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pâsh Hayley, Male Half-Orc [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longsword, but if one is not available he will default to his whip. His white hair is braided into rings. His eyes, though not visible through his cowl, are gray.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born in the east. A gifted student he started as a Bookbinder, but he got bored and became a Navigator. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Balancing his hectic life and new Navigator responsibilities is difficult; and wants to open a new tavern

Ideals: Fighting. Flaws: Secretive. Bonds: Immigrant, Job. Occupation: Navigator

Voice: High pitched, excited

Attributes [hide]

Pâsh Hayley, Male Half-Orc Druid 7
Medium (6'2") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)14 (+2) 13 (+1)11 (+0)
Skills Insight +4, Performance +3
Senses Passive Perception 11
Languages Common, Orc, Elven, Draconic
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 100000 cp.


Social Check DCs


Seddit Murder, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body, and carries scythes. She wears her white hair down. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep white.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is able to make almost anything out of random pieces of junk.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure; and she uses money and sex appeal to get what she needs

Ideals: Fighting, Gifted. Bonds: Attractive, Slave, Rich. Occupation: Bookbinder

Voice: Smooth and feminine

Attributes [hide]

Seddit Murder, Female Tiefling Adept 10
Medium (5'9") Tiefling, Lawful Evil (CR 10)
Armor Class 11
Hit Points 75 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)17 (+3) 17 (+3)11 (+0)
Skills Athletics +6, Performance +4
Senses Passive Perception 13
Languages Common, Auran, Halfling, Ignan
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15332100

Possessions: 600 gp. Deep blue spinel (1600 gp). Tiger eye turquoise (16 gp). Tiger eye turquoise (16 gp). Red garnet (80 gp).


Social Check DCs


Halimath Aloro, Male Elf [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He is portly but not overly obese. His long red hair is drawn into a two foot long braid. His otherwise smooth face is marked with small tiny scars.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Elf in existence. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Jeweler work with an outfit from a few towns over. Jeweler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Jeweler job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and he is a bit of a kleptomaniac

Ideals: Justice, Artistic. Bonds: Attractive, Criminal record, Job. Occupation: Jeweler

Voice: Scottish accent

Attributes [hide]

Halimath Aloro, Male Elf Commoner 2
Medium (4'8") Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 9 (-1)9 (-1) 11 (+0)13 (+1)
Skills Medicine +2, Stealth +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1

Possessions: 200 sp. 1 Silver holy symbol.


Social Check DCs


Shifting Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'3". He typically wears a sleeveless long coat of deep pastel leather and dull green iron scale mail, and his gloved hand is found clutching a scythe. His fur is yellow and curly. His eyes are likewise green. His teeth are white and perfect.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: From birth he was tutored by a cruel and relentless mentor. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Bellfounder kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and find a way to reverse the transformation of his brother

Flaws: Antagonistic. Bonds: Attractive, Family, Mentor, Criminal record. Occupation: Bellfounder

Voice: Deep voice with rolling R's

Attributes [hide]

Shifting Plume, Male Tabaxi Druid 3
Medium (5'3") Tabaxi, Neutral Evil (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)17 (+3) 12 (+1)16 (+3)
Skills Deception +5, Perception +3
Senses Passive Perception 13
Languages Common, Draconic, Elven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp.


Social Check DCs

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