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NPC Generator

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Advanced [show]


Dabbledob Munggen, Male Gnome [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'5" and is wearing a perfectly clean shirt and pair of pants. His chestnut hair is knotted and matted. His skin is flawless and his brown eyes scan people very quickly.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a bit of a xeno-phobe, disliking non-Gnomes.

History: He comes from a rich western family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He is searching for what he claims is his rightful reward.

Motivation: A deep hatred of giants; and he wants to meet his childhood hero

Flaws: Antagonistic, Racist. Bonds: Attractive, Rich, Adventurer, Enemies. Occupation: Bricklayer

Voice: Low range voice

Attributes [hide]

Dabbledob Munggen, Male Gnome Fighter 3
Small (3'5") Gnome, True Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)11 (+0) 14 (+2)16 (+3)
Skills Intimidation +5, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Moss agate (15 gp). Rhodochrosite (15 gp). 1 Half-Plate. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Chenna Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears dull white sweaters, loose red pants, and alligator leather shoes. Beneath her sweater she keeps a concealed glaive, just in case. Her hair, while still mostly golden, has prominent grey streaks. Her gray eyes are slightly larger than normal.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is a great chef.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. Her divine abilities were realized during a raid on her village. She became a Herbalist soon after.

Motivation: To be a Laborer again; and further expansion of business

Ideals: Gifted, Artistic, Logical. Flaws: Ugly. Bonds: Job. Occupation: Herbalist

Voice: Pronounces difficult words wrong

Attributes [hide]

Chenna Goldfound, Female Halfling Rogue 9
Small (3'2") Halfling, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 59 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)12 (+1) 8 (-1)13 (+1)
Skills Insight +2, Investigation +4
Senses Passive Perception 9
Languages Common, Halfling, Celestial
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: Sardonyx (80 gp). Blue quartz (13 gp). Amethyst (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hrathy Graeme, Female Half-Orc [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears silk and lounges about seductively. Her red hair is knotted and matted. She has amber eyes.

Personality: She is a hateful person. She taunts others and blames them for her problems. She can't help but pocket interesting objects she comes across

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She has since lost track of the people in her past.

Motivation: Marry her brother to traveling adventurers; and to reunite with her absent father

Flaws: Antagonistic, Disease. Bonds: Attractive, Criminal record, Family. Occupation: Mason

Voice: Eastern European accent

Attributes [hide]

Hrathy Graeme, Female Half-Orc Adept 5
Medium (6'0") Half-Orc, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)12 (+1) 13 (+1)12 (+1)
Skills Animal Handling +4, Performance +4
Senses Passive Perception 11
Languages Common, Orc, Ignan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 500 gp. An abacus with copper, silver and gold markers (150 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item.


Social Check DCs


Thea Brushgather, Female Halfling [Permalink]

Personal [hide]

Description: This late middle aged woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time and is in decent physical shape. She wears her silver hair down. Her gray eyes lackadaisically let the world flow into them.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is frequently practicing swordplay.

History: Thea was born the youngest of three triplets. Her family was turned out during the war. She and her family wandered north to less war torn lands. By chance she met her sister recently and the two have been together since.

Motivation: She would like to get married and retire; and regain custody of her son

Ideals: Disciplined. Flaws: PTSD. Bonds: Military, Family, Has a crush. Occupation: Scribe

Voice: Soft and melodious

Attributes [hide]

Thea Brushgather, Female Halfling Warrior 6
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 64 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)14 (+2) 13 (+1)6 (-2)
Skills Athletics +3, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Elven, Infernal
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +4

Possessions: 1 Minor magic item.


Social Check DCs


Arnold Clare, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and brown workpants. His shirt is green, and he wears a heavy brown leather apron most of the time. He keeps his long auburn hair kept up in a rat tail. He wears large thick round spectacles.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He also is a firm believer in the manly ideal.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gifted student he started as a Priest, but he got bored and became a Fisher. He has set out to sabotage the competition.

Motivation: To prove his worth to the world; and marry his brother to traveling adventurers

Ideals: Optimist. Flaws: Impulsive. Bonds: Military, Job, Family. Occupation: Fisher

Voice: Soft and mumbly

Attributes [hide]

Arnold Clare, Male Human Bard 11
Medium (5'9") Human, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 78 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)9 (-1) 17 (+3)14 (+2)
Skills Deception +6, History +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 150 pp.


Social Check DCs


Naal Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. His hair is always cut to a buzz. His fair skin shows little sign of his aristocratic breeding.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born several months after his father was called into army service. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: He is terrified, and will act out of fear; and his relatives are trying to arrange a marriage

Ideals: Optimist. Flaws: Fearful. Bonds: Attractive, Military, Criminal record, Family. Occupation: Crown-heir

Voice: Scottish accent

Attributes [hide]

Naal Sylvaranth, Male Elf Warlock 3
Medium (5'5") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 10 (+0)10 (+0) 8 (-1)14 (+2)
Skills Persuasion +4, Religion +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 200 gp.


Social Check DCs


Loopmottin Shadowcloak, Female Gnome [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. Her golden hair is knotted and matted. She is baby faced.

Personality: She dislikes all the random violence that takes place in the south. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: The child of a Doctor, who enjoyed hunting, Loopmottin was taken on many hunting expeditions. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently she has begun working with bootleggers and crooks.

Motivation: Seeks redemption.

Ideals: Fighting, Pacifist. Bonds: Criminal record, Nature. Occupation: Jeweler

Voice: Farmer accent

Attributes [hide]

Loopmottin Shadowcloak, Female Gnome Barbarian 8
Small (3'5") Gnome, Neutral Evil (CR 8)
Armor Class 13
Hit Points 72 (8d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 18 (+4)3 (-4) 8 (-1)9 (-1)
Skills Acrobatics +5, Insight +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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