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NPC Generator

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Advanced [show]


Korfel Harper, Male Half-Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is wearing colorful clothing, dressed as a Shipwright. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His eyes are amber.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Shipwright.

Motivation: Doesn't want to be a Shipwright and was forced into it by his family; and he is unsatisfied with his job

Ideals: Joker, Artistic. Flaws: Fearful. Bonds: Job, Family. Occupation: Shipwright

Voice: Indian accent

Attributes [hide]

Korfel Harper, Male Half-Elf Cleric 6
Medium (5'11") Half-Elf, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 29 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)14 (+2) 16 (+3)17 (+3)
Skills History +5, Insight +6
Senses Passive Perception 13
Languages Common, Elven, Infernal, Ignan
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 2000 sp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). Finely wrought small gold bracelet (100 gp). Brass mug with jade inlays (200 gp).


Social Check DCs


Sybil Burton, Female Human [Permalink]

Personal [hide]

Description: This woman wears a lot of dark rich colors, with gold accents. She is muscular with a powerful set of arms. Her red hair is greying along the sides and has receded to reveal a widow's peak. She has several tiny ruby earrings on each ear.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She uses divination through singing.

History: Sybil lived on a farm with her father, near the main road leading to a nearby town. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has been saving her money to try and buy her sister's freedom.

Motivation: To reunite with her absent father; and she uses money and sex appeal to get what she needs

Ideals: Gifted. Flaws: Cynical. Bonds: Attractive, Rich, Family. Occupation: Junk Dealer

Voice: Spits and sputters

Attributes [hide]

Sybil Burton, Female Human Warrior 8
Medium (5'9") Human, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 72 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)7 (-2) 18 (+4)17 (+3)
Skills Performance +6, Stealth +4
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 80 pp. Old masterpiece painting (1100 gp). Fire opal pendant on a fine gold chain (1100 gp). Large well-done wool tapestry (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nuthra Chumbyxirinnish, Female Dragonborn [Permalink]

Personal [hide]

Description: A pudgy woman standing about 6'1" has a big stupid grin on her face most of the time. She wears many layers of old clothing at all times. She wears a top hat to cover her moderate length bronze crest. Her gold eyes lackadaisically let the world flow into them.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born at the edge of vast island. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She bought a shortspear and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To reunite with her old friends; and she wants to meet her childhood hero

Flaws: Ugly, Emotional. Bonds: Poor, Adventurer, Nature, Criminal record. Occupation: Detective

Voice: Jittery and nervous

Attributes [hide]

Nuthra Chumbyxirinnish, Female Dragonborn Adept 7
Medium (6'1") Dragonborn, Lawful Evil (CR 7)
Armor Class 9
Hit Points 21 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 8 (-1)12 (+1) 11 (+0)8 (-1)
Skills Insight +3, Persuasion +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 400 gp. Onyx (80 gp). Chrysoberyl (70 gp). Eye agate (13 gp). Red-brown spinel (70 gp).


Social Check DCs


Orsik Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His skin is also unnaturally pale. He has a silver handlebar mustache and slicked back silver hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is skeptical of what others tell him and is slow to trust.

History: Born in the south to a Sage, Orsik learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sage work with an outfit from a few towns over. Sage work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Sage like his father before him.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Fighting. Flaws: Ugly, Antagonistic, Shy. Bonds: Job. Occupation: Sage

Voice: Sore throat, cough

Attributes [hide]

Orsik Foamtankard, Male Dwarf Cleric 6
Medium (4'2") Dwarf, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 33 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)13 (+1) 11 (+0)12 (+1)
Skills History +4, Nature +4
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: Just what you see.


Social Check DCs


Thiala Petrie, Female Half-Elf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her long white hair is drawn into a two foot long braid. Her half smiles and blue eyes are beguiling and draw you in.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She got into the Knight business at a young age. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Balancing her hectic life and new Knight responsibilities is difficult; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Depressed, Fearful. Bonds: Attractive, Job. Occupation: Knight

Voice: Squeaky

Attributes [hide]

Thiala Petrie, Female Half-Elf Paladin 5
Medium (5'1") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)16 (+3) 11 (+0)9 (-1)
Skills Animal Handling +3, Stealth +5
Senses Passive Perception 10
Languages Common, Elven, Ignan, Terran, Orc
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 6000 sp. Moonstone (40 gp). 1 Backpack. 1 Superior lock. 1 Masterwork Musical instrument. 1 Superior lock.


Social Check DCs


Ribbles Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a tan and white handkerchief worn on his right side. He carries with him a set of daggers, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His hair is always cut to a buzz. His blue eyes are slightly larger than normal.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He got into the Sculptor business at a young age. Like his father and his brother before him, after school he went straight into learning to become a Sculptor. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He wants to meet his childhood hero; and wants to raise his children well

Ideals: Fighting. Flaws: Antagonistic. Bonds: Family, Job, Slave, Adventurer. Occupation: Sculptor

Voice: Creaky witch voice

Attributes [hide]

Ribbles Murnig, Male Gnome Warrior 4
Small (3'7") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 19 (+4)12 (+1) 12 (+1)16 (+3)
Skills Persuasion +5, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 30 pp. Coral (120 gp). Golden yellow topaz (900 gp). Malachite (13 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Philomena Tosscobble, Female Halfling [Permalink]

Personal [hide]

Description: This woman is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft brown waves gently in the breeze, and sports empty pouches on her belt. Her golden hair is smooth and relatively long. Her green eyes dart from person to person.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She plays an instrument quite well.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From her teen years she was always beautiful and desirable, so people have always doted on her. Days after completing her studies, news broke out that her hometown was attacked by brigands. Philomena was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.

Motivation: Many brigands want her driven away.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Rich, Attractive, Enemies. Occupation: Ploughman

Voice: Mumbles to self between sentences

Attributes [hide]

Philomena Tosscobble, Female Halfling Aristocrat 5
Small (2'8") Halfling, True Neutral (CR 5)
Armor Class 14
Hit Points 23 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 8 (-1)10 (+0) 14 (+2)11 (+0)
Skills Insight +5, Nature +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 10000 cp. Bloodstone (60 gp).


Social Check DCs

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